Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Jc_579
Guan Yu
Level 89
God Stats
2W - 3L
1,428 SR
Queue Stats
425W - 401L
1,415 Elo+
Party 1
Sol
Sol
Manager_Cooper
Sol
Level 81
God Stats
5W - 1L
1,689 SR
Queue Stats
125W - 131L
1,447 Elo+
Party 4
Cabrakan
Cabrakan
Marshmello_Man55
Cabrakan
Level 26
God Stats
5W - 1L
1,278 SR
Queue Stats
60W - 39L
1,372 Elo+
Party 4
Awilix
Awilix
Saladin709
Awilix
Level 109
God Stats
16W - 12L
1,663 SR
Queue Stats
704W - 712L
1,459 Elo+
Party 1
Team Averages
Level 67
1,512 SR
1,439 Elo+

VS

Team Averages
Level 65
1,505 SR
1,433 Elo+
Tyr
Tyr
Bushw1ck69
Tyr
Level 122
God Stats
8W - 13L
1,388 SR
Queue Stats
248W - 258L
1,472 Elo+
Party 3
Scylla
Scylla
IIVenti
Scylla
Level 49
God Stats
15W - 21L
1,499 SR
Queue Stats
169W - 189L
1,401 Elo+
Party 2
Hel
Hel
JakeScarab8161
Hel
Level 64
God Stats
28W - 26L
1,622 SR
Queue Stats
533W - 496L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
TMG ZoNe
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,333 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WhiteXSaiyan
Tsukuyomi
Level 24
God Stats
20W - 18L
1,515 SR
Queue Stats
40W - 55L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 8
8,557
450
4,716
6,408
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Jc_579
Guan Yu
15
2 / 6 / 6
9,952
524
7,632
18,131
18,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 5
11,296
595
14,700
12,674
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 2 / 4
9,780
515
4,020
12,246
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Saladin709
Awilix
16
4 / 1 / 4
9,825
517
5,720
7,475
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 0
10,490
552
9,149
13,716
11,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
IIVenti
Scylla
1
0 / 0 / 0
3,567
188
0
0
0
15
2 / 4 / 3
9,177
483
10,061
14,230
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
TMG ZoNe
Cabrakan
13
0 / 6 / 2
7,914
417
5,579
16,451
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
WhiteXSaiyan
Tsukuyomi
13
0 / 5 / 3
8,096
426
8,061
12,881
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
10
10
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
8
5
L
8
1
0
8
L
Scylla
IIVenti
Scylla
0
0
0
0
L
2
4
3
0.88
W
Guan Yu
Jc_579
Guan Yu
2
6
6
0.83
W
4
0
5
6.5
W
5
2
4
3.5
W
Awilix
Saladin709
Awilix
4
1
4
6
L
Cabrakan
TMG ZoNe
Cabrakan
0
6
2
0.17
L
Tsukuyomi
WhiteXSaiyan
Tsukuyomi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
32,850
56,934
Taken
57,278
36,021
Mitigated
29,625
16,761
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,716
3,400
0
832
6,408
2,337
3,614
1,946
4,436
0
45,462
L
9,149
1,378
0
6,449
13,716
11,539
0
1,745
11,971
0
66,037
L
Scylla
IIVenti
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
10,061
57
1,801
5,899
14,230
4,131
0
6,244
7,986
62,140
0
W
Guan Yu
Jc_579
Guan Yu
7,632
1,582
488
5,260
18,131
18,226
0
2,105
15,920
0
63,034
W
14,700
5,418
0
6,176
12,674
4,315
1,296
5,626
6,707
93,593
0
W
4,020
248
0
3,535
12,246
8,340
783
4,403
7,739
25,449
0
W
Awilix
Saladin709
Awilix
5,720
1,749
0
470
7,475
2,803
0
917
6,492
0
65,642
L
Cabrakan
TMG ZoNe
Cabrakan
5,579
171
0
3,152
16,451
9,759
0
8,093
8,358
35,926
0
L
Tsukuyomi
WhiteXSaiyan
Tsukuyomi
8,061
1,096
0
4,114
12,881
4,196
0
2,638
10,243
0
56,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
39,244
544
Minions Killed
438
0
Camps Cleared
0
1,884,136
Distance Traveled
1,444,760
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,557
450
91
5
0
371,388
0
L
Tyr
10,490
552
135
7
0
414,369
10
L
Scylla
3,567
188
0
0
0
0
0
L
Hel
9,177
483
140
7
0
385,868
1
W
Guan Yu
9,952
524
115
6
0
338,527
1
W
Sol
11,296
595
171
9
0
380,061
2
W
Cabrakan
9,780
515
62
3
0
366,526
6
W
Awilix
9,825
517
105
6
0
427,634
2
L
Cabrakan
7,914
417
60
3
0
267,752
2
L
Tsukuyomi
8,096
426
103
5
0
376,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role