Player Matchup

Anhur
Anhur
Aethek
Anhur
Level 40
God Stats
3W - 7L
1,308 SR
Queue Stats
14W - 25L
1,343 Elo+
Party 3
Hou Yi
Hou Yi
GollumSalvaje
Hou Yi
Level 53
God Stats
1W - 1L
1,728 SR
Queue Stats
10W - 25L
1,457 Elo+
Party 2
Merlin
Merlin
MatCZalas
Merlin
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,216 Elo+
Party 3
Terra
Terra
Shyera
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 67L
1,337 Elo+
Party 2
Hera
Hera
artomic
Hera
Level 40
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 35
1,549 SR
1,371 Elo+

VS

Team Averages
Level 95
1,534 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
BenX41
Morgan Le Fay
Level 81
God Stats
2W - 3L
1,431 SR
Queue Stats
78W - 63L
1,451 Elo+
Solo
Bellona
Bellona
Jluma6o
Bellona
Level 12
God Stats
2W - 1L
1,572 SR
Queue Stats
8W - 3L
1,551 Elo+
Party 1
Ganesha
Ganesha
БаронСамеди
Ganesha
Level 91
God Stats
3W - 4L
1,437 SR
Queue Stats
64W - 67L
1,511 Elo+
Party 1
Skadi
Skadi
Лоренс
Skadi
Level 153
God Stats
18W - 13L
1,675 SR
Queue Stats
350W - 357L
1,609 Elo+
Party 1
Mulan
Mulan
ОlafMorzewiyHer
Mulan
Level 140
God Stats
29W - 29L
1,553 SR
Queue Stats
331W - 339L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aethek
Anhur
9
0 / 3 / 2
5,459
496
1,227
7,731
1,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 0
5,012
456
3,007
7,573
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
MatCZalas
Merlin
8
0 / 3 / 1
5,013
456
2,806
3,737
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Shyera
Terra
7
0 / 3 / 1
4,688
426
491
4,437
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
artomic
Hera
9
2 / 5 / 0
5,780
525
2,937
5,211
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BenX41
Morgan Le Fay
12
3 / 0 / 2
6,767
615
3,038
3,753
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Jluma6o
Bellona
12
4 / 2 / 1
7,088
644
2,372
6,667
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 0 / 8
5,876
534
785
3,510
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
10 / 0 / 1
6,870
625
9,741
4,167
1,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 3
5,810
528
2,644
7,473
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
18
18
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aethek
Anhur
0
3
2
0.33
W
Morgan Le Fay
BenX41
Morgan Le Fay
3
0
2
4
L
1
4
0
0.25
W
Bellona
Jluma6o
Bellona
4
2
1
2.25
L
Merlin
MatCZalas
Merlin
0
3
1
0.17
L
Terra
Shyera
Terra
0
3
1
0.17
L
Hera
artomic
Hera
2
5
0
0.4
W
0
0
8
4
W
10
0
1
10.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,468
Damage
18,580
28,689
Taken
25,570
8,503
Mitigated
10,256
7,200
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aethek
Anhur
1,227
349
0
2,871
7,731
1,849
0
435
7,296
0
23,284
W
Morgan Le Fay
BenX41
Morgan Le Fay
3,038
303
0
1,120
3,753
1,249
508
1,340
2,365
42,885
0
L
3,007
1,583
0
2,248
7,573
1,545
874
295
7,278
0
25,670
W
Bellona
Jluma6o
Bellona
2,372
197
0
2,150
6,667
3,559
0
1,462
5,027
0
34,234
L
Merlin
MatCZalas
Merlin
2,806
426
0
361
3,737
941
1,216
0
3,737
22,742
0
L
Terra
Shyera
Terra
491
341
508
712
4,437
2,661
32
454
3,983
4,334
0
L
Hera
artomic
Hera
2,937
1,004
0
500
5,211
1,507
0
2,639
2,572
14,753
0
W
785
179
226
2,184
3,510
1,273
30
341
3,169
12,736
0
W
9,741
5,928
0
2,340
4,167
1,277
270
850
3,287
0
39,249
W
2,644
554
0
3,605
7,473
2,898
164
1,795
5,488
0
32,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
32,411
193
Minions Killed
335
0
Camps Cleared
0
892,328
Distance Traveled
1,099,779
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,459
496
54
5
0
192,956
0
W
Morgan Le Fay
6,767
615
89
8
0
208,735
8
L
Hou Yi
5,012
456
48
4
0
174,636
3
W
Bellona
7,088
644
95
9
0
228,470
3
L
Merlin
5,013
456
37
3
0
190,265
1
L
Terra
4,688
426
6
1
0
156,515
1
L
Hera
5,780
525
48
4
0
177,956
2
W
Ganesha
5,876
534
0
0
0
214,320
6
W
Skadi
6,870
625
86
8
0
211,606
0
W
Mulan
5,810
528
65
6
0
236,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role