Player Matchup

Gilgamesh
Gilgamesh
CrimsonHare22
Gilgamesh
Level 30
God Stats
9W - 7L
1,604 SR
Queue Stats
64W - 62L
1,571 Elo+
Party 4
Da Ji
Da Ji
FeeZeyX
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,798 Elo+
Party 1
Chang'e
Chang'e
GonzaaaMoon535
Chang'e
Level 28
God Stats
14W - 11L
1,694 SR
Queue Stats
34W - 31L
1,601 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
UndeadVillain
Morgan Le Fay
Level 26
God Stats
2W - 4L
1,697 SR
Queue Stats
20W - 31L
1,364 Elo+
Solo
Jing Wei
Jing Wei
r0-_-nnie
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,655 Elo+
Party 1
Team Averages
Level 21
1,599 SR
1,598 Elo+

VS

Team Averages
Level 27
1,497 SR
1,520 Elo+
Loki
Loki
AngryRenba
Loki
Level 36
God Stats
7W - 3L
1,145 SR
Queue Stats
33W - 36L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
PierreLaroche
Aphrodite
Level 27
God Stats
1W - 0L
1,718 SR
Queue Stats
135W - 122L
1,553 Elo+
Party 3
Chaac
Chaac
Sekobi
Chaac
Level 29
God Stats
38W - 35L
1,548 SR
Queue Stats
93W - 143L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Timowii
Morgan Le Fay
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,584 Elo+
Party 2
Rama
Rama
VigieOne
Rama
Level 26
God Stats
52W - 47L
1,573 SR
Queue Stats
123W - 120L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrimsonHare22
Gilgamesh
20
3 / 5 / 5
12,760
440
17,702
34,580
38,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
FeeZeyX
Da Ji
20
8 / 10 / 3
12,925
446
13,436
28,471
13,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 3
9,637
332
5,535
17,357
7,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
UndeadVillain
Morgan Le Fay
17
1 / 10 / 4
11,339
391
18,336
23,623
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
r0-_-nnie
Jing Wei
17
1 / 9 / 1
10,835
374
4,962
21,576
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 8
15,633
539
12,265
18,169
8,785
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
PierreLaroche
Aphrodite
20
2 / 4 / 21
16,083
555
15,966
21,860
19,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Sekobi
Chaac
20
6 / 2 / 11
16,434
567
29,783
29,869
42,911
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Timowii
Morgan Le Fay
20
6 / 4 / 10
14,998
517
18,473
16,160
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
20
13 / 0 / 13
15,921
549
25,132
18,040
7,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
14
Kills
38
38
Deaths
15
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
11
5
8
3
L
Gilgamesh
CrimsonHare22
Gilgamesh
3
5
5
1.1
L
Da Ji
FeeZeyX
Da Ji
8
10
3
0.95
L
1
4
3
0.63
W
Aphrodite
PierreLaroche
Aphrodite
2
4
21
3.13
W
Chaac
Sekobi
Chaac
6
2
11
5.75
W
Morgan Le Fay
Timowii
Morgan Le Fay
6
4
10
2.75
L
Morgan Le Fay
UndeadVillain
Morgan Le Fay
1
10
4
0.3
W
Rama
13
0
13
19.5
L
Jing Wei
r0-_-nnie
Jing Wei
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,971
Damage
101,619
125,607
Taken
104,098
78,810
Mitigated
86,861
24,750
Healing
47,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,265
1,952
0
1,335
18,169
8,785
592
2,840
15,173
0
110,238
L
Gilgamesh
CrimsonHare22
Gilgamesh
17,702
2,120
0
3,140
34,580
38,415
0
8,596
24,934
11,583
64,974
L
Da Ji
FeeZeyX
Da Ji
13,436
3,673
0
4,394
28,471
13,051
0
5,024
23,028
0
85,205
L
5,535
411
3,915
5,112
17,357
7,636
0
7,586
9,651
23,988
0
W
Aphrodite
PierreLaroche
Aphrodite
15,966
2,220
7,603
10,960
21,860
19,413
2,031
7,207
14,345
54,009
0
W
Chaac
Sekobi
Chaac
29,783
3,956
0
18,709
29,869
42,911
1,628
4,934
24,851
0
120,480
W
Morgan Le Fay
Timowii
Morgan Le Fay
18,473
2,026
0
3,370
16,160
7,832
1,316
4,519
11,603
115,572
0
L
Morgan Le Fay
UndeadVillain
Morgan Le Fay
18,336
385
270
5,506
23,623
9,878
326
7,900
15,581
88,948
0
W
Rama
25,132
16,013
0
5,798
18,040
7,920
9,496
6,151
11,721
0
106,130
L
Jing Wei
r0-_-nnie
Jing Wei
4,962
2,422
0
2,413
21,576
9,830
0
5,333
16,153
0
61,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,496
Gold Earned
79,069
551
Minions Killed
753
0
Camps Cleared
0
2,586,202
Distance Traveled
2,806,833
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,633
539
148
5
0
628,330
7
L
Gilgamesh
12,760
440
146
5
0
544,451
0
L
Da Ji
12,925
446
123
4
0
499,767
0
L
Chang'e
9,637
332
47
2
0
528,389
2
W
Aphrodite
16,083
555
95
3
0
524,802
4
W
Chaac
16,434
567
178
6
0
581,553
4
W
Morgan Le Fay
14,998
517
168
6
0
542,074
2
L
Morgan Le Fay
11,339
391
127
4
0
497,465
8
W
Rama
15,921
549
164
6
0
530,074
7
L
Jing Wei
10,835
374
108
4
0
516,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role