Player Matchup

Jormungandr
Jormungandr
Ashes04
Jormungandr
Level 54
God Stats
1W - 0L
1,249 SR
Queue Stats
3W - 2L
1,301 Elo+
Party 1
Janus
Janus
RyAnTigerLemur
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 24L
866 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joehuntersaul
Morgan Le Fay
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 46L
1,300 Elo+
Party 1
Team Averages
Level 40
1,416 SR
1,155 Elo+

VS

Team Averages
Level 92
1,685 SR
1,527 Elo+
Tyr
Tyr
Patriot87
Tyr
Level 126
God Stats
0W - 1L
1,782 SR
Queue Stats
79W - 105L
1,398 Elo+
Solo
Jing Wei
Jing Wei
changbean
Jing Wei
Level 24
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
tuce44kelso
Hachiman
Level 127
God Stats
0W - 1L
1,572 SR
Queue Stats
5W - 1L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ashes04
Jormungandr
20
3 / 3 / 8
13,844
659
13,846
15,150
9,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 2
10,273
489
773
2,626
519
Morgan Le Fay
joehuntersaul
Morgan Le Fay
20
11 / 1 / 3
17,135
816
24,133
20,142
14,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
14,919
710
9,243
28,000
35,517
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
changbean
Jing Wei
15
1 / 7 / 3
12,147
578
4,137
15,315
5,053
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
tuce44kelso
Hachiman
19
2 / 4 / 3
13,556
646
15,921
17,518
6,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
6
6
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ashes04
Jormungandr
3
3
8
2.33
L
3
4
3
1.13
W
0
2
2
0.5
L
Jing Wei
changbean
Jing Wei
1
7
3
0.36
W
Morgan Le Fay
joehuntersaul
Morgan Le Fay
11
1
3
12.5
L
Hachiman
tuce44kelso
Hachiman
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,752
Damage
29,301
37,918
Taken
60,833
24,243
Mitigated
47,143
11,206
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ashes04
Jormungandr
13,846
3,425
1,182
1,534
15,150
9,058
1,232
0
15,150
59,869
0
L
9,243
1,620
0
6,531
28,000
35,517
1,044
16,982
11,018
0
52,013
W
773
384
0
0
2,626
519
0
0
2,626
2,838
0
L
Jing Wei
changbean
Jing Wei
4,137
2,315
0
250
15,315
5,053
474
9,842
5,473
0
26,255
W
Morgan Le Fay
joehuntersaul
Morgan Le Fay
24,133
3,611
938
7,552
20,142
14,666
1,769
0
20,142
97,563
0
L
Hachiman
tuce44kelso
Hachiman
15,921
6,852
633
1,485
17,518
6,573
1,545
11,928
5,590
0
98,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
40,622
207
Minions Killed
243
0
Camps Cleared
0
882,222
Distance Traveled
1,114,156
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,844
659
78
4
0
369,110
3
L
Tyr
14,919
710
71
3
0
396,260
0
W
Janus
10,273
489
8
0
0
96,928
0
L
Jing Wei
12,147
578
47
2
0
362,632
3
W
Morgan Le Fay
17,135
816
121
6
0
416,184
2
L
Hachiman
13,556
646
125
6
0
355,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role