Player Matchup

Cthulhu
Cthulhu
Im SuIIy
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pacmane
Morgan Le Fay
Level 123
God Stats
9W - 3L
1,713 SR
Queue Stats
140W - 140L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
TyIernoL
Gilgamesh
Level 104
God Stats
18W - 13L
1,782 SR
Queue Stats
262W - 293L
1,549 Elo+
Party 2
Team Averages
Level 77
1,665 SR
1,566 Elo+

VS

Team Averages
Level 40
1,570 SR
1,471 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Six Kami
Izanami
Level 22
God Stats
31W - 35L
1,551 SR
Queue Stats
71W - 113L
1,371 Elo+
Party 1
Chaac
Chaac
Thicc Musi
Chaac
Level 14
God Stats
12W - 6L
1,657 SR
Queue Stats
12W - 6L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im SuIIy
Cthulhu
16
0 / 7 / 4
12,281
534
7,111
18,740
10,131
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Pacmane
Morgan Le Fay
18
2 / 7 / 3
12,940
563
22,014
23,451
13,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TyIernoL
Gilgamesh
19
5 / 7 / 1
14,628
636
18,301
24,160
22,151
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 3 / 16
13,951
607
16,490
20,761
31,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Six Kami
Izanami
20
17 / 3 / 3
17,277
751
23,085
17,946
8,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
18
2 / 1 / 17
13,992
608
12,456
21,596
27,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
21
21
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
3
16
3.33
L
Cthulhu
Im SuIIy
Cthulhu
0
7
4
0.29
L
Morgan Le Fay
Pacmane
Morgan Le Fay
2
7
3
0.5
W
Izanami
Six Kami
Izanami
17
3
3
6.17
W
Chaac
2
1
17
10.5
L
Gilgamesh
TyIernoL
Gilgamesh
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,426
Damage
52,031
66,351
Taken
60,303
45,973
Mitigated
66,882
10,985
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
16,490
4,516
0
0
20,761
31,437
320
9,204
11,557
40,131
0
L
Cthulhu
Im SuIIy
Cthulhu
7,111
332
1,064
719
18,740
10,131
78
3,655
14,751
23,948
0
L
Morgan Le Fay
Pacmane
Morgan Le Fay
22,014
1,056
0
8,023
23,451
13,691
643
5,854
17,207
97,249
0
W
Izanami
Six Kami
Izanami
23,085
20,373
0
4,469
17,946
8,360
2,994
7,838
10,108
0
91,628
W
Chaac
12,456
1,498
0
9,687
21,596
27,085
114
12,083
9,389
0
34,055
L
Gilgamesh
TyIernoL
Gilgamesh
18,301
5,789
0
1,179
24,160
22,151
710
6,981
16,759
0
63,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
45,220
229
Minions Killed
212
0
Camps Cleared
0
1,146,571
Distance Traveled
1,285,090
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,951
607
39
2
0
435,712
3
L
Cthulhu
12,281
534
40
2
0
367,139
4
L
Morgan Le Fay
12,940
563
106
5
0
378,653
0
W
Izanami
17,277
751
143
6
0
401,401
0
W
Chaac
13,992
608
30
1
0
447,977
0
L
Gilgamesh
14,628
636
83
4
0
400,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role