Player Matchup

Sun Wukong
Sun Wukong
CookYa
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,357 Elo+
Solo
Heimdallr
Heimdallr
Felpsfalso
Heimdallr
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 178L
1,380 Elo+
Solo
Chaac
Chaac
LORDOFTHEFRYS69
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 37L
1,580 Elo+
Solo
Fenrir
Fenrir
Xxnolo911
Fenrir
Level 36
God Stats
7W - 6L
1,564 SR
Queue Stats
163W - 158L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lrohl
Morgan Le Fay
Level 82
God Stats
7W - 5L
1,500 SR
Queue Stats
385W - 383L
1,373 Elo+
Party 2
Team Averages
Level 82
1,513 SR
1,420 Elo+

VS

Team Averages
Level 74
1,560 SR
1,432 Elo+
Sol
Sol
JayWill57
Sol
Level 76
God Stats
3W - 6L
1,500 SR
Queue Stats
433W - 462L
1,319 Elo+
Solo
Danzaburou
Danzaburou
JuiceSL
Danzaburou
Level 42
God Stats
2W - 1L
1,757 SR
Queue Stats
15W - 24L
1,390 Elo+
Party 1
Anhur
Anhur
TICKLEMYELMO808
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,475 Elo+
Solo
Arachne
Arachne
WettMelons
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,605 Elo+
Party 1
Neith
Neith
roverandon
Neith
Level 126
God Stats
3W - 4L
1,540 SR
Queue Stats
140W - 164L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CookYa
Sun Wukong
18
3 / 5 / 17
11,257
662
8,996
20,439
22,885
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Felpsfalso
Heimdallr
20
7 / 2 / 27
14,138
832
13,495
11,522
6,457
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 21
14,882
875
12,210
32,979
27,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Xxnolo911
Fenrir
20
20 / 6 / 6
13,834
814
21,750
22,203
13,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
lrohl
Morgan Le Fay
17
6 / 8 / 12
11,463
674
16,275
15,722
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
10,447
615
15,763
14,717
5,002
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
JuiceSL
Danzaburou
18
4 / 8 / 11
12,223
719
21,195
16,364
5,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 8 / 8
10,488
617
10,496
16,002
6,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
WettMelons
Arachne
18
5 / 11 / 6
11,155
656
7,924
17,574
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
6 / 6 / 8
12,094
711
19,308
13,774
6,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
60
40
Kills
21
22
Deaths
40
83
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CookYa
Sun Wukong
3
5
17
2.3
W
Heimdallr
Felpsfalso
Heimdallr
7
2
27
10.25
L
3
7
6
0.86
L
Danzaburou
JuiceSL
Danzaburou
4
8
11
1.19
W
4
1
21
14.5
L
3
8
8
0.88
L
Arachne
WettMelons
Arachne
5
11
6
0.73
W
Fenrir
Xxnolo911
Fenrir
20
6
6
3.83
W
Morgan Le Fay
lrohl
Morgan Le Fay
6
8
12
1.5
L
Neith
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,726
Damage
74,686
102,865
Taken
78,431
76,717
Mitigated
33,116
51,687
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CookYa
Sun Wukong
8,996
1,438
4,696
4,598
20,439
22,885
641
3,341
17,098
0
23,304
W
Heimdallr
Felpsfalso
Heimdallr
13,495
3,569
3,582
2,586
11,522
6,457
3,428
2,198
9,324
0
42,564
L
15,763
1,867
255
3,055
14,717
5,002
0
2,592
12,122
29,239
0
L
Danzaburou
JuiceSL
Danzaburou
21,195
12,836
1,245
2,083
16,364
5,874
0
5,187
11,177
0
40,263
W
12,210
934
3,479
19,733
32,979
27,276
1,073
3,508
29,471
4,491
42,994
L
10,496
5,376
846
2,599
16,002
6,739
0
4,461
11,541
0
21,393
L
Arachne
WettMelons
Arachne
7,924
6,164
280
1,343
17,574
9,209
0
3,155
14,419
0
16,743
W
Fenrir
Xxnolo911
Fenrir
21,750
7,047
902
6,204
22,203
13,894
551
3,434
18,769
0
28,637
W
Morgan Le Fay
lrohl
Morgan Le Fay
16,275
1,549
3,432
2,475
15,722
6,205
611
3,282
12,440
26,884
0
L
Neith
19,308
7,018
1,529
3,139
13,774
6,292
35
1,755
12,018
0
36,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,574
Gold Earned
56,407
203
Minions Killed
151
0
Camps Cleared
0
1,454,729
Distance Traveled
1,279,317
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,257
662
21
1
0
274,866
2
W
Heimdallr
14,138
832
80
5
0
311,517
0
L
Sol
10,447
615
27
2
0
237,696
0
L
Danzaburou
12,223
719
36
2
0
208,370
0
W
Chaac
14,882
875
60
4
0
310,909
1
L
Anhur
10,488
617
21
1
0
265,384
0
L
Arachne
11,155
656
23
1
0
287,123
0
W
Fenrir
13,834
814
21
1
0
286,049
0
W
Morgan Le Fay
11,463
674
21
1
0
271,388
0
L
Neith
12,094
711
44
3
0
280,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role