Player Matchup

Sun Wukong
Sun Wukong
AliF_BorgS
Sun Wukong
Level 17
God Stats
6W - 16L
1,315 SR
Queue Stats
32W - 51L
1,325 Elo+
Solo
Kukulkan
Kukulkan
FourScoresAgo
Kukulkan
Level 27
God Stats
111W - 82L
1,425 SR
Queue Stats
160W - 149L
1,361 Elo+
Solo
Tiamat
Tiamat
ScoutFoxGaming
Tiamat
Level 19
God Stats
6W - 3L
1,507 SR
Queue Stats
12W - 9L
1,672 Elo+
Solo
Loki
Loki
jonasmartin34334
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,105 Elo+
Solo
Nemesis
Nemesis
sweets1011-sweet
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,393 Elo+

VS

Team Averages
Level 15
1,413 SR
1,304 Elo+
Olorun
Olorun
Divine_Dynami
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,537 Elo+
Solo
Ymir
Ymir
KilledByA_Girl96
Ymir
Level 29
God Stats
2W - 2L
1,220 SR
Queue Stats
50W - 62L
1,341 Elo+
Solo
Fenrir
Fenrir
Xycor_wolf
Fenrir
Level 18
God Stats
4W - 4L
1,349 SR
Queue Stats
4W - 4L
1,313 Elo+
Solo
Bastet
Bastet
jsmith17550
Bastet
Level 6
God Stats
3W - 2L
1,497 SR
Queue Stats
29W - 27L
1,153 Elo+
Solo
Yemoja
Yemoja
l00Round-
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AliF_BorgS
Sun Wukong
20
4 / 10 / 5
14,247
1,018
11,819
28,270
15,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
FourScoresAgo
Kukulkan
20
7 / 3 / 3
15,991
1,142
32,942
7,591
2,597
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 9 / 3
12,434
888
13,346
17,758
8,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 16 / 2
10,929
781
3,319
21,061
6,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 13 / 8
12,539
896
7,253
23,636
9,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 24
16,948
1,211
36,925
16,389
7,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 23
14,333
1,024
7,273
18,686
17,831
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Xycor_wolf
Fenrir
20
19 / 4 / 12
14,955
1,068
21,190
17,642
17,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Bastet
20
13 / 4 / 23
15,243
1,089
24,232
18,928
7,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
l00Round-
Yemoja
14
0 / 1 / 0
10,140
724
153
792
417
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
133
14
Kills
51
51
Deaths
14
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AliF_BorgS
Sun Wukong
4
10
5
0.65
W
15
2
24
13.5
L
Kukulkan
FourScoresAgo
Kukulkan
7
3
3
2.83
W
4
3
23
5.17
L
3
9
3
0.5
W
Fenrir
Xycor_wolf
Fenrir
19
4
12
6.25
L
0
16
2
0.06
W
Bastet
13
4
23
6.13
W
Yemoja
l00Round-
Yemoja
0
1
0
0
L
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,679
Damage
89,773
98,316
Taken
72,437
43,050
Mitigated
50,319
4,441
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AliF_BorgS
Sun Wukong
11,819
4,900
0
1,571
28,270
15,155
0
15,199
13,071
0
26,018
W
36,925
22,259
1,076
9,199
16,389
7,504
0
7,594
8,795
73,245
0
L
Kukulkan
FourScoresAgo
Kukulkan
32,942
3,136
0
0
7,591
2,597
0
3,723
3,868
104,220
0
W
7,273
760
0
0
18,686
17,831
0
14,786
3,900
30,712
0
L
13,346
1,993
0
1,436
17,758
8,760
0
6,917
10,841
25,515
0
W
Fenrir
Xycor_wolf
Fenrir
21,190
5,471
630
1,979
17,642
17,164
0
9,745
7,897
0
34,737
L
3,319
730
0
0
21,061
6,739
0
5,662
15,399
0
9,057
W
Bastet
24,232
6,883
0
0
18,928
7,403
0
13,749
5,179
0
46,870
W
Yemoja
l00Round-
Yemoja
153
138
0
0
792
417
0
414
378
153
0
L
7,253
3,100
0
1,434
23,636
9,799
0
12,850
10,786
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,140
Gold Earned
71,619
260
Minions Killed
245
10
Camps Cleared
6
1,163,685
Distance Traveled
1,004,239
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,247
1,018
32
2
3
255,308
0
W
Olorun
16,948
1,211
93
7
2
222,408
0
L
Kukulkan
15,991
1,142
165
12
4
238,582
0
W
Ymir
14,333
1,024
66
5
1
214,584
1
L
Tiamat
12,434
888
19
1
1
249,608
0
W
Fenrir
14,955
1,068
19
1
3
247,046
0
L
Loki
10,929
781
10
1
1
184,088
0
W
Bastet
15,243
1,089
67
5
0
312,281
1
W
Yemoja
10,140
724
0
0
0
7,920
0
L
Nemesis
12,539
896
34
2
1
236,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role