Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SleepDarian
Morgan Le Fay
Level 160
God Stats
34W - 8L
1,857 SR
Queue Stats
400W - 236L
1,764 Elo+
Party 1
Artemis
Artemis
xMonsterDonkx
Artemis
Level 115
God Stats
4W - 0L
1,467 SR
Queue Stats
59W - 58L
1,583 Elo+
Party 1
Team Averages
Level 145
1,608 SR
1,616 Elo+

VS

Team Averages
Level 108
1,587 SR
1,605 Elo+
Morgan Le Fay
Morgan Le Fay
CLAlMED
Morgan Le Fay
Level 124
God Stats
34W - 18L
1,570 SR
Queue Stats
344W - 255L
1,617 Elo+
Party 2
Neith
Neith
ChirrWangen
Neith
Level 159
God Stats
5W - 4L
1,901 SR
Queue Stats
411W - 349L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
XANARCHY09
Gilgamesh
Level 42
God Stats
0W - 4L
1,291 SR
Queue Stats
405W - 303L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 12
7,678
768
8,335
9,975
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
SleepDarian
Morgan Le Fay
14
7 / 2 / 8
9,003
900
11,081
7,758
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
12
7 / 3 / 4
8,802
880
5,132
5,928
2,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CLAlMED
Morgan Le Fay
10
2 / 7 / 5
7,361
736
7,782
9,999
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 5 / 4
8,362
836
7,128
9,084
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
XANARCHY09
Gilgamesh
11
2 / 3 / 3
7,015
702
4,323
8,698
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
12
2.33
L
Morgan Le Fay
CLAlMED
Morgan Le Fay
2
7
5
0.64
L
4
5
4
1.2
W
Morgan Le Fay
SleepDarian
Morgan Le Fay
7
2
8
5.5
L
Gilgamesh
XANARCHY09
Gilgamesh
2
3
3
1.17
W
Artemis
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
19,233
23,661
Taken
27,781
11,477
Mitigated
11,954
4,540
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,335
1,234
0
479
9,975
6,447
361
2,927
6,468
1,906
12,167
L
Morgan Le Fay
CLAlMED
Morgan Le Fay
7,782
407
146
1,689
9,999
3,315
75
4,027
5,700
19,339
0
L
7,128
2,165
0
989
9,084
3,008
297
4,762
4,202
0
33,419
W
Morgan Le Fay
SleepDarian
Morgan Le Fay
11,081
802
0
2,819
7,758
3,015
210
1,707
5,757
46,211
0
L
Gilgamesh
XANARCHY09
Gilgamesh
4,323
1,137
657
1,092
8,698
5,631
95
3,001
5,607
0
11,641
W
Artemis
5,132
2,851
0
1,242
5,928
2,015
943
2,398
3,264
0
18,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
22,738
120
Minions Killed
121
0
Camps Cleared
0
591,709
Distance Traveled
581,484
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,678
768
8
1
0
209,255
1
L
Morgan Le Fay
7,361
736
28
3
0
180,128
2
L
Neith
8,362
836
71
7
0
182,353
2
W
Morgan Le Fay
9,003
900
73
7
0
202,652
1
L
Gilgamesh
7,015
702
22
2
0
219,003
0
W
Artemis
8,802
880
39
4
0
179,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role