Player Matchup

Odin
Odin
Fourjoker135709
Odin
Level 5
God Stats
1W - 3L
1,283 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo
Guan Yu
Guan Yu
Jiyouen
Guan Yu
Level 29
God Stats
14W - 18L
1,293 SR
Queue Stats
185W - 208L
1,251 Elo+
Solo
Zeus
Zeus
Ruthless NSF
Zeus
Level 8
God Stats
3W - 5L
1,277 SR
Queue Stats
77W - 82L
1,195 Elo+
Party 2
Terra
Terra
ShrieknHarpy
Terra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
996 Elo+
Solo
Merlin
Merlin
darkfight321
Merlin
Level 13
God Stats
63W - 48L
1,378 SR
Queue Stats
71W - 58L
1,299 Elo+
Party 2
Team Averages
Level 12
1,346 SR
1,220 Elo+

VS

Team Averages
Level 17
1,341 SR
1,377 Elo+
Loki
Loki
BeezyTheGoat_940
Loki
Level 20
God Stats
17W - 14L
1,472 SR
Queue Stats
18W - 18L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JRed19
Morgan Le Fay
Level 24
God Stats
4W - 5L
1,297 SR
Queue Stats
127W - 104L
1,542 Elo+
Solo
Neith
Neith
Nughtaed777
Neith
Level 19
God Stats
1W - 1L
1,270 SR
Queue Stats
37W - 45L
1,367 Elo+
Party 1
Zeus
Zeus
Roy9Vinicios
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,328 Elo+
Party 1
Ravana
Ravana
fellwinter
Ravana
Level 12
God Stats
1W - 2L
1,164 SR
Queue Stats
8W - 13L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 11
13,198
880
9,519
25,037
24,857
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Jiyouen
Guan Yu
20
5 / 2 / 8
14,773
985
7,428
21,083
29,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 5 / 11
13,361
891
13,119
16,553
14,568
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
0 / 5 / 10
13,449
897
3,671
16,921
17,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
10 / 6 / 2
15,228
1,015
30,771
22,500
17,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
14,083
939
14,226
9,467
5,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
JRed19
Morgan Le Fay
20
17 / 3 / 8
16,763
1,118
42,717
19,118
14,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
0 / 1 / 13
13,335
889
6,426
12,676
6,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 6 / 14
13,463
898
15,969
15,356
5,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
fellwinter
Ravana
20
5 / 5 / 9
14,273
952
15,105
15,197
6,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
18
Kills
28
28
Deaths
18
42
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
1
10
11
0.65
W
Morgan Le Fay
JRed19
Morgan Le Fay
17
3
8
7
L
Guan Yu
Jiyouen
Guan Yu
5
2
8
4.5
W
0
1
13
6.5
W
3
6
14
1.67
L
2
5
11
1.5
L
0
5
10
1
L
Merlin
10
6
2
1.83
W
Ravana
fellwinter
Ravana
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,508
Damage
94,443
102,094
Taken
71,814
104,500
Mitigated
38,636
17,956
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,226
5,136
0
0
9,467
5,431
0
5,339
4,128
0
31,074
L
9,519
5,366
0
0
25,037
24,857
0
15,414
9,623
196
22,857
W
Morgan Le Fay
JRed19
Morgan Le Fay
42,717
6,884
0
2,446
19,118
14,958
0
12,583
6,535
75,754
0
L
Guan Yu
Jiyouen
Guan Yu
7,428
1,722
5,384
5,108
21,083
29,554
0
13,087
7,996
0
27,358
W
6,426
2,639
0
1,142
12,676
6,528
0
7,792
4,884
0
34,610
W
15,969
3,353
141
1,999
15,356
5,316
0
10,877
4,479
34,613
0
L
13,119
4,378
0
0
16,553
14,568
0
7,652
8,901
32,529
0
L
3,671
703
3,263
3,089
16,921
17,629
0
10,745
6,176
11,493
0
L
Merlin
30,771
1,947
0
1,112
22,500
17,892
0
11,788
10,712
67,388
0
W
Ravana
fellwinter
Ravana
15,105
5,212
0
858
15,197
6,403
0
11,154
4,043
0
31,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,009
Gold Earned
71,917
224
Minions Killed
267
5
Camps Cleared
9
1,200,367
Distance Traveled
1,222,152
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,083
939
44
3
1
259,726
2
L
Odin
13,198
880
25
2
3
234,279
1
W
Morgan Le Fay
16,763
1,118
70
5
2
263,142
3
L
Guan Yu
14,773
985
55
4
1
309,064
0
W
Neith
13,335
889
64
4
2
237,008
0
W
Zeus
13,463
898
47
3
1
190,253
0
L
Zeus
13,361
891
30
2
1
198,019
0
L
Terra
13,449
897
21
1
0
232,651
0
L
Merlin
15,228
1,015
93
6
0
226,354
0
W
Ravana
14,273
952
42
3
3
272,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role