Player Matchup

Terra
Terra
Zpider_c-u-m-m-Y
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,109 Elo+
Party 1
Apollo
Apollo
glaze_king12
Apollo
Level 29
God Stats
4W - 3L
1,503 SR
Queue Stats
130W - 165L
1,103 Elo+
Party 1
Jing Wei
Jing Wei
gordao4i20
Jing Wei
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 75L
1,072 Elo+
Solo
Team Averages
Level 24
1,501 SR
1,095 Elo+

VS

Team Averages
Level 30
1,352 SR
1,296 Elo+
Merlin
Merlin
LBG JASON
Merlin
Level 16
God Stats
7W - 20L
1,295 SR
Queue Stats
10W - 29L
1,075 Elo+
Solo
Cthulhu
Cthulhu
Mates aces
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
xxGetDirtyxx
Artemis
Level 67
God Stats
2W - 2L
1,262 SR
Queue Stats
16W - 23L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 14
8,468
847
3,497
9,718
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
12
9 / 0 / 9
9,026
903
9,735
10,665
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
gordao4i20
Jing Wei
11
7 / 1 / 10
8,507
851
5,449
4,785
1,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LBG JASON
Merlin
10
2 / 6 / 0
7,273
727
8,311
8,822
2,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Mates aces
Cthulhu
8
0 / 11 / 2
6,222
622
2,036
14,395
8,153
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Artemis
xxGetDirtyxx
Artemis
8
0 / 5 / 1
5,989
599
3,708
4,932
1,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
22
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
LBG JASON
Merlin
2
6
0
0.33
L
Cthulhu
Mates aces
Cthulhu
0
11
2
0.09
W
3
1
14
10
W
Apollo
9
0
9
13.5
W
Jing Wei
gordao4i20
Jing Wei
7
1
10
12
L
Artemis
xxGetDirtyxx
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
14,055
25,168
Taken
28,149
12,647
Mitigated
12,064
11,316
Healing
1,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
LBG JASON
Merlin
8,311
1,060
0
576
8,822
2,602
24
1,139
7,683
22,800
0
L
Cthulhu
Mates aces
Cthulhu
2,036
95
0
0
14,395
8,153
0
1,552
12,843
8,302
0
W
3,497
1,648
1,905
2,976
9,718
7,212
710
4,283
5,435
13,603
0
W
Apollo
9,735
7,877
1,038
4,051
10,665
3,845
1,254
3,872
6,793
0
28,126
W
Jing Wei
gordao4i20
Jing Wei
5,449
4,532
701
645
4,785
1,590
484
2,192
2,593
0
23,138
L
Artemis
xxGetDirtyxx
Artemis
3,708
2,038
0
557
4,932
1,309
0
806
4,126
0
9,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
19,484
109
Minions Killed
59
0
Camps Cleared
0
538,302
Distance Traveled
421,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,273
727
34
3
0
169,212
0
L
Cthulhu
6,222
622
15
2
0
115,518
1
W
Terra
8,468
847
18
2
0
201,420
0
W
Apollo
9,026
903
55
6
0
173,050
0
W
Jing Wei
8,507
851
36
4
0
163,832
0
L
Artemis
5,989
599
10
1
0
137,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role