Player Matchup

Nu Wa
Nu Wa
Gold V
Danguba90
Nu Wa
Gold V
Level 68
God Stats
3W - 4L
1,795 SR
Queue Stats
240W - 246L
1,349 MMR
Solo
Hun Batz
Hun Batz
Gold V
FFruits5255
Hun Batz
Gold V
Level 105
God Stats
13W - 8L
1,685 SR
Queue Stats
411W - 410L
1,398 MMR
Solo
King Arthur
King Arthur
Gold II
Rafasik97_
King Arthur
Gold II
Level 131
God Stats
8W - 19L
1,491 SR
Queue Stats
246W - 244L
1,461 MMR
Solo
Ymir
Ymir
Silver V
Veilsly
Ymir
Silver V
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,357 MMR
Solo
Olorun
Olorun
Gold IV
XxUrieltheonexX
Olorun
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 252L
1,389 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,594 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,688 SR
1,395 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
MiNiMoOi62
Artemis
Gold IV
Level 158
God Stats
9W - 6L
1,870 SR
Queue Stats
142W - 147L
1,335 MMR
Party 1
Hades
Hades
Gold V
Miika x fcgb
Hades
Gold V
Level 159
God Stats
23W - 14L
1,686 SR
Queue Stats
478W - 492L
1,227 MMR
Party 1
Mercury
Mercury
Bronze III
amm_678
Mercury
Bronze III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,500 MMR
Solo
Athena
Athena
Gold IV
lIlILEXIlIl
Athena
Gold IV
Level 144
God Stats
4W - 0L
1,884 SR
Queue Stats
288W - 282L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danguba90
Nu Wa
11
0 / 4 / 4
6,229
479
4,909
6,571
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
FFruits5255
Hun Batz
11
6 / 3 / 1
7,408
570
5,365
8,784
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Rafasik97_
King Arthur
12
2 / 2 / 1
6,965
536
4,221
7,688
5,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Veilsly
Ymir
8
0 / 3 / 2
4,966
382
1,592
8,527
3,787
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 3 / 2
6,009
462
4,390
7,650
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatSetPersephoneGilgameshApollo

VS

Bans
SusanoHeimdallrDanzaburouSolCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 3
7,967
613
5,898
4,877
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MiNiMoOi62
Artemis
12
4 / 2 / 1
7,511
578
6,922
7,181
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 3 / 1
7,520
578
5,334
9,481
4,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
amm_678
Mercury
13
5 / 2 / 3
7,878
606
3,977
8,039
2,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
10
1 / 0 / 5
6,557
504
5,249
10,440
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
15
15
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
L
Nu Wa
Danguba90
Nu Wa
0
4
4
0.5
L
Hun Batz
FFruits5255
Hun Batz
6
3
1
2.17
W
Artemis
MiNiMoOi62
Artemis
4
2
1
2.25
W
2
3
1
0.83
L
King Arthur
Rafasik97_
King Arthur
2
2
1
1.25
L
Ymir
Veilsly
Ymir
0
3
2
0.33
L
0
3
2
0.33
W
Mercury
amm_678
Mercury
5
2
3
3.25
W
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
27,380
39,220
Taken
40,018
16,109
Mitigated
15,957
7,919
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,898
393
0
1,339
4,877
1,467
380
1,186
3,551
56,262
0
L
Nu Wa
Danguba90
Nu Wa
4,909
1,300
0
500
6,571
1,986
0
2,595
3,860
30,291
0
L
Hun Batz
FFruits5255
Hun Batz
5,365
1,944
0
802
8,784
2,787
0
2,465
6,281
0
32,144
W
Artemis
MiNiMoOi62
Artemis
6,922
3,325
0
3,321
7,181
2,497
270
3,039
4,030
0
48,212
W
5,334
927
41
5,619
9,481
4,781
750
439
8,916
43,629
0
L
King Arthur
Rafasik97_
King Arthur
4,221
822
0
2,425
7,688
5,414
0
4,512
3,176
0
40,186
L
Ymir
Veilsly
Ymir
1,592
563
0
136
8,527
3,787
0
4,017
4,375
9,597
0
L
4,390
1,570
98
3,958
7,650
2,135
0
2,521
5,047
34,784
0
W
Mercury
amm_678
Mercury
3,977
1,911
0
3,627
8,039
2,483
0
1,166
6,663
0
42,897
W
Athena
5,249
1,334
0
4,242
10,440
4,729
46
4,343
5,967
23,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
37,433
301
Minions Killed
420
0
Camps Cleared
0
1,134,940
Distance Traveled
1,203,770
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,967
613
108
8
0
251,774
4
L
Nu Wa
6,229
479
66
5
0
218,303
5
L
Hun Batz
7,408
570
66
5
0
243,668
9
W
Artemis
7,511
578
90
7
0
202,450
4
W
Hades
7,520
578
99
8
0
187,977
3
L
King Arthur
6,965
536
78
6
0
240,434
2
L
Ymir
4,966
382
16
1
0
235,437
3
L
Olorun
6,009
462
75
6
0
197,098
1
W
Mercury
7,878
606
90
7
0
274,690
3
W
Athena
6,557
504
33
3
0
286,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role