Player Matchup

Thoth
Thoth
HeyxChris
Thoth
Level 69
God Stats
7W - 9L
1,475 SR
Queue Stats
710W - 747L
1,430 Elo+
Solo
Anubis
Anubis
JaimeAntolin
Anubis
Level 48
God Stats
2W - 1L
1,930 SR
Queue Stats
48W - 54L
1,320 Elo+
Solo
Ne Zha
Ne Zha
Medeck
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chiron
Chiron
WannaMe
Chiron
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
485W - 463L
1,466 Elo+
Solo
Loki
Loki
trollkiller99
Loki
Level 84
God Stats
7W - 5L
1,543 SR
Queue Stats
387W - 514L
1,338 Elo+
Solo
Team Averages
Level 81
1,590 SR
1,411 Elo+

VS

Team Averages
Level 79
1,526 SR
1,328 Elo+
Fenrir
Fenrir
Cromage91
Fenrir
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 181L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Ichigosil
Cthulhu
Level 68
God Stats
1W - 2L
1,451 SR
Queue Stats
12W - 13L
1,422 Elo+
Solo
Scylla
Scylla
amlabeard
Scylla
Level 86
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 6L
1,301 Elo+
Party 1
Olorun
Olorun
pancakeHYPE
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,307 Elo+
Party 1
Hera
Hera
tiyoud76
Hera
Level 103
God Stats
5W - 3L
1,456 SR
Queue Stats
371W - 574L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HeyxChris
Thoth
19
9 / 9 / 12
12,718
669
19,180
17,857
7,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
4 / 7 / 15
12,438
655
13,555
20,792
9,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Medeck
Ne Zha
19
6 / 4 / 16
12,090
636
10,554
18,964
11,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
WannaMe
Chiron
20
9 / 3 / 16
14,328
754
24,408
16,798
6,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 8 / 14
12,320
648
6,197
17,377
6,484
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cromage91
Fenrir
20
9 / 9 / 7
13,721
722
12,975
18,081
7,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ichigosil
Cthulhu
20
4 / 6 / 17
13,244
697
18,350
21,815
24,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
amlabeard
Scylla
20
11 / 6 / 13
15,616
822
23,973
13,928
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
20
5 / 5 / 19
13,281
699
13,893
19,475
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
19
1 / 7 / 16
12,036
633
14,668
14,183
4,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
102
32
Kills
30
31
Deaths
33
73
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cromage91
Fenrir
9
9
7
1.39
L
Thoth
HeyxChris
Thoth
9
9
12
1.67
W
Cthulhu
Ichigosil
Cthulhu
4
6
17
2.08
L
Anubis
4
7
15
1.64
L
Ne Zha
Medeck
Ne Zha
6
4
16
3.5
L
Chiron
WannaMe
Chiron
9
3
16
5.67
W
Scylla
amlabeard
Scylla
11
6
13
2.92
W
Olorun
5
5
19
2.9
W
Hera
1
7
16
1.29
L
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,894
Damage
83,859
91,788
Taken
87,482
41,257
Mitigated
50,124
36,699
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cromage91
Fenrir
12,975
4,551
736
2,513
18,081
7,829
2,015
7,494
10,587
0
24,963
L
Thoth
HeyxChris
Thoth
19,180
1,407
893
1,622
17,857
7,261
102
12,211
5,646
29,340
0
W
Cthulhu
Ichigosil
Cthulhu
18,350
644
2,655
3,109
21,815
24,650
247
8,004
13,811
34,406
0
L
Anubis
13,555
1,318
1,286
6,795
20,792
9,464
494
16,514
4,278
42,805
0
L
Ne Zha
Medeck
Ne Zha
10,554
1,005
2,846
5,383
18,964
11,082
327
14,336
4,628
0
22,005
L
Chiron
WannaMe
Chiron
24,408
8,081
6,755
6,308
16,798
6,966
1,461
14,808
1,990
0
60,525
W
Scylla
amlabeard
Scylla
23,973
525
724
734
13,928
4,992
673
6,267
7,661
48,650
0
W
Olorun
13,893
4,278
3,623
8,019
19,475
7,892
1,886
7,873
11,602
41,557
0
W
Hera
14,668
3,711
1,522
1,323
14,183
4,761
560
3,097
11,086
27,801
0
L
6,197
944
1,951
2,860
17,377
6,484
31
13,015
4,362
0
14,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,894
Gold Earned
67,898
174
Minions Killed
187
0
Camps Cleared
0
1,496,336
Distance Traveled
1,520,000
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,721
722
25
1
0
289,940
2
L
Thoth
12,718
669
15
1
0
255,479
4
W
Cthulhu
13,244
697
18
1
0
346,940
0
L
Anubis
12,438
655
57
3
0
270,527
0
L
Ne Zha
12,090
636
16
1
0
383,736
2
L
Chiron
14,328
754
71
4
0
323,288
0
W
Scylla
15,616
822
56
3
0
279,344
0
W
Olorun
13,281
699
54
3
0
321,622
3
W
Hera
12,036
633
34
2
0
282,154
0
L
Loki
12,320
648
15
1
0
263,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role