Player Matchup

Nemesis
Nemesis
ElDomino166
Nemesis
Level 99
God Stats
4W - 3L
1,781 SR
Queue Stats
237W - 219L
1,543 Elo+
Party 1
Osiris
Osiris
Rura13
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 1
Neith
Neith
marteaufout
Neith
Level 154
God Stats
170W - 180L
1,453 SR
Queue Stats
236W - 246L
1,386 Elo+
Solo
Ymir
Ymir
thomasb14111
Ymir
Level 55
God Stats
28W - 21L
1,541 SR
Queue Stats
184W - 215L
1,395 Elo+
Solo
Zeus
Zeus
АkeLLa
Zeus
Level 144
God Stats
1W - 2L
1,220 SR
Queue Stats
202W - 205L
1,425 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,450 Elo+

VS

Team Averages
Level 90
1,493 SR
1,452 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
TheChairmaker
Cernunnos
Level 115
God Stats
10W - 12L
1,472 SR
Queue Stats
203W - 190L
1,402 Elo+
Solo
Artio
Artio
TniChief
Artio
Level 55
God Stats
1W - 4L
1,353 SR
Queue Stats
130W - 133L
1,420 Elo+
Solo
Chaac
Chaac
storchi91
Chaac
Level 61
God Stats
44W - 26L
1,640 SR
Queue Stats
397W - 385L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElDomino166
Nemesis
15
5 / 1 / 5
8,733
546
6,875
9,298
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Rura13
Osiris
13
2 / 1 / 5
8,149
509
7,512
8,691
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 6
8,850
553
9,493
9,011
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 10
8,822
551
5,884
10,607
5,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
АkeLLa
Zeus
16
7 / 0 / 6
9,602
600
8,057
4,320
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 8 / 0
7,983
499
7,752
13,078
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
 
Loki
12
1 / 4 / 1
7,404
463
2,200
9,175
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TheChairmaker
Cernunnos
14
5 / 2 / 2
8,661
541
6,211
11,300
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
TniChief
Artio
11
1 / 6 / 3
6,789
424
4,731
12,045
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
storchi91
Chaac
12
0 / 3 / 1
7,217
451
3,962
8,654
3,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
9
9
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
8
0
0.25
L
Loki
 
Loki
1
4
1
0.38
W
Nemesis
ElDomino166
Nemesis
5
1
5
7.5
W
Osiris
Rura13
Osiris
2
1
5
4.5
L
Cernunnos
TheChairmaker
Cernunnos
5
2
2
3
L
Artio
TniChief
Artio
1
6
3
0.42
W
5
2
6
4
L
Chaac
storchi91
Chaac
0
3
1
0.17
W
4
5
10
1.8
W
Zeus
АkeLLa
Zeus
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,821
Damage
24,856
41,927
Taken
54,252
19,951
Mitigated
22,458
12,190
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,752
1,940
0
3,277
13,078
4,239
581
5,680
7,398
48,855
0
L
Loki
 
Loki
2,200
0
0
3,226
9,175
2,907
0
1,279
7,778
0
39,700
W
Nemesis
ElDomino166
Nemesis
6,875
3,551
0
1,454
9,298
3,671
0
2,691
6,607
0
51,911
W
Osiris
Rura13
Osiris
7,512
2,641
0
2,740
8,691
5,947
408
56
8,635
0
42,716
L
Cernunnos
TheChairmaker
Cernunnos
6,211
2,782
0
4,779
11,300
3,547
0
3,415
7,885
0
50,730
L
Artio
TniChief
Artio
4,731
527
430
1,681
12,045
7,917
0
3,478
8,537
29,599
0
W
9,493
5,245
0
4,368
9,011
2,922
878
3,002
6,009
0
56,176
L
Chaac
storchi91
Chaac
3,962
1,136
0
3,205
8,654
3,848
0
89
8,055
0
33,489
W
5,884
1,270
0
820
10,607
5,911
0
4,219
6,388
21,877
0
W
Zeus
АkeLLa
Zeus
8,057
478
0
2,808
4,320
1,500
4
2,515
1,805
55,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
38,054
409
Minions Killed
408
0
Camps Cleared
0
1,472,671
Distance Traveled
1,339,324
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,983
499
99
6
0
245,929
1
L
Loki
7,404
463
94
6
0
283,266
1
W
Nemesis
8,733
546
87
5
0
368,052
0
W
Osiris
8,149
509
91
6
0
285,056
3
L
Cernunnos
8,661
541
89
6
0
255,046
3
L
Artio
6,789
424
49
3
0
264,586
2
W
Neith
8,850
553
97
6
0
253,767
5
L
Chaac
7,217
451
77
5
0
290,497
4
W
Ymir
8,822
551
23
1
0
281,634
7
W
Zeus
9,602
600
111
7
0
284,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role