Player Matchup

Tsukuyomi
Tsukuyomi
Carnojo
Tsukuyomi
Level 158
God Stats
5W - 2L
1,722 SR
Queue Stats
134W - 97L
1,634 Elo+
Party 1
Athena
Athena
Grayarts
Athena
Level 79
God Stats
9W - 6L
1,672 SR
Queue Stats
57W - 26L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
Kukukitto
Kukulkan
Level 29
God Stats
56W - 14L
1,725 SR
Queue Stats
65W - 17L
1,774 Elo+
Party 1
Danzaburou
Danzaburou
Marcelusos10
Danzaburou
Level 60
God Stats
24W - 5L
1,652 SR
Queue Stats
43W - 11L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
Rhuan
Gilgamesh
Level 148
God Stats
26W - 5L
1,863 SR
Queue Stats
145W - 65L
1,724 Elo+
Party 1
Team Averages
Level 95
1,727 SR
1,704 Elo+

VS

Team Averages
Level 104
1,320 SR
1,472 Elo+
Tyr
Tyr
GimmickPagan
Tyr
Level 49
God Stats
1W - 2L
1,543 SR
Queue Stats
70W - 68L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
KelpieDemon
Gilgamesh
Level 123
God Stats
14W - 15L
1,505 SR
Queue Stats
877W - 922L
1,468 Elo+
Solo
Janus
Janus
LuckyMonk92842
Janus
Level 105
God Stats
0W - 10L
1,068 SR
Queue Stats
399W - 402L
1,469 Elo+
Solo
Thor
Thor
PHraideN
Thor
Level 126
God Stats
0W - 2L
1,306 SR
Queue Stats
365W - 333L
1,448 Elo+
Solo
Apollo
Apollo
TioRama
Apollo
Level 119
God Stats
6W - 7L
1,175 SR
Queue Stats
151W - 132L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carnojo
Tsukuyomi
14
8 / 2 / 4
8,158
583
11,267
10,454
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Grayarts
Athena
12
3 / 2 / 10
7,657
547
5,421
11,869
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Kukukitto
Kukulkan
14
1 / 1 / 3
7,730
552
5,679
3,570
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Marcelusos10
Danzaburou
11
1 / 3 / 4
6,881
492
5,003
8,947
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Rhuan
Gilgamesh
15
3 / 1 / 3
8,489
606
9,287
10,752
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,085
506
5,264
15,581
10,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Gilgamesh
KelpieDemon
Gilgamesh
13
4 / 4 / 3
8,337
596
7,119
13,636
5,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 2 / 3
7,376
527
2,751
5,471
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
11
1 / 5 / 5
6,875
491
5,414
10,164
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
TioRama
Apollo
13
3 / 1 / 2
8,252
589
5,034
7,636
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
16
Kills
9
9
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Carnojo
Tsukuyomi
8
2
4
5
L
1
4
4
0.75
W
Athena
Grayarts
Athena
3
2
10
4
L
Gilgamesh
KelpieDemon
Gilgamesh
4
4
3
1.38
W
Kukulkan
Kukukitto
Kukulkan
1
1
3
2.5
L
0
2
3
0.75
W
Danzaburou
Marcelusos10
Danzaburou
1
3
4
1
L
Thor
1
5
5
0.7
W
Gilgamesh
Rhuan
Gilgamesh
3
1
3
4.5
L
Apollo
TioRama
Apollo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,657
Damage
25,582
45,592
Taken
52,488
21,721
Mitigated
24,020
11,531
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Carnojo
Tsukuyomi
11,267
3,400
0
2,573
10,454
4,356
0
1,133
9,213
0
49,938
L
5,264
761
0
4,448
15,581
10,880
0
1,938
13,581
0
34,328
W
Athena
Grayarts
Athena
5,421
1,765
477
1,994
11,869
8,090
178
834
10,965
24,337
0
L
Gilgamesh
KelpieDemon
Gilgamesh
7,119
2,058
0
1,622
13,636
5,950
0
3,505
10,105
0
30,936
W
Kukulkan
Kukukitto
Kukulkan
5,679
549
0
250
3,570
1,253
0
532
2,964
53,660
0
L
2,751
185
0
1,391
5,471
1,553
86
2,424
2,897
50,440
0
W
Danzaburou
Marcelusos10
Danzaburou
5,003
2,019
0
3,473
8,947
2,439
0
0
8,947
0
36,977
L
Thor
5,414
912
0
2,088
10,164
3,298
0
2,233
7,879
0
32,224
W
Gilgamesh
Rhuan
Gilgamesh
9,287
3,561
0
2,764
10,752
5,583
116
0
10,752
0
68,617
L
Apollo
TioRama
Apollo
5,034
3,212
0
3,469
7,636
2,339
632
710
6,926
0
49,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,915
Gold Earned
37,925
430
Minions Killed
408
0
Camps Cleared
0
1,423,388
Distance Traveled
1,447,014
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,158
583
74
5
0
315,567
2
L
Tyr
7,085
506
73
5
0
301,005
2
W
Athena
7,657
547
38
3
0
288,510
4
L
Gilgamesh
8,337
596
49
4
0
291,258
4
W
Kukulkan
7,730
552
121
9
0
259,515
2
L
Janus
7,376
527
120
9
0
286,448
5
W
Danzaburou
6,881
492
65
5
0
257,945
7
L
Thor
6,875
491
62
4
0
281,900
3
W
Gilgamesh
8,489
606
132
9
0
301,851
8
L
Apollo
8,252
589
104
7
0
286,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role