Player Matchup

Cthulhu
Cthulhu
LionOfWest
Cthulhu
Level 24
God Stats
8W - 7L
1,439 SR
Queue Stats
33W - 40L
1,344 Elo+
Solo
Thanatos
Thanatos
Rogue4137
Thanatos
Level 24
God Stats
1W - 2L
1,568 SR
Queue Stats
36W - 45L
1,256 Elo+
Solo
Bacchus
Bacchus
Sdwatson42
Bacchus
Level 29
God Stats
1W - 2L
1,541 SR
Queue Stats
6W - 8L
1,321 Elo+
Solo
Artemis
Artemis
mrbokaboo
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
theloquete
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,384 Elo+

VS

Team Averages
Level 24
1,519 SR
1,301 Elo+
Heimdallr
Heimdallr
BolasPoulpe
Heimdallr
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
137W - 180L
1,199 Elo+
Solo
Merlin
Merlin
Flow McLovin
Merlin
Level 16
God Stats
7W - 8L
1,344 SR
Queue Stats
14W - 16L
1,258 Elo+
Solo
Neith
Neith
IVAGY
Neith
Level 17
God Stats
11W - 9L
1,731 SR
Queue Stats
77W - 91L
1,250 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MegaWolfDragon
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,499 Elo+
Solo
Arachne
Arachne
sasuke1134
Arachne
Level 29
God Stats
3W - 0L
1,718 SR
Queue Stats
97W - 119L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LionOfWest
Cthulhu
6
1 / 0 / 0
7,054
307
1,254
4,470
1,736
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Rogue4137
Thanatos
16
13 / 6 / 1
10,672
464
17,116
21,830
9,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Sdwatson42
Bacchus
12
0 / 5 / 5
7,930
345
7,473
34,131
25,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
mrbokaboo
Artemis
13
0 / 13 / 6
8,006
348
6,763
17,547
6,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 0
9,757
424
4,630
22,526
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BolasPoulpe
Heimdallr
13
2 / 9 / 7
9,514
414
9,670
12,111
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
4 / 2 / 10
11,183
486
13,694
8,503
2,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IVAGY
Neith
17
8 / 4 / 7
11,730
510
18,805
12,468
5,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MegaWolfDragon
Morgan Le Fay
16
11 / 4 / 9
11,706
509
24,838
13,538
5,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
sasuke1134
Arachne
20
6 / 0 / 7
13,370
581
8,725
15,875
8,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
16
Kills
31
32
Deaths
19
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BolasPoulpe
Heimdallr
2
9
7
0.61
W
Merlin
4
2
10
4.5
W
Neith
IVAGY
Neith
8
4
7
2.88
L
Cthulhu
LionOfWest
Cthulhu
1
0
0
1
W
Morgan Le Fay
MegaWolfDragon
Morgan Le Fay
11
4
9
3.88
L
Thanatos
Rogue4137
Thanatos
13
6
1
2.25
L
Bacchus
Sdwatson42
Bacchus
0
5
5
0.5
L
Artemis
mrbokaboo
Artemis
0
13
6
0.23
W
Arachne
sasuke1134
Arachne
6
0
7
9.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,236
Damage
75,732
100,504
Taken
62,495
67,062
Mitigated
25,756
22,890
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BolasPoulpe
Heimdallr
9,670
4,294
0
687
12,111
3,629
410
2,866
9,245
0
20,094
W
Merlin
13,694
2,639
0
678
8,503
2,943
4,133
2,440
6,063
55,805
0
W
Neith
IVAGY
Neith
18,805
9,231
0
4,327
12,468
5,333
3,897
2,688
9,780
0
53,681
L
Cthulhu
LionOfWest
Cthulhu
1,254
93
0
980
4,470
1,736
0
568
3,902
7,275
0
W
Morgan Le Fay
MegaWolfDragon
Morgan Le Fay
24,838
3,406
0
1,103
13,538
5,296
1,622
2,897
10,641
64,427
0
L
Thanatos
Rogue4137
Thanatos
17,116
4,347
0
13,825
21,830
9,039
0
5,698
16,128
0
57,904
L
Bacchus
Sdwatson42
Bacchus
7,473
681
0
6,676
34,131
25,071
0
20,216
13,915
25,835
0
L
Artemis
mrbokaboo
Artemis
6,763
1,432
0
0
17,547
6,517
0
7,484
10,063
0
23,043
W
Arachne
sasuke1134
Arachne
8,725
7,291
0
8,500
15,875
8,555
1,267
2,466
13,409
0
93,528
L
4,630
528
0
1,409
22,526
24,699
1,707
4,566
17,960
43,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
57,503
234
Minions Killed
401
0
Camps Cleared
0
1,558,354
Distance Traveled
1,850,272
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,514
414
14
1
0
332,261
6
W
Merlin
11,183
486
95
4
0
366,791
6
W
Neith
11,730
510
79
3
0
315,690
1
L
Cthulhu
7,054
307
14
1
0
123,224
0
W
Morgan Le Fay
11,706
509
72
3
0
400,917
1
L
Thanatos
10,672
464
92
4
0
457,202
3
L
Bacchus
7,930
345
20
1
0
387,325
1
L
Artemis
8,006
348
38
2
0
207,585
0
W
Arachne
13,370
581
141
6
0
434,613
1
L
Ares
9,757
424
70
3
0
383,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role