Player Matchup

Hachiman
Hachiman
AFKayd
Hachiman
Level 59
God Stats
1W - 1L
1,791 SR
Queue Stats
79W - 110L
1,381 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Artagorn
Tsukuyomi
Level 160
God Stats
17W - 25L
1,490 SR
Queue Stats
996W - 906L
1,577 Elo+
Party 2
Sol
Sol
El Pollo Robot
Sol
Level 143
God Stats
140W - 102L
1,617 SR
Queue Stats
427W - 433L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kikegolas
Morgan Le Fay
Level 127
God Stats
33W - 33L
1,185 SR
Queue Stats
946W - 843L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
soapeyillusion
Cthulhu
Level 88
God Stats
4W - 3L
1,303 SR
Queue Stats
188W - 171L
1,470 Elo+
Party 3
Team Averages
Level 115
1,477 SR
1,473 Elo+

VS

Team Averages
Level 116
1,524 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
MeEndTaWorld
Cu Chulainn
Level 85
God Stats
5W - 5L
1,561 SR
Queue Stats
48W - 40L
1,434 Elo+
Party 1
Izanami
Izanami
MissaelMX
Izanami
Level 122
God Stats
2W - 1L
1,225 SR
Queue Stats
158W - 180L
1,456 Elo+
Solo
Khepri
Khepri
RoseGold_Minx
Khepri
Level 100
God Stats
20W - 14L
1,667 SR
Queue Stats
60W - 64L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ndb2you
Morgan Le Fay
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
335W - 299L
1,484 Elo+
Solo
Cerberus
Cerberus
zachryflamingo
Cerberus
Level 119
God Stats
11W - 4L
1,664 SR
Queue Stats
64W - 66L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AFKayd
Hachiman
12
1 / 3 / 1
7,400
389
5,545
10,201
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Artagorn
Tsukuyomi
17
8 / 3 / 0
10,295
542
8,502
13,638
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 3
10,067
530
7,592
15,098
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Kikegolas
Morgan Le Fay
16
1 / 4 / 1
9,353
492
6,300
11,396
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 0
8,054
424
7,708
16,977
10,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MeEndTaWorld
Cu Chulainn
18
4 / 3 / 1
10,662
561
13,562
13,506
10,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Izanami
MissaelMX
Izanami
16
3 / 2 / 3
9,991
526
7,182
12,767
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 7
9,515
501
6,254
9,747
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ndb2you
Morgan Le Fay
18
4 / 1 / 3
11,248
592
11,899
10,000
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
5 / 4 / 1
10,310
543
10,133
15,587
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
11
Kills
17
18
Deaths
11
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AFKayd
Hachiman
1
3
1
0.5
L
Tsukuyomi
Artagorn
Tsukuyomi
8
3
0
2.67
L
1
4
3
0.63
L
Morgan Le Fay
Kikegolas
Morgan Le Fay
1
4
1
0.38
W
Cu Chulainn
MeEndTaWorld
Cu Chulainn
4
3
1
1.5
W
Izanami
MissaelMX
Izanami
3
2
3
2.25
W
1
1
7
4.5
W
Morgan Le Fay
ndb2you
Morgan Le Fay
4
1
3
5.5
L
0
4
0
0
W
Cerberus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,647
Damage
49,030
67,310
Taken
61,607
25,443
Mitigated
35,389
23,051
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AFKayd
Hachiman
5,545
2,472
0
3,014
10,201
2,801
0
3,978
6,223
0
36,652
L
Tsukuyomi
Artagorn
Tsukuyomi
8,502
3,594
0
5,027
13,638
4,055
0
6,295
7,343
0
62,444
L
7,592
1,858
0
6,697
15,098
4,429
966
3,836
11,262
67,975
0
L
Morgan Le Fay
Kikegolas
Morgan Le Fay
6,300
885
0
2,653
11,396
3,680
0
7,740
3,656
68,215
0
W
Cu Chulainn
MeEndTaWorld
Cu Chulainn
13,562
2,123
0
1,742
13,506
10,645
1,864
4,185
9,321
0
70,307
W
Izanami
MissaelMX
Izanami
7,182
4,124
0
3,943
12,767
5,117
556
6,724
6,043
0
80,688
W
6,254
628
0
1,304
9,747
8,318
996
3,590
6,157
32,811
0
W
Morgan Le Fay
ndb2you
Morgan Le Fay
11,899
1,479
0
1,787
10,000
4,420
256
4,181
5,819
87,411
0
L
7,708
356
980
4,680
16,977
10,478
148
6,437
10,540
44,945
0
W
Cerberus
10,133
506
0
3,755
15,587
6,889
0
2,920
12,667
64,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,169
Gold Earned
51,726
543
Minions Killed
646
0
Camps Cleared
0
1,755,129
Distance Traveled
1,769,263
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,400
389
63
3
0
307,346
3
L
Tsukuyomi
10,295
542
129
7
0
395,340
6
L
Sol
10,067
530
146
8
0
353,018
0
L
Morgan Le Fay
9,353
492
132
7
0
354,289
3
W
Cu Chulainn
10,662
561
144
8
0
332,538
0
W
Izanami
9,991
526
163
9
0
319,049
6
W
Khepri
9,515
501
50
3
0
368,123
2
W
Morgan Le Fay
11,248
592
159
8
0
384,345
6
L
Cthulhu
8,054
424
73
4
0
345,136
5
W
Cerberus
10,310
543
130
7
0
365,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role