Player Matchup

Thor
Thor
AlphaGang666
Thor
Level 5
God Stats
1W - 1L
1,292 SR
Queue Stats
76W - 92L
1,153 Elo+
Party 3
Loki
Loki
E_TADS_WALL
Loki
Level 26
God Stats
2W - 2L
1,714 SR
Queue Stats
177W - 193L
1,297 Elo+
Party 1
Fenrir
Fenrir
Hunter_of_E_TADS
Fenrir
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 129L
1,323 Elo+
Party 1
Agni
Agni
Lady Savage2815
Agni
Level 18
God Stats
45W - 29L
1,643 SR
Queue Stats
118W - 96L
1,434 Elo+
Solo
Sobek
Sobek
The_Zmachine-_-
Sobek
Level 12
God Stats
4W - 5L
1,268 SR
Queue Stats
19W - 28L
1,344 Elo+
Party 3
Team Averages
Level 16
1,483 SR
1,310 Elo+

VS

Team Averages
Level 20
1,346 SR
1,325 Elo+
Jing Wei
Jing Wei
ADHDigginz
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,697 Elo+
Party 2
Cupid
Cupid
Versitility25
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 4
Anubis
Anubis
VolatileBuu
Anubis
Level 44
God Stats
1W - 4L
1,285 SR
Queue Stats
136W - 142L
1,377 Elo+
Party 2
Bellona
Bellona
Voncille
Bellona
Level 6
God Stats
0W - 5L
945 SR
Queue Stats
1W - 5L
1,092 Elo+
Party 4
Tyr
Tyr
Xtrem Reaper
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
7,896
395
5,391
11,520
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 11
9,071
454
7,328
11,068
3,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 6 / 2
9,324
466
10,592
12,197
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
17 / 1 / 2
11,763
588
22,630
11,765
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 6
7,936
397
3,696
13,964
9,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ADHDigginz
Jing Wei
11
0 / 10 / 4
7,421
371
4,872
10,766
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 10 / 0
7,497
375
1,307
12,755
5,938
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
12 / 4 / 1
10,786
539
18,774
16,872
7,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Voncille
Bellona
7
0 / 9 / 3
6,290
315
656
12,325
7,672
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 2 / 3
8,962
448
8,428
11,745
8,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
34
Kills
16
19
Deaths
35
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ADHDigginz
Jing Wei
0
10
4
0.2
W
3
7
2
0.57
W
3
5
11
1.7
W
8
6
2
1.5
W
17
1
2
18
W
3
0
6
6
L
0
10
0
0
L
Anubis
12
4
1
3.13
L
Bellona
Voncille
Bellona
0
9
3
0.17
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,637
Damage
34,037
60,514
Taken
64,463
25,012
Mitigated
32,947
9,105
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ADHDigginz
Jing Wei
4,872
3,070
0
15
10,766
3,357
1,221
4,195
6,435
0
22,875
W
5,391
1,871
0
1,748
11,520
3,944
0
3,167
8,353
0
31,323
W
7,328
2,296
0
0
11,068
3,346
2,042
3,472
7,596
0
41,504
W
10,592
2,624
0
1,246
12,197
4,289
1,568
4,973
7,224
0
34,734
W
22,630
1,709
0
4,209
11,765
4,077
940
2,946
8,819
83,885
0
W
3,696
1,153
0
1,902
13,964
9,356
23
4,216
9,748
13,943
0
L
1,307
954
78
828
12,755
5,938
226
5,067
7,452
0
22,126
L
Anubis
18,774
868
167
9,448
16,872
7,498
648
6,186
10,174
70,464
0
L
Bellona
Voncille
Bellona
656
472
0
417
12,325
7,672
213
5,461
6,586
0
7,792
L
8,428
1,756
0
1,683
11,745
8,482
0
4,056
7,490
0
43,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
40,956
357
Minions Killed
285
0
Camps Cleared
0
1,842,228
Distance Traveled
1,555,731
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,421
371
32
2
0
336,964
0
W
Thor
7,896
395
60
3
0
394,888
0
W
Loki
9,071
454
68
3
0
330,175
0
W
Fenrir
9,324
466
58
3
0
377,573
0
W
Agni
11,763
588
144
7
0
338,496
1
W
Sobek
7,936
397
27
1
0
401,096
2
L
Cupid
7,497
375
52
3
0
286,379
0
L
Anubis
10,786
539
121
6
0
310,295
0
L
Bellona
6,290
315
11
1
0
202,872
0
L
Tyr
8,962
448
69
3
0
419,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role