Player Matchup

Morgan Le Fay
Morgan Le Fay
AlfaB4
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 8L
1,240 Elo+
Solo
King Arthur
King Arthur
Codigo-RowoxX
King Arthur
Level 25
God Stats
6W - 12L
1,270 SR
Queue Stats
46W - 67L
1,304 Elo+
Party 1
Nemesis
Nemesis
Nachocovarrubia-
Nemesis
Level 24
God Stats
7W - 12L
1,284 SR
Queue Stats
87W - 103L
1,309 Elo+
Party 1
Bellona
Bellona
SunshinePuppets
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,313 Elo+
Solo
Izanami
Izanami
WrSan
Izanami
Level 17
God Stats
1W - 4L
1,254 SR
Queue Stats
28W - 41L
1,305 Elo+
Solo
Team Averages
Level 22
1,404 SR
1,294 Elo+

VS

Team Averages
Level 15
1,569 SR
1,418 Elo+
Anhur
Anhur
 
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FogueteiroZ
Anubis
Level 17
God Stats
6W - 1L
1,846 SR
Queue Stats
24W - 25L
1,388 Elo+
Solo
Tyr
Tyr
LaVest
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
LifelikeLime103
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,346 Elo+
Solo
Ah Puch
Ah Puch
lltoshioll
Ah Puch
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlfaB4
Morgan Le Fay
16
4 / 4 / 1
10,534
458
13,114
12,049
3,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Codigo-RowoxX
King Arthur
14
1 / 8 / 5
9,170
399
6,250
25,671
13,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 17 / 0
8,618
375
5,273
22,161
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 4
10,240
445
4,621
17,710
8,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
WrSan
Izanami
15
0 / 10 / 4
9,432
410
6,595
20,439
6,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 0 / 8
11,670
507
9,149
9,922
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
18 / 3 / 13
13,703
596
34,306
17,385
9,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
LaVest
Tyr
16
3 / 4 / 10
10,177
442
4,286
9,428
8,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 1 / 5
11,628
506
8,237
14,984
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
lltoshioll
Ah Puch
19
8 / 2 / 6
12,252
533
20,034
12,760
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
9
Kills
44
44
Deaths
10
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
0
8
14
L
Morgan Le Fay
AlfaB4
Morgan Le Fay
4
4
1
1.13
L
King Arthur
Codigo-RowoxX
King Arthur
1
8
5
0.44
W
Anubis
18
3
13
8.17
W
Tyr
LaVest
Tyr
3
4
10
2
W
5
1
5
7.5
L
1
17
0
0.06
L
3
5
4
1
L
Izanami
WrSan
Izanami
0
10
4
0.2
W
Ah Puch
lltoshioll
Ah Puch
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,853
Damage
76,012
98,030
Taken
64,479
36,670
Mitigated
34,221
15,469
Healing
26,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,149
5,010
0
4,507
9,922
4,014
2,303
2,052
7,870
0
56,086
L
Morgan Le Fay
AlfaB4
Morgan Le Fay
13,114
1,119
0
1,900
12,049
3,732
0
8,371
3,400
54,192
0
L
King Arthur
Codigo-RowoxX
King Arthur
6,250
661
0
5,548
25,671
13,127
0
13,454
12,026
0
40,522
W
Anubis
34,306
944
413
9,277
17,385
9,679
2,509
4,371
13,014
100,201
0
W
Tyr
LaVest
Tyr
4,286
646
0
1,005
9,428
8,022
683
1,931
7,497
0
25,503
W
8,237
4,971
0
5,784
14,984
7,442
1,066
633
14,351
0
87,378
L
5,273
2,514
0
1,227
22,161
5,588
149
7,088
15,029
0
45,272
L
4,621
607
0
3,301
17,710
8,023
80
12,531
4,804
0
38,949
L
Izanami
WrSan
Izanami
6,595
5,295
0
3,493
20,439
6,200
0
11,816
8,431
0
68,305
W
Ah Puch
lltoshioll
Ah Puch
20,034
1,681
91
4,999
12,760
5,064
1,403
4,127
8,633
73,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
59,430
442
Minions Killed
545
0
Camps Cleared
0
1,965,227
Distance Traveled
1,972,424
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,670
507
92
4
0
290,432
1
L
Morgan Le Fay
10,534
458
95
4
0
426,154
5
L
King Arthur
9,170
399
66
3
0
417,055
0
W
Anubis
13,703
596
137
6
0
419,196
8
W
Tyr
10,177
442
57
2
0
438,090
2
W
Arachne
11,628
506
139
6
0
427,198
1
L
Nemesis
8,618
375
83
4
0
417,706
0
L
Bellona
10,240
445
69
3
0
388,843
1
L
Izanami
9,432
410
129
6
0
315,469
0
W
Ah Puch
12,252
533
120
5
0
397,508
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role