Player Matchup

Fenrir
Fenrir
AyJayGoesUwU
Fenrir
Level 4
God Stats
6W - 4L
1,630 SR
Queue Stats
9W - 8L
1,608 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Drczi
Morgan Le Fay
Level 21
God Stats
9W - 4L
1,286 SR
Queue Stats
95W - 89L
1,439 Elo+
Solo
Hel
Hel
Ryrkans
Hel
Level 27
God Stats
7W - 11L
1,500 SR
Queue Stats
118W - 107L
1,606 Elo+
Party 1
Ra
Ra
firewhisperer88
Ra
Level 7
God Stats
1W - 1L
1,266 SR
Queue Stats
14W - 12L
1,371 Elo+
Solo
Izanami
Izanami
zDarkCandyX
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,503 Elo+
Party 1
Team Averages
Level 19
1,436 SR
1,506 Elo+

VS

Team Averages
Level 17
1,500 SR
1,437 Elo+
Cthulhu
Cthulhu
Anonymous 78369
Cthulhu
Level 16
God Stats
14W - 19L
1,500 SR
Queue Stats
14W - 20L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Ember Gears
Jing Wei
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,346 Elo+
Solo
Aphrodite
Aphrodite
HLOF12
Aphrodite
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
Shardzz-
Horus
Level 22
God Stats
22W - 14L
1,500 SR
Queue Stats
219W - 226L
1,483 Elo+
Party 2
Awilix
Awilix
SuperBeavers
Awilix
Level 35
God Stats
6W - 4L
1,500 SR
Queue Stats
176W - 192L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 3 / 22
11,997
1,091
19,680
11,302
7,021
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Drczi
Morgan Le Fay
19
7 / 1 / 26
11,942
1,086
17,011
8,091
3,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
18
5 / 6 / 14
11,788
1,072
14,286
12,397
4,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 2 / 33
11,617
1,056
13,701
10,368
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
zDarkCandyX
Izanami
20
17 / 1 / 19
13,872
1,261
27,308
11,519
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

228

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 10
11,173
1,016
14,584
33,640
36,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Ember Gears
Jing Wei
15
0 / 13 / 2
9,428
857
5,173
17,574
6,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
HLOF12
Aphrodite
16
1 / 11 / 6
10,197
927
7,210
19,165
14,753
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Horus
Shardzz-
Horus
17
3 / 4 / 6
10,646
968
8,925
16,907
17,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
17
8 / 5 / 2
12,673
1,152
12,892
12,699
5,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
39
43
Kills
13
13
Deaths
43
114
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
10
10
0.6
W
Fenrir
10
3
22
7
W
Morgan Le Fay
Drczi
Morgan Le Fay
7
1
26
20
L
Jing Wei
Ember Gears
Jing Wei
0
13
2
0.08
L
Aphrodite
HLOF12
Aphrodite
1
11
6
0.36
W
Hel
5
6
14
2
L
Horus
Shardzz-
Horus
3
4
6
1.5
L
Awilix
8
5
2
1.8
W
4
2
33
10.25
W
Izanami
zDarkCandyX
Izanami
17
1
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,986
Damage
48,784
53,677
Taken
99,985
24,110
Mitigated
80,283
18,313
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,584
1,005
545
5,459
33,640
36,211
0
16,086
17,554
41,964
0
W
Fenrir
19,680
5,304
0
318
11,302
7,021
0
3,746
7,556
0
27,318
W
Morgan Le Fay
Drczi
Morgan Le Fay
17,011
1,305
2,852
3,508
8,091
3,395
0
3,022
5,069
32,098
0
L
Jing Wei
Ember Gears
Jing Wei
5,173
4,656
0
0
17,574
6,816
0
6,020
11,554
0
17,462
L
Aphrodite
HLOF12
Aphrodite
7,210
1,509
2,760
4,079
19,165
14,753
0
8,853
10,312
22,382
0
W
Hel
14,286
3,039
1,727
3,265
12,397
4,672
0
5,466
6,931
31,426
0
L
Horus
Shardzz-
Horus
8,925
3,014
2,375
3,475
16,907
17,201
0
7,838
9,069
0
16,938
L
Awilix
12,892
4,796
0
0
12,699
5,302
0
6,201
6,498
0
25,217
W
13,701
2,515
1,234
3,331
10,368
4,565
0
4,170
6,198
36,054
0
W
Izanami
zDarkCandyX
Izanami
27,308
20,177
0
2,078
11,519
4,457
0
5,390
6,129
0
46,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,216
Gold Earned
54,117
187
Minions Killed
178
7
Camps Cleared
1
1,013,131
Distance Traveled
1,016,038
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,173
1,016
56
5
0
190,112
4
W
Fenrir
11,997
1,091
16
1
1
213,116
0
W
Morgan Le Fay
11,942
1,086
31
3
0
216,533
4
L
Jing Wei
9,428
857
37
3
0
202,191
2
L
Aphrodite
10,197
927
35
3
0
168,351
2
W
Hel
11,788
1,072
47
4
1
158,950
0
L
Horus
10,646
968
16
1
1
210,384
0
L
Awilix
12,673
1,152
34
3
0
245,000
0
W
Ra
11,617
1,056
48
4
1
199,535
0
W
Izanami
13,872
1,261
45
4
4
224,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role