Player Matchup

Heimdallr
Heimdallr
Ace_Willy_
Heimdallr
Level 29
God Stats
4W - 3L
1,172 SR
Queue Stats
86W - 92L
1,434 Elo+
Party 2
Mulan
Mulan
Gigymi
Mulan
Level 22
God Stats
8W - 7L
1,554 SR
Queue Stats
77W - 63L
1,406 Elo+
Solo
King Arthur
King Arthur
Shortstack432
King Arthur
Level 28
God Stats
18W - 16L
1,468 SR
Queue Stats
22W - 24L
1,385 Elo+
Party 2
Da Ji
Da Ji
xNozomi-
Da Ji
Level 28
God Stats
9W - 3L
1,943 SR
Queue Stats
46W - 38L
1,453 Elo+
Party 2
Ra
Ra
Λкiгα
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,458 Elo+
Party 2
Team Averages
Level 27
1,527 SR
1,427 Elo+

VS

Team Averages
Level 22
1,607 SR
1,393 Elo+
Anubis
Anubis
AnimalZeus46233
Anubis
Level 27
God Stats
18W - 9L
1,789 SR
Queue Stats
166W - 179L
1,441 Elo+
Solo
Arachne
Arachne
EoghanC
Arachne
Level 23
God Stats
0W - 1L
1,730 SR
Queue Stats
24W - 30L
1,261 Elo+
Solo
Tiamat
Tiamat
SwinKizz_NZ
Tiamat
Level 13
God Stats
11W - 13L
1,516 SR
Queue Stats
12W - 17L
1,374 Elo+
Party 1
Ah Puch
Ah Puch
Wazee_NZ
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
papercastles
Morgan Le Fay
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ace_Willy_
Heimdallr
11
4 / 1 / 3
7,197
554
4,139
8,808
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Gigymi
Mulan
15
8 / 1 / 3
9,060
697
6,730
7,390
2,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Shortstack432
King Arthur
12
2 / 1 / 5
7,029
541
4,432
9,002
3,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
xNozomi-
Da Ji
13
12 / 2 / 5
8,682
668
12,802
7,490
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
6,094
469
1,002
3,379
1,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,081
545
8,398
9,018
3,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
EoghanC
Arachne
3
0 / 0 / 0
4,272
329
51
925
218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
11
2 / 8 / 2
6,767
521
6,150
9,431
5,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Puch
Wazee_NZ
Ah Puch
8
0 / 10 / 3
5,086
391
1,720
10,582
3,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
papercastles
Morgan Le Fay
11
2 / 4 / 0
6,551
504
4,227
8,349
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
27
Kills
7
8
Deaths
27
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ace_Willy_
Heimdallr
4
1
3
5.5
L
3
5
0
0.6
L
Arachne
EoghanC
Arachne
0
0
0
0
W
Mulan
Gigymi
Mulan
8
1
3
9.5
W
King Arthur
Shortstack432
King Arthur
2
1
5
4.5
L
Tiamat
2
8
2
0.38
L
Ah Puch
Wazee_NZ
Ah Puch
0
10
3
0.15
L
Morgan Le Fay
papercastles
Morgan Le Fay
2
4
0
0.5
W
Da Ji
xNozomi-
Da Ji
12
2
5
7.25
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,105
Damage
20,546
36,069
Taken
38,305
11,900
Mitigated
15,646
8,931
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ace_Willy_
Heimdallr
4,139
2,410
0
2,496
8,808
2,276
1,084
5,731
3,077
0
27,447
L
8,398
646
0
3,253
9,018
3,662
189
0
9,018
44,491
0
L
Arachne
EoghanC
Arachne
51
43
0
187
925
218
0
0
925
0
2,974
W
Mulan
Gigymi
Mulan
6,730
397
0
3,099
7,390
2,784
0
3,407
3,983
0
49,669
W
King Arthur
Shortstack432
King Arthur
4,432
489
0
2,701
9,002
3,162
312
6,053
2,949
0
28,413
L
Tiamat
6,150
130
0
1,298
9,431
5,265
161
49
9,382
34,670
0
L
Ah Puch
Wazee_NZ
Ah Puch
1,720
209
0
1,383
10,582
3,437
0
512
10,070
17,514
0
L
Morgan Le Fay
papercastles
Morgan Le Fay
4,227
903
0
1,147
8,349
3,064
161
441
7,908
38,218
0
W
Da Ji
xNozomi-
Da Ji
12,802
3,622
0
0
7,490
2,536
0
2,566
4,924
0
41,730
W
1,002
232
112
523
3,379
1,142
330
2,738
641
19,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
29,757
311
Minions Killed
240
0
Camps Cleared
0
1,179,698
Distance Traveled
947,986
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,197
554
63
5
0
219,393
0
L
Anubis
7,081
545
83
6
0
214,439
1
L
Arachne
4,272
329
7
1
0
54,790
0
W
Mulan
9,060
697
106
8
0
229,902
4
W
King Arthur
7,029
541
42
3
0
279,438
0
L
Tiamat
6,767
521
65
5
0
228,796
0
L
Ah Puch
5,086
391
12
1
0
229,460
1
L
Morgan Le Fay
6,551
504
73
6
0
220,501
0
W
Da Ji
8,682
668
63
5
0
283,778
0
W
Ra
6,094
469
37
3
0
167,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role