Player Matchup

Jormungandr
Jormungandr
Jøzhua
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kirmitboi99
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
SINCE O5
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
myles4444
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
slendytubby3
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 40
1,581 SR
1,432 Elo+
Zeus
Zeus
CptZalios
Zeus
Level 1
God Stats
10W - 7L
1,500 SR
Queue Stats
83W - 79L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
D-Devastate
Guan Yu
Level 106
God Stats
3W - 5L
1,668 SR
Queue Stats
197W - 224L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
Juicey-WeeWee
Sylvanus
Level 67
God Stats
14W - 14L
1,571 SR
Queue Stats
98W - 104L
1,463 Elo+
Party 1
Mercury
Mercury
SolidNuke
Mercury
Level 26
God Stats
3W - 2L
1,665 SR
Queue Stats
42W - 95L
1,226 Elo+
Solo
Neith
Neith
Tattooed-Thought
Neith
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jøzhua
Jormungandr
4
0 / 10 / 0
3,676
368
853
7,534
2,397
Baron Samedi
Kirmitboi99
Baron Samedi
4
0 / 10 / 1
3,995
400
924
6,457
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SINCE O5
Yemoja
5
0 / 6 / 1
4,341
434
1,407
8,103
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
myles4444
Olorun
4
0 / 8 / 0
3,902
390
1,301
6,177
1,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
slendytubby3
Cthulhu
7
1 / 7 / 0
4,622
462
2,917
8,265
2,642
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
21 / 0 / 2
8,379
838
15,040
4,375
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
D-Devastate
Guan Yu
11
2 / 0 / 4
6,359
636
1,983
3,856
1,814
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Juicey-WeeWee
Sylvanus
8
3 / 0 / 4
5,702
570
2,176
5,783
2,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SolidNuke
Mercury
9
7 / 1 / 5
6,209
621
3,681
4,847
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
5 / 0 / 7
5,764
576
2,652
5,116
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
1
Kills
38
41
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
21
0
2
22
W
Guan Yu
D-Devastate
Guan Yu
2
0
4
4
W
Sylvanus
Juicey-WeeWee
Sylvanus
3
0
4
5
L
Jormungandr
Jøzhua
Jormungandr
0
10
0
0
L
Baron Samedi
Kirmitboi99
Baron Samedi
0
10
1
0.05
L
Yemoja
SINCE O5
Yemoja
0
6
1
0.08
W
Mercury
SolidNuke
Mercury
7
1
5
9.5
W
5
0
7
8.5
L
Olorun
myles4444
Olorun
0
8
0
0
L
Cthulhu
slendytubby3
Cthulhu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,402
Damage
25,532
36,536
Taken
23,977
12,028
Mitigated
8,685
2,228
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,040
4,735
0
1,624
4,375
1,400
1,778
3,091
1,244
46,164
0
W
Guan Yu
D-Devastate
Guan Yu
1,983
263
0
1,421
3,856
1,814
349
247
3,609
0
31,020
W
Sylvanus
Juicey-WeeWee
Sylvanus
2,176
907
520
2,433
5,783
2,529
516
1,395
4,348
26,562
0
L
Jormungandr
Jøzhua
Jormungandr
853
324
0
0
7,534
2,397
3
3,430
4,104
7,301
0
L
Baron Samedi
Kirmitboi99
Baron Samedi
924
642
0
163
6,457
1,808
0
2,530
3,927
10,150
0
L
Yemoja
SINCE O5
Yemoja
1,407
829
197
469
8,103
3,477
0
2,933
5,170
8,720
0
W
Mercury
SolidNuke
Mercury
3,681
1,735
0
0
4,847
1,529
293
1,414
3,433
0
23,728
W
2,652
1,211
99
2,084
5,116
1,413
409
1,175
3,941
0
18,495
L
Olorun
myles4444
Olorun
1,301
733
330
423
6,177
1,704
0
3,721
2,456
8,090
0
L
Cthulhu
slendytubby3
Cthulhu
2,917
423
393
253
8,265
2,642
0
4,602
3,663
16,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,536
Gold Earned
32,413
77
Minions Killed
269
0
Camps Cleared
0
873,310
Distance Traveled
949,934
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,379
838
78
8
0
187,965
0
W
Guan Yu
6,359
636
78
8
0
209,023
2
W
Sylvanus
5,702
570
47
5
0
136,546
0
L
Jormungandr
3,676
368
6
1
0
139,277
1
L
Baron Samedi
3,995
400
15
2
0
181,803
1
L
Yemoja
4,341
434
18
2
0
189,607
2
W
Mercury
6,209
621
41
4
0
234,944
0
W
Neith
5,764
576
25
3
0
181,456
0
L
Olorun
3,902
390
12
1
0
180,473
1
L
Cthulhu
4,622
462
26
3
0
182,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role