Player Matchup

Nemesis
Nemesis
AkabaneKaarma
Nemesis
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 19L
1,485 Elo+
Party 1
Loki
Loki
OsamuDazzai
Loki
Level 13
God Stats
62W - 43L
1,637 SR
Queue Stats
63W - 45L
1,533 Elo+
Party 1
Agni
Agni
ReidosUrubus
Agni
Level 29
God Stats
13W - 7L
1,640 SR
Queue Stats
113W - 57L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
TsubasaOzzora
Tsukuyomi
Level 7
God Stats
9W - 3L
1,650 SR
Queue Stats
116W - 111L
1,644 Elo+
Party 1
Jing Wei
Jing Wei
joacoHTTH
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,458 Elo+
Party 1
Team Averages
Level 13
1,585 SR
1,544 Elo+

VS

Team Averages
Level 20
1,696 SR
1,476 Elo+
Fenrir
Fenrir
Jeffreylm
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,571 Elo+
Solo
Ymir
Ymir
JogadorLVL1
Ymir
Level 28
God Stats
7W - 1L
2,017 SR
Queue Stats
82W - 52L
1,588 Elo+
Solo
The Morrigan
The Morrigan
TheShiningSun
The Morrigan
Level 16
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Terra
Terra
Xblo
Terra
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 15L
1,469 Elo+
Solo
Danzaburou
Danzaburou
ruyGOD
Danzaburou
Level 28
God Stats
4W - 3L
1,555 SR
Queue Stats
114W - 100L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 4 / 4
5,745
479
3,679
7,537
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 6
5,968
497
4,489
6,242
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 1
8,399
700
4,106
4,409
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TsubasaOzzora
Tsukuyomi
13
8 / 0 / 4
7,807
651
7,554
5,847
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
joacoHTTH
Jing Wei
10
1 / 3 / 4
6,424
535
3,325
7,873
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jeffreylm
Fenrir
11
3 / 4 / 1
6,722
560
5,095
6,727
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 3 / 4
6,151
513
4,789
8,532
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
TheShiningSun
The Morrigan
9
0 / 5 / 1
5,329
444
2,050
7,124
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Xblo
Terra
1
0 / 0 / 0
3,684
307
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ruyGOD
Danzaburou
10
4 / 4 / 3
6,252
521
5,258
8,445
2,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
11
11
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
4
4
0.75
L
Fenrir
Jeffreylm
Fenrir
3
4
1
0.88
L
4
3
4
2
W
1
3
6
1.33
W
5
1
1
5.5
L
The Morrigan
TheShiningSun
The Morrigan
0
5
1
0.1
W
Tsukuyomi
TsubasaOzzora
Tsukuyomi
8
0
4
10
L
Terra
Xblo
Terra
0
0
0
0
W
Jing Wei
joacoHTTH
Jing Wei
1
3
4
1
L
Danzaburou
ruyGOD
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
17,192
31,908
Taken
30,828
10,294
Mitigated
12,635
7,033
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,679
1,176
290
1,960
7,537
2,282
46
2,005
5,532
0
22,812
L
Fenrir
Jeffreylm
Fenrir
5,095
1,024
0
1,854
6,727
3,862
0
1,800
4,767
0
34,477
L
4,789
1,188
0
1,296
8,532
3,826
0
0
8,532
11,737
0
W
4,489
845
0
1,456
6,242
1,881
0
1,439
4,803
0
25,691
W
4,106
661
0
625
4,409
1,537
1,561
245
4,164
55,735
0
L
The Morrigan
TheShiningSun
The Morrigan
2,050
786
0
535
7,124
2,509
246
776
6,210
19,861
476
W
Tsukuyomi
TsubasaOzzora
Tsukuyomi
7,554
1,851
0
860
5,847
2,028
0
1,685
4,162
0
49,417
L
Terra
Xblo
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
joacoHTTH
Jing Wei
3,325
2,067
0
1,842
7,873
2,566
128
1,026
6,847
0
28,802
L
Danzaburou
ruyGOD
Danzaburou
5,258
2,400
0
2,943
8,445
2,438
270
1,278
7,137
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
28,138
363
Minions Killed
160
0
Camps Cleared
0
1,152,891
Distance Traveled
810,399
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,745
479
43
4
0
222,604
1
L
Fenrir
6,722
560
72
6
0
225,417
3
L
Ymir
6,151
513
25
2
0
215,187
4
W
Loki
5,968
497
38
3
0
235,626
1
W
Agni
8,399
700
140
12
0
216,099
1
L
The Morrigan
5,329
444
29
2
0
190,206
0
W
Tsukuyomi
7,807
651
86
7
0
273,422
1
L
Terra
3,684
307
0
0
0
0
0
W
Jing Wei
6,424
535
56
5
0
205,140
0
L
Danzaburou
6,252
521
34
3
0
179,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role