Player Matchup

Cthulhu
Cthulhu
AGreatSouledMan
Cthulhu
Level 8
God Stats
2W - 3L
1,205 SR
Queue Stats
7W - 13L
1,238 Elo+
Party 1
Vulcan
Vulcan
DT Eggroll
Vulcan
Level 26
God Stats
4W - 6L
1,264 SR
Queue Stats
89W - 93L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
DT Epidemic
Sun Wukong
Level 16
God Stats
1W - 3L
1,321 SR
Queue Stats
41W - 52L
1,316 Elo+
Party 1
Chiron
Chiron
lProgressionl
Chiron
Level 23
God Stats
4W - 7L
1,624 SR
Queue Stats
15W - 23L
1,414 Elo+
Solo
Cupid
Cupid
wbliss
Cupid
Level 26
God Stats
1W - 5L
1,321 SR
Queue Stats
63W - 66L
1,331 Elo+
Party 1
Team Averages
Level 20
1,347 SR
1,347 Elo+

VS

Team Averages
Level 25
1,469 SR
1,408 Elo+
Ganesha
Ganesha
 
Ganesha
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BountyHunterTheo
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,434 Elo+
Solo
Nemesis
Nemesis
IndianaJoanes
Nemesis
Level 56
God Stats
30W - 50L
1,356 SR
Queue Stats
227W - 267L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
Quijas
Baron Samedi
Level 18
God Stats
21W - 10L
1,500 SR
Queue Stats
83W - 79L
1,395 Elo+
Party 2
Izanami
Izanami
b1elzer4
Izanami
Level 7
God Stats
39W - 28L
1,487 SR
Queue Stats
50W - 44L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,853
344
4,199
12,935
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
DT Eggroll
Vulcan
14
2 / 7 / 4
8,890
523
15,191
14,634
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DT Epidemic
Sun Wukong
14
2 / 5 / 0
7,901
465
7,623
16,823
9,488
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 6 / 1
8,930
525
9,733
13,870
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
wbliss
Cupid
13
1 / 4 / 0
7,379
434
2,384
8,510
1,973
Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
3 / 0 / 9
8,930
525
6,640
9,553
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 2 / 0
8,939
526
8,197
11,477
8,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
16
13 / 2 / 2
10,107
595
12,053
15,256
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Quijas
Baron Samedi
16
6 / 3 / 7
10,073
593
12,569
17,350
8,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
b1elzer4
Izanami
16
3 / 2 / 10
9,694
570
11,401
10,980
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
9
Kills
30
30
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
3
0
9
7.5
L
0
8
1
0.06
W
5
2
0
2.5
L
Vulcan
DT Eggroll
Vulcan
2
7
4
0.57
L
Sun Wukong
DT Epidemic
Sun Wukong
2
5
0
0.4
W
Nemesis
13
2
2
7
W
Baron Samedi
Quijas
Baron Samedi
6
3
7
3.17
W
Izanami
b1elzer4
Izanami
3
2
10
4
L
4
6
1
0.75
L
Cupid
wbliss
Cupid
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,130
Damage
50,860
66,772
Taken
64,616
29,075
Mitigated
34,840
16,992
Healing
23,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,640
552
0
2,060
9,553
6,604
790
3,663
5,566
29,615
0
L
4,199
205
0
299
12,935
6,812
48
3,124
9,811
15,359
0
W
8,197
3,597
0
3,431
11,477
8,279
1,023
2,709
8,722
0
31,948
L
Vulcan
DT Eggroll
Vulcan
15,191
4,317
0
2,864
14,634
4,775
0
7,077
7,557
43,399
0
L
Sun Wukong
DT Epidemic
Sun Wukong
7,623
1,557
0
5,554
16,823
9,488
197
2,367
14,456
0
36,116
W
Nemesis
12,053
5,753
0
2,402
15,256
6,912
896
3,497
11,495
0
59,877
W
Baron Samedi
Quijas
Baron Samedi
12,569
2,146
1,922
10,119
17,350
8,784
2,559
6,794
10,195
64,410
0
W
Izanami
b1elzer4
Izanami
11,401
8,878
540
3,381
10,980
4,261
2,129
1,584
9,248
0
72,479
L
9,733
4,414
292
4,854
13,870
6,027
284
4,455
9,321
0
49,646
L
Cupid
wbliss
Cupid
2,384
1,278
445
2,684
8,510
1,973
656
2,092
6,418
0
35,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
47,743
309
Minions Killed
465
0
Camps Cleared
0
1,419,878
Distance Traveled
1,662,208
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,930
525
22
1
0
354,687
5
L
Cthulhu
5,853
344
24
1
0
268,958
3
W
Hercules
8,939
526
72
4
0
352,404
0
L
Vulcan
8,890
523
64
4
0
281,517
1
L
Sun Wukong
7,901
465
64
4
0
303,570
0
W
Nemesis
10,107
595
94
6
0
392,968
1
W
Baron Samedi
10,073
593
132
8
0
276,684
4
W
Izanami
9,694
570
145
9
0
285,465
3
L
Chiron
8,930
525
82
5
0
283,147
1
L
Cupid
7,379
434
75
4
0
282,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role