Player Matchup

Gilgamesh
Gilgamesh
FireRider989
Gilgamesh
Level 17
God Stats
7W - 11L
1,298 SR
Queue Stats
32W - 36L
1,334 Elo+
Party 2
Ullr
Ullr
Junichikaizer
Ullr
Level 29
God Stats
17W - 21L
1,436 SR
Queue Stats
74W - 102L
1,270 Elo+
Solo
Achilles
Achilles
MaxandXavy
Achilles
Level 45
God Stats
7W - 9L
1,347 SR
Queue Stats
32W - 34L
1,287 Elo+
Party 2
Tiamat
Tiamat
UnBokenBondz
Tiamat
Level 21
God Stats
3W - 3L
1,173 SR
Queue Stats
113W - 128L
1,335 Elo+
Solo
Guan Yu
Guan Yu
ecorrallecorrall
Guan Yu
Level 6
God Stats
8W - 9L
1,054 SR
Queue Stats
8W - 14L
1,012 Elo+
Party 2
Team Averages
Level 24
1,262 SR
1,248 Elo+

VS

Team Averages
Level 20
1,430 SR
1,328 Elo+
Terra
Terra
Bonzo1127
Terra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 100L
1,420 Elo+
Solo
Freya
Freya
CavemanBrain
Freya
Level 26
God Stats
51W - 52L
1,539 SR
Queue Stats
83W - 87L
1,322 Elo+
Party 1
Thor
Thor
ChaddyDaddy1025
Thor
Level 15
God Stats
0W - 3L
1,128 SR
Queue Stats
7W - 18L
1,009 Elo+
Party 1
Amaterasu
Amaterasu
HiyoriV1
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
alex_chmt
Chronos
Level 28
God Stats
7W - 11L
1,482 SR
Queue Stats
108W - 106L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FireRider989
Gilgamesh
16
7 / 5 / 15
10,471
455
11,656
16,587
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 1 / 1
12,359
537
6,548
14,754
5,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
MaxandXavy
Achilles
17
13 / 0 / 19
11,684
508
24,670
17,464
18,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
18
2 / 5 / 2
11,543
502
11,448
13,546
7,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
13 / 1 / 11
10,826
471
7,799
14,248
15,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bonzo1127
Terra
16
1 / 1 / 2
9,796
426
4,850
14,893
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 4 / 1
10,818
470
13,871
19,214
8,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 14 / 2
7,712
335
6,924
17,860
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
HiyoriV1
Amaterasu
14
2 / 10 / 1
9,704
422
4,705
17,817
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
alex_chmt
Chronos
11
0 / 11 / 2
8,145
354
14,503
14,767
3,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
38
Kills
10
12
Deaths
40
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
Bonzo1127
Terra
1
1
2
2
L
7
4
1
1.88
L
0
14
2
0.07
W
Gilgamesh
FireRider989
Gilgamesh
7
5
15
2.9
L
Amaterasu
HiyoriV1
Amaterasu
2
10
1
0.25
W
3
1
1
3.5
W
Achilles
MaxandXavy
Achilles
13
0
19
22.5
W
Tiamat
2
5
2
0.6
L
Chronos
alex_chmt
Chronos
0
11
2
0.09
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,121
Damage
44,853
76,599
Taken
84,551
53,572
Mitigated
39,658
25,231
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bonzo1127
Terra
4,850
820
2,344
5,810
14,893
12,362
185
6,691
8,202
39,448
0
L
13,871
4,589
0
5,631
19,214
8,161
696
3,205
16,009
52,881
0
L
6,924
684
0
2,306
17,860
5,526
0
2,183
15,677
0
32,521
W
Gilgamesh
FireRider989
Gilgamesh
11,656
2,420
0
1,745
16,587
7,533
1,656
6,726
9,861
0
45,556
L
Amaterasu
HiyoriV1
Amaterasu
4,705
1,874
0
2,268
17,817
10,141
480
3,359
14,458
0
35,127
W
6,548
2,319
0
5,446
14,754
5,774
2,940
4,294
10,460
0
96,488
W
Achilles
MaxandXavy
Achilles
24,670
7,999
0
4,792
17,464
18,006
939
8,190
9,274
16,257
36,574
W
Tiamat
11,448
4,187
0
4,915
13,546
7,091
2,532
6,918
6,628
74,287
0
L
Chronos
alex_chmt
Chronos
14,503
3,286
0
737
14,767
3,468
627
972
13,795
52,190
0
W
7,799
1,144
3,675
4,658
14,248
15,168
1,091
7,096
7,152
0
28,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,883
Gold Earned
46,175
454
Minions Killed
350
0
Camps Cleared
0
2,050,188
Distance Traveled
1,904,761
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,796
426
72
3
0
436,847
0
L
Freya
10,818
470
88
4
0
429,389
0
L
Thor
7,712
335
47
2
0
362,564
0
W
Gilgamesh
10,471
455
72
3
0
459,401
0
L
Amaterasu
9,704
422
68
3
0
305,695
4
W
Ullr
12,359
537
164
7
0
369,866
0
W
Achilles
11,684
508
53
2
0
462,498
9
W
Tiamat
11,543
502
127
6
0
278,252
0
L
Chronos
8,145
354
75
3
0
370,266
2
W
Guan Yu
10,826
471
38
2
0
480,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role