Player Matchup

Fenrir
Fenrir
DaSasori
Fenrir
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 70L
1,528 Elo+
Solo
Apollo
Apollo
FruitSnackJesus
Apollo
Level 160
God Stats
3W - 0L
1,575 SR
Queue Stats
170W - 141L
1,539 Elo+
Party 3
Thor
Thor
KKona
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,698 Elo+
Party 2
Kukulkan
Kukulkan
Merr13
Kukulkan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 203L
1,641 Elo+
Party 3
Nu Wa
Nu Wa
ThongBong
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Team Averages
Level 141
1,515 SR
1,581 Elo+

VS

Team Averages
Level 138
1,639 SR
1,598 Elo+
Medusa
Medusa
Alphabrah
Medusa
Level 144
God Stats
11W - 11L
1,598 SR
Queue Stats
273W - 235L
1,597 Elo+
Solo
Kukulkan
Kukulkan
CMallyy
Kukulkan
Level 107
God Stats
6W - 7L
1,585 SR
Queue Stats
257W - 250L
1,590 Elo+
Party 1
Janus
Janus
DarthRaider707
Janus
Level 156
God Stats
1W - 3L
1,612 SR
Queue Stats
266W - 241L
1,579 Elo+
Solo
Terra
Terra
ceraphic
Terra
Level 160
God Stats
11W - 7L
1,541 SR
Queue Stats
489W - 449L
1,594 Elo+
Party 1
Zeus
Zeus
gingeravenger55
Zeus
Level 124
God Stats
2W - 1L
1,858 SR
Queue Stats
117W - 91L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaSasori
Fenrir
20
10 / 7 / 14
13,603
800
16,707
20,923
13,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 8 / 17
12,393
729
12,356
20,757
8,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
KKona
Thor
19
4 / 5 / 19
11,913
701
13,421
19,680
12,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Merr13
Kukulkan
17
1 / 7 / 9
10,931
643
9,234
13,077
5,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ThongBong
Nu Wa
20
12 / 4 / 16
15,919
936
31,392
14,683
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alphabrah
Medusa
20
17 / 6 / 7
14,363
845
30,041
23,069
12,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
CMallyy
Kukulkan
18
5 / 7 / 6
11,554
680
11,133
18,417
7,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 14
11,166
657
8,116
12,969
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
ceraphic
Terra
20
4 / 7 / 19
12,316
724
7,642
25,249
32,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 6 / 18
11,785
693
17,008
16,330
7,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
95
32
Kills
31
31
Deaths
32
75
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alphabrah
Medusa
17
6
7
3.42
L
Kukulkan
CMallyy
Kukulkan
5
7
6
1.14
W
Fenrir
DaSasori
Fenrir
10
7
14
2.43
L
1
6
14
1.33
W
5
8
17
1.69
W
Thor
KKona
Thor
4
5
19
2.7
W
Kukulkan
Merr13
Kukulkan
1
7
9
0.79
W
Nu Wa
ThongBong
Nu Wa
12
4
16
5
L
Terra
ceraphic
Terra
4
7
19
1.93
L
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,110
Damage
73,940
89,120
Taken
96,034
45,882
Mitigated
66,745
33,530
Healing
31,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alphabrah
Medusa
30,041
18,553
1,242
6,101
23,069
12,957
1,385
9,319
13,750
0
60,732
L
Kukulkan
CMallyy
Kukulkan
11,133
1,268
1,526
1,361
18,417
7,731
391
9,488
8,929
38,015
0
W
Fenrir
DaSasori
Fenrir
16,707
3,089
2,573
6,195
20,923
13,771
314
8,718
12,205
0
23,271
L
8,116
42
985
989
12,969
5,959
383
4,334
8,635
30,716
0
W
12,356
8,171
2,205
4,647
20,757
8,350
2,370
11,024
9,733
0
29,222
W
Thor
KKona
Thor
13,421
1,277
2,354
3,017
19,680
12,923
1,107
7,517
12,163
0
19,747
W
Kukulkan
Merr13
Kukulkan
9,234
774
2,638
1,439
13,077
5,114
907
8,227
4,850
28,245
0
W
Nu Wa
ThongBong
Nu Wa
31,392
7,085
2,936
5,526
14,683
5,724
2,429
8,413
6,270
81,349
0
L
Terra
ceraphic
Terra
7,642
0
7,803
8,518
25,249
32,224
157
11,115
14,134
18,927
0
L
17,008
1,218
1,202
1,405
16,330
7,874
1,037
6,370
9,960
39,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,759
Gold Earned
61,184
180
Minions Killed
228
0
Camps Cleared
0
1,497,151
Distance Traveled
1,330,631
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,363
845
59
3
0
263,192
0
L
Kukulkan
11,554
680
56
3
0
223,285
0
W
Fenrir
13,603
800
17
1
0
304,545
2
L
Janus
11,166
657
38
2
0
278,703
0
W
Apollo
12,393
729
38
2
0
286,937
2
W
Thor
11,913
701
8
0
0
332,536
4
W
Kukulkan
10,931
643
33
2
0
260,012
0
W
Nu Wa
15,919
936
84
5
0
313,121
1
L
Terra
12,316
724
26
2
0
295,305
0
L
Zeus
11,785
693
49
3
0
270,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role