Player Matchup

Anubis
Anubis
ClappyChaac
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 2
Sylvanus
Sylvanus
NaGoH66
Sylvanus
Level 114
God Stats
20W - 30L
1,312 SR
Queue Stats
223W - 281L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trashcan1014787
Morgan Le Fay
Level 49
God Stats
44W - 43L
1,436 SR
Queue Stats
420W - 491L
1,429 Elo+
Party 2
Team Averages
Level 56
1,416 SR
1,349 Elo+

VS

Team Averages
Level 38
1,476 SR
1,337 Elo+
Achilles
Achilles
TheNightxHawk00
Achilles
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 120L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
ardfvbgg
Danzaburou
Level 58
God Stats
9W - 12L
1,428 SR
Queue Stats
83W - 103L
1,320 Elo+
Party 1
Ra
Ra
wedo420g
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 262L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 9 / 8
8,762
626
5,598
11,540
5,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NaGoH66
Sylvanus
14
4 / 4 / 8
10,660
761
5,408
14,784
14,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Trashcan1014787
Morgan Le Fay
16
12 / 2 / 6
11,805
843
23,579
13,973
6,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 4 / 7
10,396
743
8,255
14,277
20,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
ardfvbgg
Danzaburou
14
8 / 4 / 6
10,577
756
11,206
14,466
7,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 10 / 11
8,639
617
9,523
13,212
3,238
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
18
Kills
15
15
Deaths
18
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
9
8
0.67
W
Sylvanus
NaGoH66
Sylvanus
4
4
8
2
L
Achilles
6
4
7
2.38
W
Morgan Le Fay
Trashcan1014787
Morgan Le Fay
12
2
6
7.5
L
Danzaburou
ardfvbgg
Danzaburou
8
4
6
2.75
L
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
28,984
40,297
Taken
41,955
26,123
Mitigated
30,751
12,880
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,598
1,212
0
1,035
11,540
5,006
222
4,358
6,972
9,229
0
W
Sylvanus
NaGoH66
Sylvanus
5,408
1,718
1,837
4,972
14,784
14,134
603
2,981
11,623
19,101
0
L
Achilles
8,255
1,419
0
1,012
14,277
20,355
266
10,188
3,571
0
16,272
W
Morgan Le Fay
Trashcan1014787
Morgan Le Fay
23,579
2,958
713
4,323
13,973
6,983
608
2,184
11,459
63,196
0
L
Danzaburou
ardfvbgg
Danzaburou
11,206
3,265
0
2,385
14,466
7,158
1,013
11,811
2,047
0
34,052
L
9,523
985
1,703
1,985
13,212
3,238
230
11,138
1,752
31,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
29,612
148
Minions Killed
122
0
Camps Cleared
0
601,957
Distance Traveled
660,692
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,762
626
9
1
0
166,481
0
W
Sylvanus
10,660
761
31
2
0
196,879
0
L
Achilles
10,396
743
16
1
0
226,409
0
W
Morgan Le Fay
11,805
843
108
8
0
238,597
3
L
Danzaburou
10,577
756
56
4
0
231,054
0
L
Ra
8,639
617
50
4
0
203,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role