Player Matchup

Morgan Le Fay
Morgan Le Fay
AxeIon2
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Hachiman
Hachiman
BigUglyTractor
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,483 Elo+
Solo
Set
Set
FunkyFace John
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,294 Elo+
Solo
Terra
Terra
Gmegaforce
Terra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
389W - 417L
1,253 Elo+
Solo
Hades
Hades
ShadowDrake94
Hades
Level 28
God Stats
3W - 8L
1,129 SR
Queue Stats
174W - 214L
1,304 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,390 Elo+

VS

Team Averages
Level 27
1,505 SR
1,367 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DessertRaptor
Khepri
Level 24
God Stats
20W - 13L
1,393 SR
Queue Stats
29W - 24L
1,212 Elo+
Solo
He Bo
He Bo
I3rydon
He Bo
Level 27
God Stats
5W - 4L
1,433 SR
Queue Stats
91W - 96L
1,439 Elo+
Party 1
Odin
Odin
KingChaos 4K
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,271 Elo+
Solo
Set
Set
YourUnluckyStar
Set
Level 28
God Stats
10W - 8L
1,697 SR
Queue Stats
167W - 162L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AxeIon2
Morgan Le Fay
14
0 / 3 / 0
9,051
411
3,891
10,165
5,487
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
15
1 / 5 / 3
9,370
426
10,571
16,697
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
8,564
389
3,463
10,671
4,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
14
0 / 4 / 1
9,103
414
1,366
13,733
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 4 / 1
11,940
543
15,886
19,389
8,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 1 / 2
10,533
479
5,290
8,714
3,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 1 / 0
10,532
479
10,941
12,502
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
I3rydon
He Bo
17
4 / 5 / 1
10,338
470
8,835
15,028
4,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 5
9,669
440
5,256
11,913
8,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 1 / 2
11,568
526
10,031
14,726
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
18
19
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
2
3
L
Morgan Le Fay
AxeIon2
Morgan Le Fay
0
3
0
0
L
Hachiman
1
5
3
0.5
W
6
1
0
6
L
1
3
1
0.5
L
Terra
0
4
1
0.13
W
He Bo
I3rydon
He Bo
4
5
1
0.9
W
1
1
5
3.5
L
7
4
1
1.88
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
40,353
70,655
Taken
62,883
34,738
Mitigated
37,453
28,833
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,290
82
0
1,582
8,714
3,145
124
1,715
6,999
57,933
0
L
Morgan Le Fay
AxeIon2
Morgan Le Fay
3,891
677
0
3,398
10,165
5,487
0
1,280
8,885
38,336
0
L
Hachiman
10,571
6,427
0
5,257
16,697
5,594
705
8,121
8,576
0
64,358
W
10,941
713
0
1,349
12,502
12,603
1,495
2,662
9,840
44,978
0
L
3,463
2,197
0
3,570
10,671
4,308
0
1,990
8,599
0
37,279
L
Terra
1,366
852
2,503
3,900
13,733
10,643
627
5,699
7,940
16,564
0
W
He Bo
I3rydon
He Bo
8,835
758
0
4,697
15,028
4,717
1,788
8,377
6,651
49,955
0
W
5,256
3,372
0
1,310
11,913
8,661
1,679
5,050
6,863
0
29,963
L
15,886
678
146
10,059
19,389
8,706
1,760
7,427
11,589
90,980
0
W
10,031
4,899
0
6,548
14,726
8,327
977
3,339
11,387
0
87,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
52,640
436
Minions Killed
455
0
Camps Cleared
0
1,717,716
Distance Traveled
1,933,530
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,533
479
91
4
0
404,871
0
L
Morgan Le Fay
9,051
411
68
3
0
304,066
7
L
Hachiman
9,370
426
103
5
0
344,125
0
W
Khepri
10,532
479
83
4
0
433,176
6
L
Set
8,564
389
83
4
0
314,239
2
L
Terra
9,103
414
28
1
0
372,296
1
W
He Bo
10,338
470
89
4
0
332,575
5
W
Odin
9,669
440
55
3
0
331,775
3
L
Hades
11,940
543
154
7
0
382,990
0
W
Set
11,568
526
137
6
0
431,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role