Player Matchup

Tyr
Tyr
GuoErdeng
Tyr
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 65L
1,227 Elo+
Party 2
Sun Wukong
Sun Wukong
KotaXcel
Sun Wukong
Level 9
God Stats
8W - 15L
1,533 SR
Queue Stats
13W - 21L
1,293 Elo+
Party 1
Izanami
Izanami
LeapingComet776
Izanami
Level 28
God Stats
3W - 7L
1,362 SR
Queue Stats
25W - 30L
1,301 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScrewyGroundhog
Morgan Le Fay
Level 26
God Stats
3W - 6L
1,233 SR
Queue Stats
108W - 110L
1,336 Elo+
Party 1
Set
Set
papamino7
Set
Level 14
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 22L
1,124 Elo+
Party 2
Team Averages
Level 21
1,378 SR
1,256 Elo+

VS

Team Averages
Level 23
1,350 SR
1,324 Elo+
Terra
Terra
NEGRANO
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
TheBow5240
Arachne
Level 18
God Stats
29W - 27L
1,482 SR
Queue Stats
54W - 67L
1,333 Elo+
Solo
Hachiman
Hachiman
Tun3
Hachiman
Level 25
God Stats
8W - 13L
1,316 SR
Queue Stats
43W - 51L
1,157 Elo+
Solo
Kukulkan
Kukulkan
lelo10usa
Kukulkan
Level 62
God Stats
5W - 4L
1,426 SR
Queue Stats
29W - 46L
1,332 Elo+
Party 3
Cernunnos
Cernunnos
lokusorio
Cernunnos
Level 8
God Stats
3W - 4L
1,027 SR
Queue Stats
5W - 8L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,889
288
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Sun Wukong
KotaXcel
Sun Wukong
13
1 / 7 / 2
8,517
501
5,269
15,036
8,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 8 / 1
7,626
449
3,095
13,114
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
ScrewyGroundhog
Morgan Le Fay
12
4 / 5 / 1
8,091
476
7,421
9,481
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
5,018
295
0
641
123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
NEGRANO
Terra
13
1 / 1 / 4
8,528
502
1,202
9,458
4,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
TheBow5240
Arachne
16
8 / 1 / 3
10,317
607
9,743
12,344
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Tun3
Hachiman
14
2 / 0 / 3
9,397
553
4,108
7,863
2,644
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
lelo10usa
Kukulkan
15
6 / 3 / 3
9,561
562
8,225
6,859
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
lokusorio
Cernunnos
13
3 / 4 / 5
8,788
517
4,836
8,985
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
20
21
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Sun Wukong
KotaXcel
Sun Wukong
1
7
2
0.29
L
3
8
1
0.44
W
Terra
NEGRANO
Terra
1
1
4
3
L
Morgan Le Fay
ScrewyGroundhog
Morgan Le Fay
4
5
1
0.9
W
Arachne
TheBow5240
Arachne
8
1
3
9.5
W
Hachiman
Tun3
Hachiman
2
0
3
3.5
W
Kukulkan
lelo10usa
Kukulkan
6
3
3
2.5
W
Cernunnos
lokusorio
Cernunnos
3
4
5
1.38
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,785
Damage
28,114
38,272
Taken
45,509
16,480
Mitigated
19,211
4,944
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
KotaXcel
Sun Wukong
5,269
1,876
0
2,853
15,036
8,770
732
1,859
13,139
0
33,862
L
3,095
1,618
0
1,795
13,114
4,280
690
3,841
9,081
0
24,048
W
Terra
NEGRANO
Terra
1,202
176
433
1,995
9,458
4,115
2,088
1,360
8,013
25,301
0
L
Morgan Le Fay
ScrewyGroundhog
Morgan Le Fay
7,421
645
0
296
9,481
3,307
0
3,255
5,984
23,906
0
W
Arachne
TheBow5240
Arachne
9,743
6,811
267
6,674
12,344
6,583
1,122
1,850
10,392
0
72,367
W
Hachiman
Tun3
Hachiman
4,108
2,675
0
1,926
7,863
2,644
2,285
0
7,863
0
44,108
W
Kukulkan
lelo10usa
Kukulkan
8,225
2,031
0
410
6,859
2,706
961
1,451
5,246
59,057
0
W
Cernunnos
lokusorio
Cernunnos
4,836
2,374
0
2,939
8,985
3,163
3,445
2,145
6,574
0
26,124
L
0
0
0
0
641
123
0
0
641
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
46,591
167
Minions Killed
409
0
Camps Cleared
0
754,377
Distance Traveled
1,463,861
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,889
288
0
0
0
14,310
0
L
Sun Wukong
8,517
501
65
4
0
242,421
4
L
Izanami
7,626
449
51
3
0
227,409
0
W
Terra
8,528
502
49
3
0
265,288
0
L
Morgan Le Fay
8,091
476
51
3
0
239,513
3
W
Arachne
10,317
607
109
6
0
391,319
0
W
Hachiman
9,397
553
83
5
0
283,091
0
W
Kukulkan
9,561
562
114
7
0
270,551
5
W
Cernunnos
8,788
517
54
3
0
253,612
1
L
Set
5,018
295
0
0
0
30,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role