Player Matchup

Gilgamesh
Gilgamesh
Vanitas_Sam
Gilgamesh
Level 143
God Stats
6W - 10L
1,575 SR
Queue Stats
283W - 343L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XenoR3aper_YT
Morgan Le Fay
Level 80
God Stats
1W - 9L
1,290 SR
Queue Stats
474W - 545L
1,487 Elo+
Solo
Cabrakan
Cabrakan
rossa394
Cabrakan
Level 103
God Stats
2W - 9L
1,696 SR
Queue Stats
311W - 380L
1,462 Elo+
Party 1
Team Averages
Level 109
1,520 SR
1,467 Elo+

VS

Team Averages
Level 112
1,383 SR
1,339 Elo+
Zeus
Zeus
SALSAGUIN
Zeus
Level 139
God Stats
117W - 162L
1,403 SR
Queue Stats
396W - 568L
1,340 Elo+
Party 2
Medusa
Medusa
xX-sam95Xx
Medusa
Level 49
God Stats
0W - 2L
1,247 SR
Queue Stats
23W - 41L
1,322 Elo+
Party 2
Geb
Geb
xXJJEFF94Xx
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 81L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Vanitas_Sam
Gilgamesh
17
7 / 7 / 17
13,784
862
14,902
20,499
15,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
XenoR3aper_YT
Morgan Le Fay
17
2 / 4 / 20
12,257
766
17,459
13,256
5,851
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
rossa394
Cabrakan
17
16 / 6 / 6
13,993
875
13,652
15,152
10,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 8 / 4
11,325
708
11,642
13,958
5,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xX-sam95Xx
Medusa
14
2 / 11 / 9
10,830
677
9,833
15,185
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 6 / 9
12,858
804
12,047
24,960
23,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
25
Kills
16
17
Deaths
25
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
8
4
1
W
Gilgamesh
Vanitas_Sam
Gilgamesh
7
7
17
2.21
W
Morgan Le Fay
XenoR3aper_YT
Morgan Le Fay
2
4
20
3
W
Cabrakan
rossa394
Cabrakan
16
6
6
3.17
L
Medusa
xX-sam95Xx
Medusa
2
11
9
0.59
L
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,013
Damage
33,522
48,907
Taken
54,103
31,732
Mitigated
34,490
12,479
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,642
553
183
2,839
13,958
5,110
926
7,058
6,900
43,191
0
W
Gilgamesh
Vanitas_Sam
Gilgamesh
14,902
4,113
0
3,304
20,499
15,430
205
8,400
12,099
0
37,285
W
Morgan Le Fay
XenoR3aper_YT
Morgan Le Fay
17,459
2,846
843
6,071
13,256
5,851
1,645
8,720
4,536
69,613
0
W
Cabrakan
rossa394
Cabrakan
13,652
2,048
245
2,016
15,152
10,451
236
6,569
8,583
42,887
0
L
Medusa
xX-sam95Xx
Medusa
9,833
3,979
342
882
15,185
5,481
28
8,712
6,473
0
30,202
L
12,047
1,037
0
5,217
24,960
23,899
450
15,341
9,619
38,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
35,013
195
Minions Killed
154
0
Camps Cleared
0
806,443
Distance Traveled
793,164
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,325
708
86
5
0
235,727
1
W
Gilgamesh
13,784
862
41
3
0
292,418
3
W
Morgan Le Fay
12,257
766
110
7
0
267,798
2
W
Cabrakan
13,993
875
44
3
0
246,227
0
L
Medusa
10,830
677
46
3
0
246,852
1
L
Geb
12,858
804
22
1
0
310,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role