Player Matchup

Terra
Terra
BardzoOkejAdam
Terra
Level 90
God Stats
2W - 2L
1,547 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Venarim
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,734 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
ViVicchi
Danzaburou
Level 74
God Stats
8W - 1L
1,901 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 1
Team Averages
Level 77
1,728 SR
1,559 Elo+

VS

Team Averages
Level 87
1,568 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Frootie
Morgan Le Fay
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 166L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Juicebox
Gilgamesh
Level 79
God Stats
10W - 12L
1,548 SR
Queue Stats
151W - 191L
1,489 Elo+
Party 2
Ymir
Ymir
PCBstreiker
Ymir
Level 107
God Stats
1W - 1L
1,655 SR
Queue Stats
96W - 92L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
10,824
722
7,276
12,701
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Venarim
Morgan Le Fay
16
6 / 0 / 4
10,587
706
19,304
9,118
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ViVicchi
Danzaburou
13
2 / 4 / 3
9,793
653
3,437
11,249
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frootie
Morgan Le Fay
14
2 / 3 / 1
9,174
612
11,539
10,983
4,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Juicebox
Gilgamesh
12
2 / 5 / 2
8,841
589
6,984
12,036
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 3 / 4
9,913
661
6,941
14,249
8,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
4
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Morgan Le Fay
Frootie
Morgan Le Fay
2
3
1
0.83
L
Gilgamesh
Juicebox
Gilgamesh
2
5
2
0.6
L
0
3
4
0.67
W
Morgan Le Fay
Venarim
Morgan Le Fay
6
0
4
8
W
Danzaburou
ViVicchi
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
25,464
33,068
Taken
37,268
24,158
Mitigated
19,575
12,575
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,276
569
4,363
5,210
12,701
14,358
150
6,859
5,692
20,526
0
L
Morgan Le Fay
Frootie
Morgan Le Fay
11,539
1,044
0
3,210
10,983
4,675
0
7,468
3,515
51,003
0
L
Gilgamesh
Juicebox
Gilgamesh
6,984
1,109
0
1,685
12,036
6,174
0
8,397
3,639
0
18,694
L
6,941
688
0
852
14,249
8,726
0
10,715
3,534
26,354
0
W
Morgan Le Fay
Venarim
Morgan Le Fay
19,304
1,487
128
2,443
9,118
4,561
210
4,596
4,374
54,594
0
W
Danzaburou
ViVicchi
Danzaburou
3,437
472
0
431
11,249
5,239
1,926
7,025
4,104
0
38,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
27,928
155
Minions Killed
164
0
Camps Cleared
0
840,247
Distance Traveled
723,619
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,824
722
24
2
0
295,143
2
L
Morgan Le Fay
9,174
612
88
6
0
235,611
3
L
Gilgamesh
8,841
589
17
1
0
250,762
1
L
Ymir
9,913
661
59
4
0
237,246
5
W
Morgan Le Fay
10,587
706
70
5
0
292,782
2
W
Danzaburou
9,793
653
61
4
0
252,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role