Player Matchup

Fenrir
Fenrir
Lonleywolf1
Fenrir
Level 27
God Stats
44W - 17L
1,786 SR
Queue Stats
55W - 31L
1,659 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrRageAllot
Morgan Le Fay
Level 82
God Stats
3W - 3L
1,494 SR
Queue Stats
181W - 106L
1,716 Elo+
Party 2
Cerberus
Cerberus
Nadafed
Cerberus
Level 55
God Stats
3W - 1L
1,717 SR
Queue Stats
76W - 53L
1,672 Elo+
Party 2
Team Averages
Level 55
1,666 SR
1,682 Elo+

VS

Team Averages
Level 7
1,415 SR
1,272 Elo+
Artemis
Artemis
FearlessTiger23
Artemis
Level 7
God Stats
0W - 7L
1,245 SR
Queue Stats
0W - 8L
1,204 Elo+
Party 1
Hou Yi
Hou Yi
NikitkaKalmar
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,407 Elo+
Party 1
Thoth
Thoth
vindeta7773
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
10 / 0 / 10
9,907
901
6,705
7,712
5,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
MrRageAllot
Morgan Le Fay
12
5 / 2 / 12
8,670
788
13,876
8,033
3,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nadafed
Cerberus
12
5 / 4 / 12
9,090
826
5,213
12,633
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
7,831
712
4,234
12,147
5,355
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 6 / 4
7,510
683
6,191
11,176
3,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 8 / 3
7,029
639
2,805
9,036
2,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
6
6
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Fenrir
10
0
10
15
W
Morgan Le Fay
MrRageAllot
Morgan Le Fay
5
2
12
5.5
W
Cerberus
Nadafed
Cerberus
5
4
12
2.75
L
2
6
4
0.67
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
13,230
28,378
Taken
32,359
17,551
Mitigated
11,779
10,270
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,234
1,441
0
678
12,147
5,355
0
6,049
6,098
0
10,766
W
Fenrir
6,705
1,583
0
3,349
7,712
5,243
295
313
7,244
117
23,895
W
Morgan Le Fay
MrRageAllot
Morgan Le Fay
13,876
523
0
2,852
8,033
3,818
886
698
7,335
42,773
0
W
Cerberus
Nadafed
Cerberus
5,213
126
0
4,069
12,633
8,490
341
1,794
10,839
16,857
0
L
6,191
2,694
0
1,495
11,176
3,716
0
5,857
5,319
0
20,182
L
2,805
173
0
8
9,036
2,708
0
7,300
1,736
14,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,667
Gold Earned
22,370
116
Minions Killed
58
0
Camps Cleared
0
630,014
Distance Traveled
472,667
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,831
712
16
1
0
147,226
3
W
Fenrir
9,907
901
29
3
0
226,500
0
W
Morgan Le Fay
8,670
788
54
5
0
201,985
1
W
Cerberus
9,090
826
33
3
0
201,529
2
L
Hou Yi
7,510
683
23
2
0
166,846
1
L
Thoth
7,029
639
19
2
0
158,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role