Player Matchup

Gilgamesh
Gilgamesh
DaleDuhWhale
Gilgamesh
Level 25
God Stats
4W - 7L
1,252 SR
Queue Stats
152W - 178L
1,291 Elo+
Solo
Olorun
Olorun
GLo-SAmmA
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,410 Elo+
Solo
Ymir
Ymir
LegionForceX117
Ymir
Level 22
God Stats
25W - 17L
1,660 SR
Queue Stats
58W - 52L
1,571 Elo+
Solo
Nemesis
Nemesis
PoisonArrowsSs
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 84L
1,461 Elo+
Solo
Neith
Neith
clutch1865
Neith
Level 17
God Stats
8W - 15L
1,513 SR
Queue Stats
9W - 18L
1,384 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,423 Elo+

VS

Team Averages
Level 18
1,456 SR
1,453 Elo+
Ymir
Ymir
ITookJagersSpeed
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,196 Elo+
Solo
Bellona
Bellona
K1NG-FR1TZ-1116
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
OneMoreRandom_
Hun Batz
Level 26
God Stats
19W - 16L
1,504 SR
Queue Stats
164W - 152L
1,635 Elo+
Solo
Chiron
Chiron
Strqpz4Sale-
Chiron
Level 28
God Stats
1W - 3L
1,123 SR
Queue Stats
17W - 20L
1,360 Elo+
Solo
Merlin
Merlin
Thoma1412
Merlin
Level 17
God Stats
21W - 19L
1,654 SR
Queue Stats
66W - 63L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaleDuhWhale
Gilgamesh
7
1 / 4 / 0
4,735
430
904
5,419
2,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
GLo-SAmmA
Olorun
6
1 / 4 / 4
4,780
435
2,286
4,846
1,807
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 1
6,071
552
4,456
7,647
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 1
5,383
489
1,457
6,428
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
2 / 2 / 0
5,502
500
1,719
3,293
913
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,145
559
3,179
5,919
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 6 / 1
4,937
449
765
5,508
2,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
13
7 / 0 / 1
7,388
672
2,621
3,129
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
10
2 / 2 / 2
5,786
526
3,617
4,501
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Thoma1412
Merlin
14
5 / 0 / 6
7,731
703
6,724
3,628
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
15
15
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DaleDuhWhale
Gilgamesh
1
4
0
0.25
L
Olorun
GLo-SAmmA
Olorun
1
4
4
0.75
W
1
1
4
3
W
0
6
1
0.08
L
3
3
1
1.17
W
Hun Batz
7
0
1
7.5
L
2
2
1
1.25
W
Chiron
2
2
2
1.5
W
Merlin
Thoma1412
Merlin
5
0
6
8
L
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,822
Damage
16,906
27,633
Taken
22,685
9,913
Mitigated
10,924
5,184
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DaleDuhWhale
Gilgamesh
904
144
0
115
5,419
2,672
0
1,589
3,830
0
14,996
L
Olorun
GLo-SAmmA
Olorun
2,286
1,292
247
430
4,846
1,807
0
2,528
2,318
9,576
0
W
3,179
888
0
766
5,919
4,617
866
2,090
3,829
19,746
0
W
765
544
0
188
5,508
2,693
70
1,598
3,910
0
9,020
L
4,456
1,541
0
1,575
7,647
2,588
0
3,259
4,388
31,269
0
W
Hun Batz
2,621
509
0
2,114
3,129
986
0
0
3,129
0
37,097
L
1,457
685
0
2,734
6,428
1,933
0
1,253
5,175
0
22,557
W
Chiron
3,617
1,495
646
1,931
4,501
1,348
2,152
2,050
2,451
0
31,193
W
Merlin
Thoma1412
Merlin
6,724
383
0
1,285
3,628
1,280
354
1,004
2,624
47,777
0
L
Neith
1,719
800
0
83
3,293
913
514
1,274
2,019
0
22,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
31,987
220
Minions Killed
283
0
Camps Cleared
0
881,189
Distance Traveled
938,756
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,735
430
34
3
0
197,832
2
L
Olorun
4,780
435
16
1
0
155,845
1
W
Ymir
6,145
559
29
3
0
187,813
4
W
Bellona
4,937
449
13
1
0
141,047
2
L
Ymir
6,071
552
70
6
0
175,491
1
W
Hun Batz
7,388
672
88
8
0
224,245
3
L
Nemesis
5,383
489
56
5
0
189,607
0
W
Chiron
5,786
526
57
5
0
178,247
4
W
Merlin
7,731
703
96
9
0
207,404
3
L
Neith
5,502
500
44
4
0
162,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role