Player Matchup

Thor
Thor
CometcitoFdz
Thor
Level 136
God Stats
3W - 4L
1,553 SR
Queue Stats
243W - 223L
1,536 Elo+
Party 3
Skadi
Skadi
Damianiac
Skadi
Level 100
God Stats
27W - 28L
1,600 SR
Queue Stats
597W - 559L
1,563 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KATSURAGI11
Morgan Le Fay
Level 111
God Stats
4W - 8L
1,721 SR
Queue Stats
191W - 210L
1,526 Elo+
Solo
Ymir
Ymir
Wolfstone64
Ymir
Level 80
God Stats
3W - 6L
1,622 SR
Queue Stats
177W - 177L
1,550 Elo+
Party 2
Bellona
Bellona
jancarlossklk
Bellona
Level 121
God Stats
1W - 1L
1,824 SR
Queue Stats
30W - 33L
1,577 Elo+
Party 3
Team Averages
Level 110
1,664 SR
1,550 Elo+

VS

Team Averages
Level 103
1,544 SR
1,552 Elo+
Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BricksSiren
Thanatos
Level 88
God Stats
8W - 6L
1,595 SR
Queue Stats
274W - 251L
1,582 Elo+
Solo
Chaac
Chaac
Kappybara
Chaac
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
97W - 95L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeebWacker
Morgan Le Fay
Level 105
God Stats
8W - 2L
1,625 SR
Queue Stats
205W - 183L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,168
509
6,453
14,187
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Damianiac
Skadi
16
3 / 8 / 0
10,013
556
11,409
14,743
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
KATSURAGI11
Morgan Le Fay
13
3 / 10 / 3
8,365
465
7,979
14,121
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 4
8,285
460
4,408
18,006
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
13
4 / 3 / 0
7,841
436
10,553
16,162
12,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 1 / 3
13,228
735
12,656
12,337
4,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
 
Ymir
15
4 / 2 / 10
10,881
605
6,644
13,045
11,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
BricksSiren
Thanatos
17
9 / 3 / 4
10,715
595
10,323
13,504
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Kappybara
Chaac
15
1 / 3 / 2
9,421
523
11,196
17,123
13,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
WeebWacker
Morgan Le Fay
17
7 / 4 / 8
10,810
601
19,698
11,652
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
13
Kills
33
33
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
3
13.5
W
Ymir
 
Ymir
4
2
10
4.5
W
Thanatos
BricksSiren
Thanatos
9
3
4
3.67
L
3
5
3
0.9
L
Skadi
Damianiac
Skadi
3
8
0
0.38
L
Morgan Le Fay
KATSURAGI11
Morgan Le Fay
3
10
3
0.45
W
Chaac
Kappybara
Chaac
1
3
2
0.67
W
Morgan Le Fay
WeebWacker
Morgan Le Fay
7
4
8
2.75
L
0
7
4
0.29
L
Bellona
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
60,517
77,219
Taken
67,661
39,136
Mitigated
40,195
8,154
Healing
31,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,656
6,170
0
2,722
12,337
4,717
2,452
935
11,336
0
106,428
W
Ymir
 
Ymir
6,644
1,361
0
2,293
13,045
11,426
0
2,858
9,993
43,568
0
W
Thanatos
BricksSiren
Thanatos
10,323
3,639
0
14,095
13,504
5,659
0
1,108
12,264
0
76,339
L
6,453
1,818
0
1,504
14,187
5,141
0
6,486
7,451
0
52,872
L
Skadi
Damianiac
Skadi
11,409
6,528
0
2,526
14,743
5,183
0
1,389
13,354
0
77,308
L
Morgan Le Fay
KATSURAGI11
Morgan Le Fay
7,979
454
0
782
14,121
5,043
0
8,339
5,397
32,306
0
W
Chaac
Kappybara
Chaac
11,196
4,199
0
8,709
17,123
13,882
1,810
1,229
15,165
0
48,659
W
Morgan Le Fay
WeebWacker
Morgan Le Fay
19,698
1,435
0
4,051
11,652
4,511
946
5,543
5,753
71,604
0
L
4,408
715
0
1,760
18,006
11,127
0
9,178
8,513
28,356
0
L
Bellona
10,553
4,872
0
1,582
16,162
12,642
0
0
16,162
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
55,055
387
Minions Killed
588
0
Camps Cleared
0
1,658,963
Distance Traveled
1,645,396
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,228
735
192
11
0
326,806
2
W
Ymir
10,881
605
63
4
0
334,935
4
W
Thanatos
10,715
595
122
7
0
362,428
1
L
Thor
9,168
509
98
5
0
324,741
0
L
Skadi
10,013
556
132
7
0
305,414
4
L
Morgan Le Fay
8,365
465
64
4
0
322,783
5
W
Chaac
9,421
523
97
5
0
308,156
0
W
Morgan Le Fay
10,810
601
114
6
0
313,071
1
L
Ymir
8,285
460
42
2
0
327,549
4
L
Bellona
7,841
436
51
3
0
378,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role