Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HazrdusHenthorn
Chaac
Level 28
God Stats
7W - 13L
1,343 SR
Queue Stats
195W - 221L
1,314 Elo+
Solo
Loki
Loki
XxAlexX2110
Loki
Level 17
God Stats
53W - 45L
1,402 SR
Queue Stats
181W - 194L
1,354 Elo+
Solo
Ymir
Ymir
vinson211
Ymir
Level 8
God Stats
3W - 8L
1,304 SR
Queue Stats
30W - 50L
1,440 Elo+
Solo
Neith
Neith
wyovic
Neith
Level 15
God Stats
5W - 3L
1,789 SR
Queue Stats
26W - 30L
1,249 Elo+
Solo
Team Averages
Level 17
1,468 SR
1,371 Elo+

VS

Team Averages
Level 15
1,277 SR
1,230 Elo+
Kukulkan
Kukulkan
CrimsonBear18
Kukulkan
Level 16
God Stats
2W - 6L
1,295 SR
Queue Stats
28W - 64L
1,296 Elo+
Solo
Nu Wa
Nu Wa
MATIlAS TG
Nu Wa
Level 27
God Stats
7W - 8L
1,398 SR
Queue Stats
25W - 27L
1,476 Elo+
Solo
Fenrir
Fenrir
buney333
Fenrir
Level 7
God Stats
5W - 23L
1,155 SR
Queue Stats
44W - 65L
1,096 Elo+
Party 1
Jing Wei
Jing Wei
jayie___
Jing Wei
Level 16
God Stats
36W - 61L
1,300 SR
Queue Stats
45W - 78L
1,180 Elo+
Party 1
Arachne
Arachne
razorwolf
Arachne
Level 11
God Stats
5W - 19L
1,239 SR
Queue Stats
6W - 26L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
4 / 4 / 11
12,631
972
13,022
14,564
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 3 / 19
13,577
1,044
11,248
17,926
17,649
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
14 / 3 / 13
15,451
1,189
24,898
14,344
5,436
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
6 / 7 / 15
13,460
1,035
13,120
18,025
21,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
wyovic
Neith
19
5 / 4 / 13
12,596
969
16,987
13,035
4,846
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrimsonBear18
Kukulkan
16
0 / 3 / 6
10,539
811
4,638
5,121
2,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
19
5 / 6 / 11
13,863
1,066
29,517
15,221
6,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
buney333
Fenrir
18
3 / 12 / 8
11,902
916
7,058
23,211
12,989
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
jayie___
Jing Wei
18
8 / 7 / 8
13,439
1,034
14,752
20,063
8,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
razorwolf
Arachne
18
4 / 6 / 11
12,362
951
9,782
23,967
16,003
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
64
34
Kills
20
21
Deaths
34
71
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
4
11
2.38
L
Kukulkan
CrimsonBear18
Kukulkan
0
3
6
1
W
5
3
19
4.83
L
Nu Wa
5
6
11
1.75
W
14
3
13
6.83
L
Fenrir
buney333
Fenrir
3
12
8
0.58
L
Jing Wei
jayie___
Jing Wei
8
7
8
1.71
L
Arachne
razorwolf
Arachne
4
6
11
1.58
W
Ymir
6
7
15
1.93
W
Neith
wyovic
Neith
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,275
Damage
65,747
77,894
Taken
87,583
54,514
Mitigated
45,653
8,904
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,022
3,871
0
1,260
14,564
4,909
0
9,696
4,868
0
33,140
L
Kukulkan
CrimsonBear18
Kukulkan
4,638
167
0
0
5,121
2,257
0
1,485
3,636
15,128
0
W
11,248
4,600
0
6,602
17,926
17,649
0
6,380
11,546
0
38,766
L
Nu Wa
29,517
7,930
0
255
15,221
6,250
0
3,280
11,941
79,193
0
W
24,898
14,480
0
0
14,344
5,436
0
5,636
8,708
0
53,407
L
Fenrir
buney333
Fenrir
7,058
3,886
0
560
23,211
12,989
0
3,264
19,947
0
12,673
L
Jing Wei
jayie___
Jing Wei
14,752
12,420
0
0
20,063
8,154
0
1,409
18,654
0
20,199
L
Arachne
razorwolf
Arachne
9,782
7,078
586
2,900
23,967
16,003
0
3,682
20,285
0
17,793
W
Ymir
13,120
1,703
0
0
18,025
21,674
0
7,304
10,721
50,031
0
W
Neith
wyovic
Neith
16,987
11,895
0
1,042
13,035
4,846
0
5,139
7,896
0
38,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,715
Gold Earned
62,105
261
Minions Killed
168
10
Camps Cleared
2
1,053,982
Distance Traveled
1,017,703
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,631
972
44
3
1
212,924
3
L
Kukulkan
10,539
811
31
2
0
94,803
0
W
Chaac
13,577
1,044
63
5
2
257,001
0
L
Nu Wa
13,863
1,066
108
8
1
197,440
0
W
Loki
15,451
1,189
60
5
0
224,296
0
L
Fenrir
11,902
916
8
1
1
237,732
0
L
Jing Wei
13,439
1,034
10
1
0
265,649
0
L
Arachne
12,362
951
11
1
0
222,079
0
W
Ymir
13,460
1,035
60
5
5
170,940
0
W
Neith
12,596
969
34
3
2
188,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role