Player Matchup

Horus
Horus
Julian_perro98
Horus
Level 14
God Stats
2W - 5L
1,462 SR
Queue Stats
78W - 75L
1,267 Elo+
Solo
Jing Wei
Jing Wei
OGFantasy
Jing Wei
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 71L
1,335 Elo+
Solo
Chernobog
Chernobog
Tokyoooooo
Chernobog
Level 11
God Stats
10W - 14L
1,317 SR
Queue Stats
20W - 27L
1,199 Elo+
Solo
Fenrir
Fenrir
Wp otaku br
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,639 Elo+
Solo
Sol
Sol
doomwoomper
Sol
Level 26
God Stats
76W - 76L
1,454 SR
Queue Stats
327W - 350L
1,351 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,358 Elo+

VS

Team Averages
Level 19
1,432 SR
1,391 Elo+
Nemesis
Nemesis
Cyptic POKE
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
ICECREAMDREAM69
Sol
Level 17
God Stats
15W - 11L
1,505 SR
Queue Stats
23W - 22L
1,420 Elo+
Solo
Ah Puch
Ah Puch
PoppaJournee
Ah Puch
Level 29
God Stats
3W - 6L
1,315 SR
Queue Stats
162W - 201L
1,300 Elo+
Solo
Fenrir
Fenrir
Van-Go_Hard93
Fenrir
Level 13
God Stats
6W - 6L
1,484 SR
Queue Stats
17W - 21L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
agus_laso
Ratatoskr
Level 21
God Stats
28W - 30L
1,355 SR
Queue Stats
64W - 68L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 7
13,363
1,028
15,617
22,367
10,835
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
OGFantasy
Jing Wei
18
3 / 11 / 4
12,301
946
12,508
20,665
7,822
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Tokyoooooo
Chernobog
17
0 / 9 / 6
11,243
865
288
13,250
5,470
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
5 / 13 / 6
14,428
1,110
11,288
24,507
14,330
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
4 / 9 / 6
13,630
1,048
19,402
20,079
7,544
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cyptic POKE
Nemesis
20
11 / 7 / 9
14,646
1,127
20,095
17,762
8,945
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
0 / 0 / 3
10,217
786
721
218
56
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
PoppaJournee
Ah Puch
20
6 / 3 / 16
14,702
1,131
15,771
14,032
6,515
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
20 / 3 / 13
16,484
1,268
26,439
18,226
16,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
agus_laso
Ratatoskr
20
13 / 3 / 18
16,292
1,253
23,670
16,373
7,523
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
16
Kills
50
51
Deaths
16
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cyptic POKE
Nemesis
11
7
9
2.21
W
0
0
3
1.5
L
4
9
7
0.83
L
Jing Wei
OGFantasy
Jing Wei
3
11
4
0.45
W
Ah Puch
PoppaJournee
Ah Puch
6
3
16
4.67
L
Chernobog
Tokyoooooo
Chernobog
0
9
6
0.33
W
20
3
13
8.83
L
Fenrir
5
13
6
0.62
W
Ratatoskr
agus_laso
Ratatoskr
13
3
18
7.33
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,103
Damage
86,696
100,868
Taken
66,611
46,001
Mitigated
39,760
6,324
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cyptic POKE
Nemesis
20,095
12,963
0
1,276
17,762
8,945
0
4,791
12,971
0
32,410
W
721
171
0
18
218
56
0
116
102
1,648
0
L
15,617
9,893
306
1,437
22,367
10,835
0
6,060
16,307
0
26,501
L
Jing Wei
OGFantasy
Jing Wei
12,508
11,733
0
2,007
20,665
7,822
0
918
19,505
0
34,495
W
Ah Puch
PoppaJournee
Ah Puch
15,771
4,524
0
2,334
14,032
6,515
0
4,276
9,756
49,080
0
L
Chernobog
Tokyoooooo
Chernobog
288
0
0
0
13,250
5,470
0
3,304
9,670
0
5,648
W
26,439
6,880
0
2,004
18,226
16,721
0
5,852
12,374
188
36,196
L
Fenrir
11,288
4,091
0
905
24,507
14,330
0
1,785
22,722
0
32,325
W
Ratatoskr
agus_laso
Ratatoskr
23,670
9,576
777
2,416
16,373
7,523
0
4,367
12,006
0
46,501
L
19,402
8,065
0
1,669
20,079
7,544
0
4,613
15,466
53,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,965
Gold Earned
72,341
179
Minions Killed
181
5
Camps Cleared
6
1,047,973
Distance Traveled
918,105
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,646
1,127
28
2
1
208,175
1
W
Sol
10,217
786
1
0
1
32,881
0
L
Horus
13,363
1,028
22
2
1
183,227
0
L
Jing Wei
12,301
946
44
3
0
224,419
0
W
Ah Puch
14,702
1,131
74
6
1
180,849
0
L
Chernobog
11,243
865
9
1
1
174,373
0
W
Fenrir
16,484
1,268
20
2
1
242,904
0
L
Fenrir
14,428
1,110
35
3
2
216,256
0
W
Ratatoskr
16,292
1,253
58
4
2
253,296
0
L
Sol
13,630
1,048
69
5
1
249,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role