Player Matchup

Thanatos
Thanatos
BogdanDeLaCluj
Thanatos
Level 5
God Stats
3W - 1L
1,372 SR
Queue Stats
5W - 3L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
GodOfSn0re
Cthulhu
Level 45
God Stats
91W - 96L
1,387 SR
Queue Stats
315W - 344L
1,420 Elo+
Party 1
Ullr
Ullr
MireldelaCluj
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,794 Elo+
Party 2
Kukulkan
Kukulkan
StinkyWaterfall
Kukulkan
Level 4
God Stats
7W - 3L
1,808 SR
Queue Stats
7W - 3L
1,716 Elo+
Party 1
Geb
Geb
uThrGeO
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,582 Elo+

VS

Team Averages
Level 30
1,561 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Dieshiki
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Ymir
Ymir
Keepo6596
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,751 Elo+
Party 3
Bacchus
Bacchus
KingFlayer
Bacchus
Level 18
God Stats
7W - 3L
1,982 SR
Queue Stats
25W - 28L
1,561 Elo+
Solo
Apollo
Apollo
sShikamaru
Apollo
Level 24
God Stats
0W - 2L
1,321 SR
Queue Stats
82W - 83L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 2 / 0
5,885
589
2,860
7,058
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GodOfSn0re
Cthulhu
10
3 / 2 / 0
5,873
587
4,911
6,134
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
8 / 2 / 1
6,889
689
4,705
6,513
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
10
0 / 2 / 1
5,447
545
1,215
4,472
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
7
1 / 1 / 6
5,354
535
1,202
5,011
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 1 / 0
6,728
673
6,064
4,351
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
8
0 / 2 / 1
4,679
468
2,116
5,776
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 3 / 2
4,435
444
891
4,530
2,027
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
KingFlayer
Bacchus
6
0 / 4 / 3
4,379
438
2,540
4,344
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
sShikamaru
Apollo
6
3 / 4 / 0
4,739
474
3,907
5,834
1,186
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
14
Kills
8
9
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
1
0
5
W
Thanatos
2
2
0
1
L
Thor
0
2
1
0.25
W
Cthulhu
GodOfSn0re
Cthulhu
3
2
0
1.5
L
Ymir
0
3
2
0.33
L
Bacchus
KingFlayer
Bacchus
0
4
3
0.38
W
8
2
1
4.25
W
Kukulkan
0
2
1
0.25
L
Apollo
sShikamaru
Apollo
3
4
0
0.75
W
Geb
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,893
Damage
15,518
29,188
Taken
24,835
10,700
Mitigated
8,584
11,576
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,064
481
0
1,715
4,351
1,501
327
1,215
3,136
33,910
0
W
Thanatos
2,860
1,121
0
7,491
7,058
2,132
408
1,234
5,754
0
33,683
L
Thor
2,116
555
0
1,307
5,776
1,545
0
1,448
4,248
0
19,349
W
Cthulhu
GodOfSn0re
Cthulhu
4,911
468
0
1,982
6,134
2,874
273
1,752
4,334
25,620
0
L
Ymir
891
220
0
0
4,530
2,027
0
2,986
1,123
8,685
0
L
Bacchus
KingFlayer
Bacchus
2,540
564
0
301
4,344
2,325
0
451
3,876
7,403
0
W
4,705
2,447
0
1,028
6,513
2,051
0
2,417
4,052
0
33,494
W
Kukulkan
1,215
0
0
848
4,472
1,479
98
3,183
1,053
30,066
0
L
Apollo
sShikamaru
Apollo
3,907
2,859
0
1,499
5,834
1,186
0
710
5,124
0
15,878
W
Geb
1,202
284
0
227
5,011
2,164
224
511
4,500
9,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
24,960
260
Minions Killed
173
0
Camps Cleared
0
905,954
Distance Traveled
851,921
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,728
673
81
8
0
182,145
1
W
Thanatos
5,885
589
76
8
0
184,375
2
L
Thor
4,679
468
44
4
0
197,585
1
W
Cthulhu
5,873
587
52
5
0
175,916
2
L
Ymir
4,435
444
16
2
0
163,749
0
L
Bacchus
4,379
438
10
1
0
173,149
0
W
Ullr
6,889
689
66
7
0
174,715
4
W
Kukulkan
5,447
545
55
6
0
174,916
2
L
Apollo
4,739
474
22
2
0
135,293
0
W
Geb
5,354
535
11
1
0
196,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role