Player Matchup

Bakasura
Bakasura
LuisCastillo108
Bakasura
Level 16
God Stats
2W - 1L
1,538 SR
Queue Stats
15W - 16L
1,414 Elo+
Solo
Mulan
Mulan
RexLudos98
Mulan
Level 28
God Stats
11W - 13L
1,811 SR
Queue Stats
93W - 104L
1,474 Elo+
Party 1
Bacchus
Bacchus
SuperMann104
Bacchus
Level 28
God Stats
13W - 15L
1,538 SR
Queue Stats
87W - 93L
1,445 Elo+
Party 1
Neith
Neith
cxzxc
Neith
Level 23
God Stats
1W - 1L
1,323 SR
Queue Stats
3W - 5L
1,343 Elo+
Solo
Tiamat
Tiamat
seccup3
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,406 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,417 Elo+

VS

Team Averages
Level 27
1,467 SR
1,431 Elo+
Janus
Janus
Malacara2562
Janus
Level 20
God Stats
1W - 2L
1,306 SR
Queue Stats
387W - 415L
1,266 Elo+
Solo
Terra
Terra
TOOTHFAAIRY
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,295 Elo+
Solo
Izanami
Izanami
TheInvisibleC0w
Izanami
Level 10
God Stats
2W - 1L
1,862 SR
Queue Stats
8W - 5L
1,625 Elo+
Party 2
Agni
Agni
scjoaquin
Agni
Level 30
God Stats
0W - 5L
1,358 SR
Queue Stats
30W - 23L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
uthulu
Ratatoskr
Level 49
God Stats
0W - 2L
1,310 SR
Queue Stats
13W - 15L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 2 / 0
6,979
349
1,422
4,135
1,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
17
11 / 3 / 12
11,578
579
14,997
12,953
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
SuperMann104
Bacchus
15
8 / 3 / 10
11,143
557
12,877
14,953
12,994
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
cxzxc
Neith
16
3 / 6 / 14
9,876
494
11,432
16,412
5,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
seccup3
Tiamat
17
6 / 5 / 1
10,445
522
5,238
14,297
9,027
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,477
474
7,021
9,136
3,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
1 / 5 / 5
8,221
411
2,083
16,221
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 7 / 1
7,689
384
9,063
11,362
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
16
1 / 6 / 5
9,956
498
7,602
10,959
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
uthulu
Ratatoskr
17
11 / 6 / 3
11,385
569
14,429
15,011
6,711
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
28
Kills
19
19
Deaths
28
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
0
2
0
0
L
2
4
4
1
W
Mulan
11
3
12
5.67
W
Bacchus
SuperMann104
Bacchus
8
3
10
4.33
L
1
5
5
0.7
L
4
7
1
0.64
W
Neith
cxzxc
Neith
3
6
14
1.67
L
Agni
1
6
5
0.58
W
Tiamat
seccup3
Tiamat
6
5
1
1.3
L
Ratatoskr
uthulu
Ratatoskr
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,966
Damage
40,198
62,750
Taken
62,689
40,842
Mitigated
30,994
20,445
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,422
1,131
0
477
4,135
1,018
0
415
3,640
0
19,519
L
7,021
1,179
0
1,638
9,136
3,548
348
3,128
5,858
52,391
0
W
Mulan
14,997
3,170
1,105
3,488
12,953
12,452
1,483
4,571
8,084
0
44,502
W
Bacchus
SuperMann104
Bacchus
12,877
1,907
1,173
1,089
14,953
12,994
525
3,694
11,138
31,889
0
L
2,083
574
295
3,689
16,221
12,868
213
4,664
11,439
15,238
0
L
9,063
6,619
0
1,356
11,362
3,674
552
3,987
7,255
0
32,934
W
Neith
cxzxc
Neith
11,432
4,735
0
6,973
16,412
5,351
1,696
4,727
11,593
0
54,178
L
Agni
7,602
783
0
2,088
10,959
4,193
701
2,737
7,952
59,682
0
W
Tiamat
seccup3
Tiamat
5,238
643
390
5,750
14,297
9,027
580
2,628
11,589
62,616
0
L
Ratatoskr
uthulu
Ratatoskr
14,429
5,915
0
220
15,011
6,711
0
3,599
11,212
0
78,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
46,728
386
Minions Killed
409
0
Camps Cleared
0
1,565,759
Distance Traveled
1,664,105
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,979
349
61
3
0
164,735
0
L
Janus
9,477
474
95
5
0
334,935
0
W
Mulan
11,578
579
81
4
0
391,096
0
W
Bacchus
11,143
557
50
3
0
381,860
3
L
Terra
8,221
411
35
2
0
330,291
3
L
Izanami
7,689
384
44
2
0
311,388
1
W
Neith
9,876
494
88
4
0
338,382
7
L
Agni
9,956
498
126
6
0
320,585
0
W
Tiamat
10,445
522
106
5
0
289,686
0
L
Ratatoskr
11,385
569
109
5
0
366,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role