Player Matchup

Horus
Horus
ArcaneFox2917
Horus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Solo
Apollo
Apollo
D_Neos01
Apollo
Level 29
God Stats
3W - 0L
1,841 SR
Queue Stats
7W - 1L
1,707 Elo+
Party 1
Athena
Athena
jordon2
Athena
Level 25
God Stats
4W - 2L
1,581 SR
Queue Stats
36W - 28L
1,465 Elo+
Solo
Vulcan
Vulcan
silence_is_dead2
Vulcan
Level 27
God Stats
12W - 6L
1,647 SR
Queue Stats
111W - 88L
1,479 Elo+
Party 1
Arachne
Arachne
zachthebeast4734
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,253 Elo+
Solo
Team Averages
Level 19
1,614 SR
1,437 Elo+

VS

Team Averages
Level 12
1,517 SR
1,433 Elo+
Bakasura
Bakasura
ARG-_0P
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,408 Elo+
Solo
Merlin
Merlin
Calexac
Merlin
Level 8
God Stats
10W - 4L
1,629 SR
Queue Stats
22W - 11L
1,479 Elo+
Solo
Nemesis
Nemesis
LavenderFire746
Nemesis
Level 4
God Stats
6W - 13L
1,500 SR
Queue Stats
174W - 220L
1,162 Elo+
Solo
Ra
Ra
Nacho9739
Ra
Level 12
God Stats
3W - 8L
1,455 SR
Queue Stats
130W - 101L
1,576 Elo+
Solo
Susano
Susano
Naragamy
Susano
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 13L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,720
280
0
0
0
Apollo
D_Neos01
Apollo
20
17 / 3 / 5
14,887
620
24,564
24,590
10,359
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
jordon2
Athena
19
5 / 4 / 11
12,808
534
8,009
30,853
33,046
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 0 / 14
12,554
523
15,839
8,077
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
3 / 4 / 0
8,315
346
3,110
7,628
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ARG-_0P
Bakasura
12
1 / 6 / 1
8,836
368
3,238
14,118
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Calexac
Merlin
20
3 / 3 / 1
14,040
585
14,138
14,361
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 15 / 3
8,560
357
3,689
21,064
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
4 / 8 / 2
12,264
511
12,462
20,098
12,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Naragamy
Susano
16
3 / 4 / 2
11,048
460
7,292
12,141
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
34
Kills
11
11
Deaths
36
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ARG-_0P
Bakasura
1
6
1
0.25
W
0
0
0
0
L
Merlin
Calexac
Merlin
3
3
1
1.17
W
Apollo
D_Neos01
Apollo
17
3
5
6.5
L
0
15
3
0.1
L
4
8
2
0.63
L
Susano
Naragamy
Susano
3
4
2
1
W
Athena
jordon2
Athena
5
4
11
2.63
W
9
0
14
16
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,522
Damage
40,819
71,148
Taken
81,782
49,958
Mitigated
39,293
30,825
Healing
22,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ARG-_0P
Bakasura
3,238
1,882
0
2,353
14,118
6,760
279
3,367
10,587
0
41,743
W
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Calexac
Merlin
14,138
373
0
5,877
14,361
6,530
0
4,555
9,558
121,846
0
W
Apollo
D_Neos01
Apollo
24,564
20,931
0
16,365
24,590
10,359
6,227
10,544
13,327
0
131,175
L
3,689
593
0
3,689
21,064
8,097
335
5,874
14,918
0
24,329
L
12,462
1,500
1,234
7,651
20,098
12,902
437
5,354
14,576
99,214
0
L
Susano
Naragamy
Susano
7,292
1,471
0
1,425
12,141
5,004
1,162
3,832
8,295
0
49,750
W
Athena
jordon2
Athena
8,009
2,086
291
12,452
30,853
33,046
1,527
9,410
20,730
49,329
0
W
15,839
4,004
0
962
8,077
4,144
1,327
1,634
6,228
74,199
0
W
3,110
1,779
0
755
7,628
2,409
208
3,261
4,192
0
14,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
54,748
440
Minions Killed
618
0
Camps Cleared
0
1,642,981
Distance Traveled
1,895,580
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,836
368
82
3
0
285,133
2
W
Horus
6,720
280
0
0
0
955
0
L
Merlin
14,040
585
214
9
0
395,760
2
W
Apollo
14,887
620
194
8
0
411,205
0
L
Nemesis
8,560
357
38
2
0
428,801
3
L
Ra
12,264
511
179
7
0
401,923
1
L
Susano
11,048
460
105
4
0
383,963
0
W
Athena
12,808
534
80
3
0
524,875
0
W
Vulcan
12,554
523
136
6
0
471,183
0
W
Arachne
8,315
346
30
1
0
234,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role