Player Matchup

King Arthur
King Arthur
Arvior
King Arthur
Level 117
God Stats
32W - 30L
1,559 SR
Queue Stats
112W - 115L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pepijn21
Morgan Le Fay
Level 108
God Stats
13W - 9L
1,487 SR
Queue Stats
194W - 163L
1,583 Elo+
Party 1
Izanami
Izanami
TheMerguezGuy
Izanami
Level 86
God Stats
13W - 28L
1,338 SR
Queue Stats
139W - 228L
1,364 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,509 Elo+

VS

Team Averages
Level 110
1,303 SR
1,330 Elo+
Morgan Le Fay
Morgan Le Fay
L150-BYZAY
Morgan Le Fay
Level 81
God Stats
4W - 6L
1,312 SR
Queue Stats
135W - 177L
1,422 Elo+
Solo
Bakasura
Bakasura
Samsonome
Bakasura
Level 121
God Stats
1W - 0L
1,176 SR
Queue Stats
25W - 31L
1,284 Elo+
Party 2
Gilgamesh
Gilgamesh
ZerGulM
Gilgamesh
Level 128
God Stats
8W - 4L
1,419 SR
Queue Stats
30W - 34L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arvior
King Arthur
17
11 / 5 / 9
13,256
780
21,003
14,686
14,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Pepijn21
Morgan Le Fay
17
5 / 5 / 9
12,335
726
17,467
16,744
6,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
6 / 7 / 6
11,982
705
8,527
13,624
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
L150-BYZAY
Morgan Le Fay
14
2 / 11 / 7
10,834
637
11,468
18,611
7,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Samsonome
Bakasura
18
7 / 8 / 4
13,474
793
9,610
20,423
9,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ZerGulM
Gilgamesh
17
8 / 3 / 8
14,186
834
15,375
19,182
23,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
22
Kills
17
17
Deaths
22
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arvior
King Arthur
11
5
9
3.1
W
Morgan Le Fay
L150-BYZAY
Morgan Le Fay
2
11
7
0.5
L
Morgan Le Fay
Pepijn21
Morgan Le Fay
5
5
9
1.9
W
Bakasura
Samsonome
Bakasura
7
8
4
1.13
L
Izanami
6
7
6
1.29
W
Gilgamesh
ZerGulM
Gilgamesh
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
36,453
45,054
Taken
58,216
25,874
Mitigated
39,984
8,999
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arvior
King Arthur
21,003
4,216
0
389
14,686
14,117
285
2,034
11,961
0
49,471
W
Morgan Le Fay
L150-BYZAY
Morgan Le Fay
11,468
400
831
2,188
18,611
7,680
654
8,290
10,321
42,980
0
L
Morgan Le Fay
Pepijn21
Morgan Le Fay
17,467
506
0
5,589
16,744
6,847
516
6,015
10,424
62,554
0
W
Bakasura
Samsonome
Bakasura
9,610
5,988
0
5,276
20,423
9,058
1,970
5,376
15,047
0
37,327
L
Izanami
8,527
6,073
0
3,021
13,624
4,910
1,693
3,504
9,778
0
34,016
W
Gilgamesh
ZerGulM
Gilgamesh
15,375
3,323
0
4,068
19,182
23,246
350
3,801
15,381
127
38,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
38,494
195
Minions Killed
170
0
Camps Cleared
0
890,729
Distance Traveled
905,797
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,256
780
55
3
0
301,143
2
W
Morgan Le Fay
10,834
637
58
3
0
260,933
2
L
Morgan Le Fay
12,335
726
75
4
0
310,866
2
W
Bakasura
13,474
793
77
5
0
310,135
2
L
Izanami
11,982
705
65
4
0
278,720
2
W
Gilgamesh
14,186
834
35
2
0
334,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role