Player Matchup

Persephone
Persephone
Platinum III
JoeFromNewYork
Persephone
Platinum III
Level 160
God Stats
1W - 0L
1,626 SR
Queue Stats
22W - 5L
2,119 MMR
Party 1
Achilles
Achilles
Diamond V
hunterkiller44
Achilles
Diamond V
Level 64
God Stats
3W - 0L
1,821 SR
Queue Stats
25W - 6L
1,977 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
ĉoughfin
Guan Yu
Diamond IV
Level 124
God Stats
6W - 1L
1,916 SR
Queue Stats
25W - 8L
2,006 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,788 SR
2,034 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,712 SR
1,516 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum IV
Brago
Discordia
Platinum IV
Level 158
God Stats
14W - 19L
1,736 SR
Queue Stats
184W - 240L
1,795 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
college123
Kuzenbo
Silver II
Level 87
God Stats
1W - 1L
1,901 SR
Queue Stats
19W - 28L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JoeFromNewYork
Persephone
11
2 / 1 / 9
7,760
776
11,044
4,967
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
12
8 / 1 / 2
8,824
882
8,224
7,708
4,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
ĉoughfin
Guan Yu
11
2 / 1 / 8
7,853
785
2,750
9,176
7,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SobekAthenaCabrakanThothTiamat

VS

Bans
GilgameshChaacSkadiCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 4 / 1
6,257
626
3,182
8,405
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Brago
Discordia
10
2 / 4 / 0
6,691
669
5,573
6,090
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
college123
Kuzenbo
9
0 / 4 / 2
6,465
647
4,575
11,422
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
1
0.38
L
Discordia
Brago
Discordia
2
4
0
0.5
W
Persephone
JoeFromNewYork
Persephone
2
1
9
6.5
L
Kuzenbo
college123
Kuzenbo
0
4
2
0.25
W
Achilles
8
1
2
9
W
Guan Yu
ĉoughfin
Guan Yu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
13,330
21,851
Taken
25,917
13,774
Mitigated
12,528
7,145
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,182
1,321
0
755
8,405
2,517
0
4,018
4,191
0
16,158
L
Discordia
Brago
Discordia
5,573
479
0
1,313
6,090
1,804
0
1,957
4,033
26,383
0
W
Persephone
JoeFromNewYork
Persephone
11,044
556
0
1,155
4,967
1,754
648
2,728
2,238
26,808
0
L
Kuzenbo
college123
Kuzenbo
4,575
1,989
171
1,684
11,422
8,207
0
4,409
6,649
12,300
0
W
Achilles
8,224
1,771
0
2,081
7,708
4,922
0
3,244
4,464
0
27,525
W
Guan Yu
ĉoughfin
Guan Yu
2,750
206
1,010
2,899
9,176
7,098
290
4,175
5,001
0
11,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
19,413
102
Minions Killed
93
0
Camps Cleared
0
571,590
Distance Traveled
483,914
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,257
626
23
2
0
148,503
3
L
Discordia
6,691
669
59
6
0
164,233
2
W
Persephone
7,760
776
43
4
0
170,357
0
L
Kuzenbo
6,465
647
11
1
0
171,178
2
W
Achilles
8,824
882
39
4
0
189,217
1
W
Guan Yu
7,853
785
20
2
0
212,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role