Player Matchup

Set
Set
Bigal4381
Set
Level 11
God Stats
12W - 16L
1,348 SR
Queue Stats
24W - 34L
1,225 Elo+
Party 1
Neith
Neith
BlueHawks
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 1
Ares
Ares
Cadebuck
Ares
Level 7
God Stats
1W - 2L
1,124 SR
Queue Stats
1W - 4L
1,068 Elo+
Party 1
Ra
Ra
LonnieDelario321
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
PeasantSteak
Bellona
Level 13
God Stats
5W - 7L
1,411 SR
Queue Stats
5W - 10L
1,269 Elo+
Party 1
Team Averages
Level 8
1,376 SR
1,226 Elo+

VS

Team Averages
Level 13
1,490 SR
1,436 Elo+
Guan Yu
Guan Yu
PiedDied
Guan Yu
Level 16
God Stats
1W - 0L
1,465 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheHighADC
Heimdallr
Level 11
God Stats
4W - 1L
1,550 SR
Queue Stats
43W - 29L
1,412 Elo+
Solo
Yemoja
Yemoja
beingjules
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
en1gMATIC
Da Ji
Level 14
God Stats
12W - 6L
1,436 SR
Queue Stats
48W - 48L
1,370 Elo+
Solo
Vulcan
Vulcan
otto2021
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,271
460
6,947
15,954
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
BlueHawks
Neith
14
1 / 4 / 0
8,032
446
2,002
6,189
2,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 7 / 1
7,289
405
4,290
15,424
8,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 10 / 3
6,891
383
4,850
8,880
2,285
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PeasantSteak
Bellona
13
5 / 2 / 2
8,899
494
6,335
12,000
7,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PiedDied
Guan Yu
13
5 / 2 / 5
8,969
498
5,624
10,948
8,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
TheHighADC
Heimdallr
17
5 / 1 / 4
10,985
610
11,575
12,555
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
beingjules
Yemoja
13
2 / 4 / 7
9,280
516
4,219
9,836
4,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
en1gMATIC
Da Ji
15
8 / 4 / 3
10,043
558
7,403
15,712
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
otto2021
Vulcan
16
8 / 1 / 9
10,793
600
13,270
8,477
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
28
28
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Neith
BlueHawks
Neith
1
4
0
0.25
L
Ares
1
7
1
0.21
L
1
10
3
0.25
L
Bellona
PeasantSteak
Bellona
5
2
2
3
W
Guan Yu
PiedDied
Guan Yu
5
2
5
3.75
W
Heimdallr
TheHighADC
Heimdallr
5
1
4
7
W
Yemoja
beingjules
Yemoja
2
4
7
1.38
W
Da Ji
en1gMATIC
Da Ji
8
4
3
2.38
W
Vulcan
otto2021
Vulcan
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
42,091
58,447
Taken
57,528
25,134
Mitigated
27,091
5,677
Healing
20,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,947
3,822
0
1,435
15,954
4,842
0
3,616
12,194
0
53,161
L
Neith
BlueHawks
Neith
2,002
422
0
396
6,189
2,157
0
802
5,387
0
33,307
L
Ares
4,290
297
171
600
15,424
8,636
0
5,262
9,862
23,930
0
L
4,850
373
233
545
8,880
2,285
26
3,940
4,617
18,720
0
L
Bellona
PeasantSteak
Bellona
6,335
3,323
0
2,297
12,000
7,214
1,322
3,923
7,967
0
40,160
W
Guan Yu
PiedDied
Guan Yu
5,624
510
1,140
2,558
10,948
8,886
572
4,686
6,262
0
19,942
W
Heimdallr
TheHighADC
Heimdallr
11,575
6,416
0
6,617
12,555
5,302
3,983
967
11,588
0
80,828
W
Yemoja
beingjules
Yemoja
4,219
1,282
756
1,435
9,836
4,640
591
434
9,402
25,799
0
W
Da Ji
en1gMATIC
Da Ji
7,403
2,763
0
5,133
15,712
5,075
0
683
15,029
0
67,195
W
Vulcan
otto2021
Vulcan
13,270
2,843
0
2,466
8,477
3,188
1,200
2,370
6,107
65,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
50,070
312
Minions Killed
412
0
Camps Cleared
0
1,606,978
Distance Traveled
1,692,506
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,271
460
77
4
0
330,116
0
L
Neith
8,032
446
75
4
0
378,038
0
L
Ares
7,289
405
37
2
0
314,545
1
L
Ra
6,891
383
35
2
0
243,937
2
L
Bellona
8,899
494
88
5
0
340,342
0
W
Guan Yu
8,969
498
33
2
0
375,082
0
W
Heimdallr
10,985
610
119
7
0
315,328
0
W
Yemoja
9,280
516
53
3
0
269,643
0
W
Da Ji
10,043
558
88
5
0
389,007
3
W
Vulcan
10,793
600
119
7
0
343,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role