Player Matchup

Bacchus
Bacchus
CobraStrike209
Bacchus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 71L
1,693 Elo+
Solo
Mulan
Mulan
DisarayRose
Mulan
Level 28
God Stats
10W - 7L
1,603 SR
Queue Stats
108W - 92L
1,401 Elo+
Solo
Neith
Neith
EvilestCrib9608
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Khadys15
Zeus
Level 29
God Stats
5W - 2L
1,879 SR
Queue Stats
25W - 24L
1,342 Elo+
Solo
Ah Puch
Ah Puch
Magic is key547
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,469 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,481 Elo+

VS

Team Averages
Level 17
1,451 SR
1,389 Elo+
Da Ji
Da Ji
Norhead
Da Ji
Level 21
God Stats
12W - 4L
1,753 SR
Queue Stats
36W - 26L
1,571 Elo+
Solo
Terra
Terra
Riahhhboo
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 76L
1,249 Elo+
Solo
Fenrir
Fenrir
Someone222
Fenrir
Level 13
God Stats
22W - 30L
1,299 SR
Queue Stats
23W - 33L
1,235 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheAvenger2328
Morgan Le Fay
Level 9
God Stats
6W - 4L
1,204 SR
Queue Stats
9W - 7L
1,391 Elo+
Solo
Ah Puch
Ah Puch
leirazo
Ah Puch
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 301L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 10
10,465
951
6,865
13,297
13,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 6 / 7
10,400
945
6,027
17,552
8,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 10 / 4
9,311
846
3,781
13,770
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
5 / 2 / 4
10,929
994
11,734
4,582
1,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 7 / 3
11,056
1,005
11,694
11,354
3,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

117

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Norhead
Da Ji
18
14 / 0 / 7
12,663
1,151
13,321
5,897
2,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Riahhhboo
Terra
16
0 / 1 / 9
10,278
934
129
6,240
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Someone222
Fenrir
17
6 / 4 / 8
11,404
1,037
5,088
11,792
7,110
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
TheAvenger2328
Morgan Le Fay
18
6 / 4 / 16
11,317
1,029
16,650
13,866
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
leirazo
Ah Puch
18
4 / 2 / 12
11,716
1,065
18,975
7,916
2,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
11
Kills
30
30
Deaths
11
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
2
6
7
0.92
L
0
10
4
0.2
L
Zeus
5
2
4
3.5
L
3
7
3
0.64
W
Da Ji
Norhead
Da Ji
14
0
7
17.5
W
Terra
Riahhhboo
Terra
0
1
9
4.5
W
Fenrir
Someone222
Fenrir
6
4
8
2.5
W
Morgan Le Fay
TheAvenger2328
Morgan Le Fay
6
4
16
3.5
W
Ah Puch
leirazo
Ah Puch
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,101
Damage
54,163
60,555
Taken
45,711
30,911
Mitigated
22,553
2,674
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,865
266
24
354
13,297
13,593
0
5,854
7,443
16,632
0
L
6,027
1,324
0
895
17,552
8,019
0
9,967
7,585
0
20,842
L
3,781
1,979
0
715
13,770
4,015
0
9,561
4,209
0
19,969
L
Zeus
11,734
2,232
0
261
4,582
1,496
0
2,818
1,764
31,789
0
L
11,694
1,306
0
425
11,354
3,788
0
7,554
3,800
48,599
0
W
Da Ji
Norhead
Da Ji
13,321
2,626
0
279
5,897
2,230
0
4,466
1,431
0
23,999
W
Terra
Riahhhboo
Terra
129
89
929
1,148
6,240
5,345
0
3,625
2,615
4,612
0
W
Fenrir
Someone222
Fenrir
5,088
1,037
0
184
11,792
7,110
0
7,547
4,245
0
25,985
W
Morgan Le Fay
TheAvenger2328
Morgan Le Fay
16,650
1,969
0
1,790
13,866
4,899
0
10,005
3,861
36,428
0
W
Ah Puch
leirazo
Ah Puch
18,975
298
0
1,104
7,916
2,969
0
4,650
3,266
48,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,161
Gold Earned
57,378
221
Minions Killed
209
8
Camps Cleared
10
987,835
Distance Traveled
1,029,969
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,465
951
21
2
0
208,407
0
L
Mulan
10,400
945
34
3
1
221,121
0
L
Neith
9,311
846
37
3
1
165,815
2
L
Zeus
10,929
994
47
4
2
198,701
0
L
Ah Puch
11,056
1,005
82
7
4
193,791
1
W
Da Ji
12,663
1,151
28
3
4
222,996
0
W
Terra
10,278
934
19
2
1
214,505
0
W
Fenrir
11,404
1,037
63
6
0
209,808
0
W
Morgan Le Fay
11,317
1,029
32
3
0
185,475
1
W
Ah Puch
11,716
1,065
67
6
5
197,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role