Player Matchup

Cerberus
Cerberus
BigTi77yKitty
Cerberus
Level 88
God Stats
3W - 1L
1,621 SR
Queue Stats
82W - 78L
1,500 Elo+
Solo
Neith
Neith
FwuffyPhoenix
Neith
Level 108
God Stats
5W - 9L
1,149 SR
Queue Stats
258W - 247L
1,510 Elo+
Solo
Raijin
Raijin
GruntingSwan
Raijin
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 137L
1,490 Elo+
Solo
He Bo
He Bo
UnrelentingFoe
He Bo
Level 149
God Stats
4W - 3L
1,818 SR
Queue Stats
382W - 383L
1,475 Elo+
Solo
Persephone
Persephone
xXBLaCKJOK3RxXx
Persephone
Level 148
God Stats
3W - 3L
1,288 SR
Queue Stats
227W - 233L
1,527 Elo+
Solo
Team Averages
Level 127
1,475 SR
1,501 Elo+

VS

Team Averages
Level 114
1,474 SR
1,591 Elo+
Scylla
Scylla
ABRAHAMFUENTES44
Scylla
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 150L
1,565 Elo+
Solo
Ymir
Ymir
Dimensi0nZer0
Ymir
Level 87
God Stats
0W - 2L
1,282 SR
Queue Stats
81W - 80L
1,563 Elo+
Party 1
Ravana
Ravana
HAZZTER
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,795 Elo+
Solo
Rama
Rama
Mass Menticide
Rama
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
714W - 678L
1,551 Elo+
Party 1
Thor
Thor
panchosponchos
Thor
Level 139
God Stats
3W - 2L
1,590 SR
Queue Stats
277W - 322L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigTi77yKitty
Cerberus
16
5 / 2 / 15
8,969
815
9,072
10,718
13,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 1 / 9
10,518
956
13,815
10,093
5,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
17
3 / 2 / 17
9,368
852
10,421
5,928
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 3 / 14
9,692
881
10,920
8,705
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
xXBLaCKJOK3RxXx
Persephone
14
3 / 2 / 15
8,767
797
6,719
6,579
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
7,747
704
4,034
8,624
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 5
8,402
764
6,092
21,451
10,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
HAZZTER
Ravana
14
2 / 5 / 4
7,646
695
7,463
8,909
5,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 5
8,202
746
6,373
11,427
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 3
8,351
759
5,828
8,280
5,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
26
Kills
9
10
Deaths
26
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Cerberus
BigTi77yKitty
Cerberus
5
2
15
6.25
L
2
5
5
0.9
W
9
1
9
13.5
W
Raijin
3
2
17
5.75
L
Ravana
HAZZTER
Ravana
2
5
4
0.8
L
2
6
5
0.75
W
6
3
14
4.33
L
1
4
3
0.63
W
Persephone
xXBLaCKJOK3RxXx
Persephone
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
29,790
42,023
Taken
58,691
28,582
Mitigated
28,492
19,975
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,034
230
408
204
8,624
2,817
272
4,541
4,083
17,033
0
W
Cerberus
BigTi77yKitty
Cerberus
9,072
442
334
1,847
10,718
13,969
85
2,389
8,329
14,456
0
L
6,092
195
816
5,974
21,451
10,767
0
14,192
7,259
13,089
0
W
13,815
2,647
3,579
5,902
10,093
5,215
1,715
2,733
7,360
0
35,231
W
Raijin
10,421
1,326
247
395
5,928
2,637
412
1,102
4,826
21,340
0
L
Ravana
HAZZTER
Ravana
7,463
1,079
841
1,904
8,909
5,227
0
6,265
2,644
0
13,243
L
6,373
5,048
243
2,084
11,427
3,778
1,218
7,331
4,096
0
14,968
W
10,920
429
2,770
1,858
8,705
3,460
728
2,269
6,436
17,786
0
L
5,828
375
303
251
8,280
5,903
96
4,720
3,560
0
12,908
W
Persephone
xXBLaCKJOK3RxXx
Persephone
6,719
655
2,136
907
6,579
3,301
783
1,632
4,945
11,875
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
40,348
115
Minions Killed
91
0
Camps Cleared
0
989,562
Distance Traveled
907,662
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,747
704
32
3
0
165,669
0
W
Cerberus
8,969
815
9
1
0
196,868
0
L
Ymir
8,402
764
20
2
0
165,113
2
W
Neith
10,518
956
43
4
0
220,551
0
W
Raijin
9,368
852
35
3
0
192,918
0
L
Ravana
7,646
695
16
1
0
217,821
1
L
Rama
8,202
746
15
1
0
175,347
1
W
He Bo
9,692
881
17
2
0
200,574
1
L
Thor
8,351
759
8
1
0
183,712
5
W
Persephone
8,767
797
11
1
0
178,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role