Player Matchup

Ymir
Ymir
SC00BZ_01
Ymir
Level 14
God Stats
6W - 7L
1,500 SR
Queue Stats
16W - 29L
1,213 Elo+
Party 1
Sol
Sol
SenseiOfScrabble
Sol
Level 16
God Stats
15W - 18L
1,426 SR
Queue Stats
25W - 38L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SinZxFallen
Morgan Le Fay
Level 29
God Stats
3W - 4L
1,258 SR
Queue Stats
74W - 75L
1,319 Elo+
Party 1
Artemis
Artemis
caionza
Artemis
Level 21
God Stats
7W - 3L
1,539 SR
Queue Stats
97W - 92L
1,382 Elo+
Solo
Izanami
Izanami
pilot_da_gamer
Izanami
Level 19
God Stats
11W - 6L
1,735 SR
Queue Stats
81W - 73L
1,386 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,326 Elo+

VS

Team Averages
Level 8
1,421 SR
1,254 Elo+
Janus
Janus
HolaKTul
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,227 Elo+
Solo
Merlin
Merlin
cometcal
Merlin
Level 4
God Stats
1W - 3L
1,303 SR
Queue Stats
3W - 7L
1,180 Elo+
Party 2
Cerberus
Cerberus
cuboidalchair92
Cerberus
Level 4
God Stats
0W - 4L
1,303 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Hades
Hades
roman_zanfan
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 2
Terra
Terra
solg_0401
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
9 / 6 / 29
11,768
1,177
10,348
14,005
10,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 2 / 27
11,794
1,179
14,224
9,587
2,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
SinZxFallen
Morgan Le Fay
18
9 / 4 / 29
12,428
1,243
21,460
10,751
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
caionza
Artemis
19
15 / 5 / 21
14,199
1,420
24,083
11,859
3,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 4 / 17
12,446
1,245
20,711
8,297
2,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HolaKTul
Janus
16
8 / 7 / 8
11,932
1,193
18,902
18,049
6,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
cometcal
Merlin
15
2 / 10 / 7
9,639
964
6,159
15,586
6,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
5 / 14 / 9
11,273
1,127
11,180
25,717
27,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 11 / 7
10,505
1,051
9,034
19,354
9,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
solg_0401
Terra
17
2 / 9 / 9
10,832
1,083
4,017
21,707
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
61
51
Kills
21
21
Deaths
51
123
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
HolaKTul
Janus
8
7
8
1.71
W
Ymir
9
6
29
3.92
W
6
2
27
9.75
W
Morgan Le Fay
SinZxFallen
Morgan Le Fay
9
4
29
5.88
W
Artemis
caionza
Artemis
15
5
21
5.1
L
Merlin
cometcal
Merlin
2
10
7
0.55
L
Cerberus
5
14
9
0.68
W
12
4
17
5.13
L
4
11
7
0.68
L
Terra
solg_0401
Terra
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,826
Damage
49,292
54,499
Taken
100,413
21,980
Mitigated
69,614
6,301
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
HolaKTul
Janus
18,902
2,251
0
100
18,049
6,236
0
8,347
9,702
32,627
0
W
Ymir
10,348
4,723
0
0
14,005
10,146
0
12,631
1,374
15,568
0
W
14,224
5,033
0
1,725
9,587
2,545
0
8,191
1,396
32,532
0
W
Morgan Le Fay
SinZxFallen
Morgan Le Fay
21,460
3,950
0
1,934
10,751
3,030
0
9,883
868
36,554
0
W
Artemis
caionza
Artemis
24,083
17,550
0
2,642
11,859
3,522
0
10,554
1,305
0
47,808
L
Merlin
cometcal
Merlin
6,159
715
0
0
15,586
6,146
0
5,577
10,009
18,103
0
L
Cerberus
11,180
1,306
0
2,448
25,717
27,205
0
12,199
13,518
25,038
0
W
20,711
15,559
0
0
8,297
2,737
0
8,033
264
0
36,789
L
9,034
1,470
105
2,791
19,354
9,695
0
8,354
11,000
27,213
0
L
Terra
solg_0401
Terra
4,017
1,807
1,672
1,600
21,707
20,332
0
11,555
10,152
11,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,635
Gold Earned
54,181
155
Minions Killed
143
8
Camps Cleared
1
817,254
Distance Traveled
809,122
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,932
1,193
28
3
1
178,686
0
W
Ymir
11,768
1,177
10
1
0
169,823
0
W
Sol
11,794
1,179
37
4
2
193,715
0
W
Morgan Le Fay
12,428
1,243
30
3
1
177,679
0
W
Artemis
14,199
1,420
42
4
5
142,109
1
L
Merlin
9,639
964
29
3
0
145,244
2
L
Cerberus
11,273
1,127
35
4
0
161,618
2
W
Izanami
12,446
1,245
36
4
0
133,928
0
L
Hades
10,505
1,051
30
3
0
140,156
0
L
Terra
10,832
1,083
21
2
0
183,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role