Player Matchup

Apollo
Apollo
Mertbgy
Apollo
Level 27
God Stats
43W - 36L
1,436 SR
Queue Stats
68W - 61L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
Szexybestia69
Tsukuyomi
Level 26
God Stats
3W - 5L
1,342 SR
Queue Stats
84W - 130L
1,227 Elo+
Party 2
Hades
Hades
bakuretsugeri
Hades
Level 28
God Stats
2W - 3L
1,419 SR
Queue Stats
47W - 84L
1,219 Elo+
Party 2
Loki
Loki
smarty05
Loki
Level 13
God Stats
3W - 5L
1,308 SR
Queue Stats
33W - 39L
1,237 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tomokiri
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Party 2
Team Averages
Level 20
1,401 SR
1,312 Elo+

VS

Team Averages
Level 16
1,566 SR
1,376 Elo+
Tsukuyomi
Tsukuyomi
Bilanden8
Tsukuyomi
Level 7
God Stats
2W - 6L
1,354 SR
Queue Stats
3W - 7L
1,363 Elo+
Party 3
Kukulkan
Kukulkan
TheJuntt
Kukulkan
Level 22
God Stats
3W - 2L
1,684 SR
Queue Stats
134W - 148L
1,374 Elo+
Party 1
King Arthur
King Arthur
Tofiss
King Arthur
Level 15
God Stats
3W - 7L
1,504 SR
Queue Stats
14W - 20L
1,419 Elo+
Party 3
Jing Wei
Jing Wei
dojoCameo
Jing Wei
Level 28
God Stats
1W - 4L
1,790 SR
Queue Stats
288W - 330L
1,377 Elo+
Solo
Jormungandr
Jormungandr
imJunpeii
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mertbgy
Apollo
20
13 / 2 / 8
14,508
605
17,957
17,232
10,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Szexybestia69
Tsukuyomi
16
4 / 4 / 10
11,162
465
4,520
12,624
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 3 / 10
13,674
570
24,551
20,466
13,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
19
12 / 3 / 6
12,820
534
10,847
14,062
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
tomokiri
Cu Chulainn
17
1 / 8 / 6
11,380
474
9,325
17,261
14,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bilanden8
Tsukuyomi
17
5 / 9 / 4
11,006
459
10,784
20,190
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
TheJuntt
Kukulkan
15
1 / 8 / 8
9,617
401
8,798
13,261
4,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Tofiss
King Arthur
17
6 / 9 / 3
11,997
500
11,682
22,174
25,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
dojoCameo
Jing Wei
16
6 / 8 / 2
10,135
422
12,084
18,471
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
imJunpeii
Jormungandr
14
1 / 8 / 3
8,619
359
9,086
15,412
12,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
41
Kills
19
20
Deaths
42
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bilanden8
Tsukuyomi
5
9
4
0.78
W
Apollo
Mertbgy
Apollo
13
2
8
8.5
W
Tsukuyomi
Szexybestia69
Tsukuyomi
4
4
10
2.25
L
Kukulkan
TheJuntt
Kukulkan
1
8
8
0.63
L
King Arthur
Tofiss
King Arthur
6
9
3
0.83
W
11
3
10
5.33
L
Jing Wei
dojoCameo
Jing Wei
6
8
2
0.88
L
Jormungandr
imJunpeii
Jormungandr
1
8
3
0.31
W
Loki
12
3
6
5
W
Cu Chulainn
tomokiri
Cu Chulainn
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,200
Damage
52,434
81,645
Taken
89,508
48,874
Mitigated
58,320
23,804
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bilanden8
Tsukuyomi
10,784
2,743
0
3,871
20,190
7,391
0
6,508
13,682
0
71,316
W
Apollo
Mertbgy
Apollo
17,957
11,311
0
5,520
17,232
10,070
10,320
3,786
13,314
0
98,301
W
Tsukuyomi
Szexybestia69
Tsukuyomi
4,520
962
0
1,192
12,624
5,093
862
2,302
10,164
0
36,904
L
Kukulkan
TheJuntt
Kukulkan
8,798
1,625
0
0
13,261
4,924
861
4,364
8,897
40,630
0
L
King Arthur
Tofiss
King Arthur
11,682
930
0
1,875
22,174
25,362
630
3,840
18,334
1,552
59,447
W
24,551
1,367
917
10,143
20,466
13,808
2,155
6,176
13,653
82,848
0
L
Jing Wei
dojoCameo
Jing Wei
12,084
7,640
0
285
18,471
7,878
582
5,919
12,348
0
59,021
L
Jormungandr
imJunpeii
Jormungandr
9,086
909
0
256
15,412
12,765
35
6,361
9,051
36,365
0
W
Loki
10,847
3,846
0
5,478
14,062
5,382
140
1,755
12,145
0
61,567
W
Cu Chulainn
tomokiri
Cu Chulainn
9,325
1,457
0
554
17,261
14,521
1,455
3,459
13,728
16,673
32,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
51,374
548
Minions Killed
421
0
Camps Cleared
0
2,282,188
Distance Traveled
2,026,584
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,006
459
105
4
0
406,959
1
W
Apollo
14,508
605
171
7
0
443,687
1
W
Tsukuyomi
11,162
465
52
2
0
493,193
0
L
Kukulkan
9,617
401
72
3
0
389,580
0
L
King Arthur
11,997
500
93
4
0
400,750
1
W
Hades
13,674
570
127
5
0
408,750
1
L
Jing Wei
10,135
422
92
4
0
414,577
0
L
Jormungandr
8,619
359
59
2
0
414,718
2
W
Loki
12,820
534
101
4
0
503,565
1
W
Cu Chulainn
11,380
474
97
4
0
432,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role