Player Matchup

Ullr
Ullr
 
Ullr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Alogiah
Sol
Level 155
God Stats
6W - 3L
1,478 SR
Queue Stats
135W - 110L
1,696 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dontforg3tm3
Morgan Le Fay
Level 55
God Stats
8W - 6L
1,422 SR
Queue Stats
72W - 67L
1,504 Elo+
Solo
Nemesis
Nemesis
Hydreígon
Nemesis
Level 154
God Stats
4W - 1L
1,729 SR
Queue Stats
133W - 115L
1,631 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,566 Elo+

VS

Team Averages
Level 50
1,582 SR
1,539 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ImBones
Artio
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
38W - 28L
1,554 Elo+
Party 2
Izanami
Izanami
Joshuaonfire1
Izanami
Level 91
God Stats
5W - 4L
1,542 SR
Queue Stats
52W - 55L
1,531 Elo+
Party 2
Chaac
Chaac
LuGG0
Chaac
Level 49
God Stats
165W - 110L
1,637 SR
Queue Stats
294W - 222L
1,597 Elo+
Solo
Pele
Pele
benjii1
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
11 / 1 / 0
7,615
762
11,652
4,546
1,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
 
Achilles
12
4 / 1 / 5
6,709
671
8,979
6,981
2,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
11
5 / 2 / 4
6,361
636
6,989
6,074
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Dontforg3tm3
Morgan Le Fay
10
1 / 4 / 10
6,271
627
5,245
8,359
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Hydreígon
Nemesis
12
4 / 2 / 3
6,555
656
2,788
6,131
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
4 / 5 / 3
5,613
561
5,565
7,708
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
ImBones
Artio
7
0 / 5 / 3
4,842
484
843
7,642
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
8
0 / 6 / 2
4,890
489
1,594
7,841
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
LuGG0
Chaac
10
1 / 5 / 1
5,627
563
3,312
12,953
6,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
benjii1
Pele
10
4 / 4 / 6
6,123
612
6,550
8,389
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
9
10
Deaths
25
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
1
0
11
W
Achilles
 
Achilles
4
1
5
6.5
L
Morgan Le Fay
 
Morgan Le Fay
4
5
3
1.1
W
Sol
5
2
4
3.5
W
Morgan Le Fay
Dontforg3tm3
Morgan Le Fay
1
4
10
1.5
W
Nemesis
Hydreígon
Nemesis
4
2
3
2.75
L
Artio
ImBones
Artio
0
5
3
0.3
L
Izanami
0
6
2
0.17
L
Chaac
LuGG0
Chaac
1
5
1
0.3
L
Pele
benjii1
Pele
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
17,864
32,091
Taken
44,533
11,760
Mitigated
16,244
9,627
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,652
5,352
0
380
4,546
1,356
0
1,323
3,223
0
42,244
W
Achilles
 
Achilles
8,979
3,021
0
3,108
6,981
2,576
0
196
6,785
0
40,632
L
Morgan Le Fay
 
Morgan Le Fay
5,565
352
0
1,029
7,708
2,499
273
3,378
4,330
20,069
0
W
Sol
6,989
1,659
0
3,260
6,074
1,904
1,615
2,785
3,289
30,146
0
W
Morgan Le Fay
Dontforg3tm3
Morgan Le Fay
5,245
921
0
2,123
8,359
3,904
0
817
7,542
20,405
0
W
Nemesis
Hydreígon
Nemesis
2,788
1,444
0
756
6,131
2,020
0
1,287
4,844
0
37,420
L
Artio
ImBones
Artio
843
98
125
1,013
7,642
3,312
0
1,450
6,192
6,376
0
L
Izanami
1,594
1,123
0
406
7,841
1,679
0
1,202
6,639
0
25,410
L
Chaac
LuGG0
Chaac
3,312
823
0
4,257
12,953
6,150
0
2,611
10,342
0
30,692
L
Pele
benjii1
Pele
6,550
2,243
0
2,956
8,389
2,604
0
3,593
4,796
0
28,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
27,095
319
Minions Killed
224
0
Camps Cleared
0
977,075
Distance Traveled
951,508
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,615
762
80
8
0
173,598
3
W
Achilles
6,709
671
75
8
0
210,819
0
L
Morgan Le Fay
5,613
561
39
4
0
183,100
1
W
Sol
6,361
636
48
5
0
190,757
2
W
Morgan Le Fay
6,271
627
30
3
0
180,281
2
W
Nemesis
6,555
656
86
9
0
221,620
2
L
Artio
4,842
484
13
1
0
199,893
2
L
Izanami
4,890
489
47
5
0
168,880
2
L
Chaac
5,627
563
74
7
0
185,680
0
L
Pele
6,123
612
51
5
0
213,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role