Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Missaaaww
Nemesis
Level 18
God Stats
5W - 4L
1,562 SR
Queue Stats
15W - 23L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
mangerlebourgeur
Danzaburou
Level 29
God Stats
0W - 2L
1,660 SR
Queue Stats
8W - 9L
1,376 Elo+
Party 2
Team Averages
Level 28
1,574 SR
1,403 Elo+

VS

Team Averages
Level 92
1,367 SR
1,292 Elo+
Chaac
Chaac
RegisDemonius
Chaac
Level 160
God Stats
7W - 5L
1,470 SR
Queue Stats
34W - 36L
1,457 Elo+
Party 1
Izanami
Izanami
SaraBeHappy
Izanami
Level 67
God Stats
4W - 8L
1,362 SR
Queue Stats
14W - 42L
1,276 Elo+
Party 1
Anubis
Anubis
daenerys0061
Anubis
Level 49
God Stats
1W - 5L
1,270 SR
Queue Stats
11W - 49L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 5
9,982
587
9,384
18,269
20,321
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Missaaaww
Nemesis
13
4 / 8 / 2
10,398
612
7,463
15,908
8,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
mangerlebourgeur
Danzaburou
15
3 / 2 / 4
10,425
613
8,642
10,587
4,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 11
11,197
659
14,631
15,681
19,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SaraBeHappy
Izanami
16
5 / 1 / 7
11,441
673
9,743
8,280
3,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
6 / 3 / 5
11,337
667
9,264
10,150
5,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
12
12
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
5
2.25
L
Nemesis
Missaaaww
Nemesis
4
8
2
0.63
W
1
5
11
1.3
W
Izanami
SaraBeHappy
Izanami
5
1
7
8.5
W
Anubis
6
3
5
2.83
L
Danzaburou
mangerlebourgeur
Danzaburou
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
33,638
44,764
Taken
34,111
33,309
Mitigated
28,232
8,309
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,384
1,256
582
1,186
18,269
20,321
0
4,790
13,479
25,046
0
L
Nemesis
Missaaaww
Nemesis
7,463
3,826
0
862
15,908
8,780
420
3,248
12,660
0
28,525
W
14,631
1,393
0
4,923
15,681
19,852
267
4,046
11,635
0
42,264
W
Izanami
SaraBeHappy
Izanami
9,743
5,856
0
2,274
8,280
3,206
1,795
2,219
6,061
0
38,382
W
Anubis
9,264
926
0
3,402
10,150
5,174
610
3,119
7,031
28,807
0
L
Danzaburou
mangerlebourgeur
Danzaburou
8,642
2,478
1,520
4,159
10,587
4,208
0
1,226
9,361
0
57,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
33,975
144
Minions Killed
160
0
Camps Cleared
0
860,685
Distance Traveled
884,850
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,982
587
28
2
0
290,652
3
L
Nemesis
10,398
612
41
2
0
258,018
0
W
Chaac
11,197
659
42
2
0
305,538
2
W
Izanami
11,441
673
70
4
0
312,219
6
W
Anubis
11,337
667
48
3
0
267,093
1
L
Danzaburou
10,425
613
75
4
0
312,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role