Player Matchup

Cupid
Cupid
AstuteNinja9336
Cupid
Level 46
God Stats
0W - 2L
1,460 SR
Queue Stats
89W - 121L
1,285 Elo+
Solo
Tiamat
Tiamat
RosyEgoist
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 2
Tyr
Tyr
VirtuallyHated
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
VirtuallyLoved
Yemoja
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
snowblind398
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 40
1,492 SR
1,494 Elo+

VS

Team Averages
Level 60
1,517 SR
1,418 Elo+
Hel
Hel
DeviiLDonut69
Hel
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 165L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JGREYSTONE
Cu Chulainn
Level 46
God Stats
15W - 7L
1,601 SR
Queue Stats
73W - 71L
1,443 Elo+
Party 1
Ymir
Ymir
PABST BLUE1221
Ymir
Level 76
God Stats
246W - 232L
1,530 SR
Queue Stats
349W - 374L
1,425 Elo+
Party 1
Ullr
Ullr
sufrehuez
Ullr
Level 49
God Stats
8W - 8L
1,505 SR
Queue Stats
144W - 159L
1,423 Elo+
Solo
Pele
Pele
thacker92
Pele
Level 47
God Stats
36W - 38L
1,449 SR
Queue Stats
112W - 136L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,279
389
562
7,600
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
RosyEgoist
Tiamat
9
0 / 0 / 0
5,155
469
2,001
3,236
1,668
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 3 / 0
4,797
436
1,964
6,367
3,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 5 / 0
4,360
396
1,290
8,937
2,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
snowblind398
Thanatos
9
0 / 3 / 0
5,275
480
4,942
8,601
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,253
568
2,368
4,905
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
JGREYSTONE
Cu Chulainn
11
2 / 1 / 1
6,581
598
4,510
6,067
3,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
9 / 0 / 3
7,518
683
8,001
7,056
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
10
2 / 0 / 7
6,181
562
5,171
3,998
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
10
2 / 0 / 1
6,059
551
3,044
5,782
1,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
17
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
1
0
1
1.5
W
Cu Chulainn
JGREYSTONE
Cu Chulainn
2
1
1
2.5
W
9
0
3
10.5
L
Tiamat
RosyEgoist
Tiamat
0
0
0
0
L
1
3
0
0.33
L
0
5
0
0
L
Thanatos
snowblind398
Thanatos
0
3
0
0
W
Ullr
2
0
7
5.5
W
Pele
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,759
Damage
23,094
34,741
Taken
27,808
12,484
Mitigated
11,517
12,380
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
562
239
91
1,462
7,600
1,836
0
3,680
3,920
0
18,305
W
2,368
348
689
3,159
4,905
1,019
320
958
3,947
27,849
0
W
Cu Chulainn
JGREYSTONE
Cu Chulainn
4,510
540
0
686
6,067
3,046
0
962
5,105
2,039
31,578
W
8,001
1,207
320
2,378
7,056
4,721
256
1,147
5,909
38,105
0
L
Tiamat
RosyEgoist
Tiamat
2,001
119
0
1,142
3,236
1,668
0
1,022
2,149
25,313
0
L
1,964
516
0
1,631
6,367
3,697
399
862
5,465
0
12,576
L
1,290
662
315
1,244
8,937
2,670
0
4,069
4,868
5,946
0
L
Thanatos
snowblind398
Thanatos
4,942
1,447
0
6,495
8,601
2,613
17
1,026
7,511
0
31,501
W
Ullr
5,171
1,024
0
440
3,998
1,115
1,627
143
3,855
0
29,026
W
Pele
3,044
977
437
2,676
5,782
1,616
536
81
5,701
0
28,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
32,592
177
Minions Killed
330
0
Camps Cleared
0
896,993
Distance Traveled
1,069,269
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,279
389
30
3
0
174,350
0
W
Hel
6,253
568
67
6
0
204,058
2
W
Cu Chulainn
6,581
598
80
7
0
221,807
4
W
Ymir
7,518
683
80
7
0
207,621
4
L
Tiamat
5,155
469
43
4
0
178,501
0
L
Tyr
4,797
436
25
2
0
206,094
1
L
Yemoja
4,360
396
11
1
0
137,394
3
L
Thanatos
5,275
480
68
6
0
200,654
0
W
Ullr
6,181
562
37
3
0
209,199
1
W
Pele
6,059
551
66
6
0
226,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role