Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OldManJenk1ns
Morgan Le Fay
Level 96
God Stats
21W - 21L
1,727 SR
Queue Stats
562W - 575L
1,374 Elo+
Party 1
Set
Set
Snortles
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
TurboMan69
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Heimdallr
Heimdallr
WizeWizzard
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 27
1,545 SR
1,509 Elo+

VS

Team Averages
Level 23
1,456 SR
1,377 Elo+
Tsukuyomi
Tsukuyomi
GoodOldButters
Tsukuyomi
Level 21
God Stats
34W - 29L
1,409 SR
Queue Stats
130W - 149L
1,406 Elo+
Party 3
Thor
Thor
ManWithTheMilk
Thor
Level 27
God Stats
10W - 10L
1,574 SR
Queue Stats
228W - 221L
1,439 Elo+
Solo
Ares
Ares
Noc0ut
Ares
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
59W - 56L
1,392 Elo+
Solo
Hachiman
Hachiman
SleepyRzrg
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
thegaychef
Baron Samedi
Level 16
God Stats
33W - 44L
1,297 SR
Queue Stats
95W - 118L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 8 / 0
6,824
401
4,216
12,164
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
OldManJenk1ns
Morgan Le Fay
13
3 / 9 / 0
8,384
493
8,170
12,116
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 10 / 1
6,238
367
3,060
10,628
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
TurboMan69
Arachne
9
2 / 10 / 1
6,875
404
4,063
12,523
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
WizeWizzard
Heimdallr
11
2 / 9 / 1
7,484
440
8,503
12,112
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoodOldButters
Tsukuyomi
16
7 / 1 / 11
10,187
599
6,156
10,495
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 2 / 5
9,686
570
11,098
11,296
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ares
Noc0ut
Ares
14
7 / 2 / 17
9,787
576
10,599
13,134
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
SleepyRzrg
Hachiman
15
17 / 1 / 6
10,348
609
12,468
11,107
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
thegaychef
Baron Samedi
17
7 / 1 / 4
10,229
602
8,092
9,558
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
7
Kills
46
46
Deaths
7
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
0
0
W
Tsukuyomi
GoodOldButters
Tsukuyomi
7
1
11
12.5
W
8
2
5
5.25
W
Ares
Noc0ut
Ares
7
2
17
7.75
L
Morgan Le Fay
OldManJenk1ns
Morgan Le Fay
3
9
0
0.33
W
Hachiman
SleepyRzrg
Hachiman
17
1
6
20
L
0
10
1
0.05
L
Arachne
TurboMan69
Arachne
2
10
1
0.25
L
Heimdallr
WizeWizzard
Heimdallr
2
9
1
0.28
W
Baron Samedi
thegaychef
Baron Samedi
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,012
Damage
48,413
59,543
Taken
55,590
22,498
Mitigated
30,717
6,611
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,216
504
0
2,972
12,164
3,703
0
4,828
7,060
39,225
0
W
Tsukuyomi
GoodOldButters
Tsukuyomi
6,156
1,188
0
2,610
10,495
4,130
355
2,764
7,621
0
58,888
W
11,098
1,668
0
1,947
11,296
6,002
277
6,117
5,179
0
53,438
W
Ares
Noc0ut
Ares
10,599
908
0
2,149
13,134
11,857
318
0
13,134
33,305
0
L
Morgan Le Fay
OldManJenk1ns
Morgan Le Fay
8,170
789
0
1,716
12,116
4,143
128
223
11,893
42,485
0
W
Hachiman
SleepyRzrg
Hachiman
12,468
7,116
0
4,630
11,107
4,407
1,387
417
10,686
0
50,297
L
3,060
1,211
0
199
10,628
5,020
220
3,160
7,428
0
18,939
L
Arachne
TurboMan69
Arachne
4,063
2,866
0
518
12,523
5,015
0
3,432
9,007
0
17,132
L
Heimdallr
WizeWizzard
Heimdallr
8,503
4,890
0
1,206
12,112
4,617
946
6,600
5,464
0
32,611
W
Baron Samedi
thegaychef
Baron Samedi
8,092
1,057
480
3,801
9,558
4,321
1,287
2,886
6,411
74,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
50,237
243
Minions Killed
470
0
Camps Cleared
0
1,341,445
Distance Traveled
1,678,905
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,824
401
68
4
0
261,373
0
W
Tsukuyomi
10,187
599
111
7
0
356,329
1
W
Thor
9,686
570
89
5
0
310,867
3
W
Ares
9,787
576
41
2
0
374,371
0
L
Morgan Le Fay
8,384
493
72
4
0
241,898
0
W
Hachiman
10,348
609
91
5
0
321,680
0
L
Set
6,238
367
27
2
0
311,520
0
L
Arachne
6,875
404
30
2
0
281,673
0
L
Heimdallr
7,484
440
46
3
0
244,981
1
W
Baron Samedi
10,229
602
138
8
0
315,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role