Player Matchup

Ymir
Ymir
 
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Missaaaww
Nemesis
Level 18
God Stats
5W - 4L
1,407 SR
Queue Stats
15W - 23L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
mangerlebourgeur
Kukulkan
Level 29
God Stats
4W - 4L
1,269 SR
Queue Stats
8W - 9L
1,314 Elo+
Party 2
Team Averages
Level 28
1,392 SR
1,376 Elo+

VS

Team Averages
Level 36
1,365 SR
1,367 Elo+
Scylla
Scylla
BrunxduBronx
Scylla
Level 23
God Stats
0W - 2L
1,342 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Nocktambule
Ne Zha
Level 61
God Stats
0W - 2L
1,254 SR
Queue Stats
15W - 20L
1,102 Elo+
Party 1
Jormungandr
Jormungandr
inogiri
Jormungandr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 20
10,567
813
7,494
15,898
13,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Missaaaww
Nemesis
12
7 / 4 / 9
10,243
788
5,091
10,219
5,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
14 / 2 / 8
12,045
927
16,529
8,645
2,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 7 / 5
8,028
618
3,100
8,979
3,091
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
6 / 8 / 2
10,166
782
10,735
11,890
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
inogiri
Jormungandr
13
2 / 7 / 5
9,128
702
5,398
14,247
13,932
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
22
Kills
8
10
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
20
2.75
L
Scylla
0
7
5
0.36
W
Nemesis
Missaaaww
Nemesis
7
4
9
2.88
L
Ne Zha
6
8
2
0.88
L
Jormungandr
inogiri
Jormungandr
2
7
5
0.64
W
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
19,233
34,762
Taken
35,116
20,967
Mitigated
21,683
3,367
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,494
640
0
355
15,898
13,038
823
4,416
11,482
15,582
0
L
Scylla
3,100
511
0
0
8,979
3,091
0
6,847
2,132
16,276
0
W
Nemesis
Missaaaww
Nemesis
5,091
2,170
0
226
10,219
5,144
189
2,052
8,167
0
18,565
L
Ne Zha
10,735
2,516
231
1,118
11,890
4,660
0
8,239
3,592
0
27,660
L
Jormungandr
inogiri
Jormungandr
5,398
700
0
980
14,247
13,932
42
8,813
5,369
32,235
0
W
16,529
1,494
860
1,926
8,645
2,785
1,606
2,030
6,615
56,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
27,322
119
Minions Killed
109
0
Camps Cleared
0
675,488
Distance Traveled
551,884
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,567
813
6
0
0
205,859
0
L
Scylla
8,028
618
23
2
0
171,766
0
W
Nemesis
10,243
788
26
2
0
222,785
1
L
Ne Zha
10,166
782
34
3
0
206,349
2
L
Jormungandr
9,128
702
52
4
0
173,769
1
W
Kukulkan
12,045
927
87
7
0
246,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role